Bul'kathos Posted February 19, 2014 Share Posted February 19, 2014 Building a Renegade Chapter Hi there first time poster here, I'm wanting to create my own Renegade Marine Chapter, I play with a small group of friends and I am using the world eater legion rules from the first horus heresy forge world book which they are cool with. I have a lot of ideas but I am struggling to finalise what I want them to be so I can then start fleshing them out, here's what I have so far... Spent a long time lost/forgotten in the halo stars and beyond the outer rim Came back "changed" somehow rumours of eating their dead and cannabilising their enemies Fleet based Barbaric/Tribal Loyalist but not closed to uniting with certain xenos if needed Fight on foot shunning the use of transport tanks and prefer to fight in close combat Use very little ranged weaponry Now what I need help with is figuring out what founding they could be from, from who's geneseed they have been created, why they chose to travel into the halo stars, what happened to them there that changed them into morbid eaters of the dead, and what happened to make them turn renegade. Please give me suggestions Link to comment https://bolterandchainsword.com/topic/287027-help/ Share on other sites More sharing options...
Samitte Posted February 19, 2014 Share Posted February 19, 2014 I think this article is a good start, with the second link being the part about renegades: http://www.bolterandchainsword.com/topic/132379-guide-to-diying/?do=findComment&comment=1520507 http://www.bolterandchainsword.com/topic/132379-guide-to-diying/?do=findComment&comment=1523516 Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598165 Share on other sites More sharing options...
Bul'kathos Posted February 19, 2014 Author Share Posted February 19, 2014 Thanks Samitte do you have any suggestions about the ideas I currently have? Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598179 Share on other sites More sharing options...
Dominion Posted February 19, 2014 Share Posted February 19, 2014 Well I for one would like to say that at least knowing how you wanna play them is a great start. Hopefully it'll make developing your renegades easier. Do you have any favoured colors in mind for color scheme? Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598191 Share on other sites More sharing options...
Bul'kathos Posted February 19, 2014 Author Share Posted February 19, 2014 Thanks Dominion yeah I know how I wanna play them its just the back story of the Chapter and their origins that I would really like to delve deeper into and flesh out, and as for colour scheme its rather simple I've decided to go with Gun metal armour with a Tin Bitz trim I want the majority of them to be without helmets as I've painted their flesh very pale and their eyes are completely white as if they are blind, I don't know wether to make this some kind of flaw in their gene-seed or wether to have them fall into some rabid trance during battle where their eyes white out. I've also elected to have them don war paint on their faces, I have already painted my Chapter Master model whom I am using the Angron model for, as in my opinion he is the most brutal and barbaric marine model out there and I want my Chapter Master to be a brute of a man, anyway I have painted a skull motif war paint onto his face and it looks feral to say the least! Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598206 Share on other sites More sharing options...
Samitte Posted February 19, 2014 Share Posted February 19, 2014 First thing that came up when reading that was Raven Guard that somehow got access to Butcher's Nails or something similar? It fits their style of fighting and the trance they enter when in battle. Plus the sons of Corax are known for their pale skin. As for the Butchers Nails-esque practice. With all the things going on in the creation of a Space Marine, this could perhaps be a corrupted version of an old rite of passage the Chapter has. And I'm very interested in seeing a picture of your Chapter Master. Might help with settling the theme more (and well, Angron is a gorgeous model!) Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598227 Share on other sites More sharing options...
Dominion Posted February 19, 2014 Share Posted February 19, 2014 The Death Crows sounds promising, design a unique black bird badge, then ya should be set! A Raven Guard company that fell to khorne sounds like an interesting beginning, doesn't have to be the Ravens but since they are the poster boys for pale skin remain an appropriate choice. Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598239 Share on other sites More sharing options...
Bul'kathos Posted February 19, 2014 Author Share Posted February 19, 2014 I'm liking the sound of that idea Samitte what could this practice be? And I would prefer them to be loyalist Dominion, I refuse to bend my knee to the Gods of Chaos I'll be making another topic when I get the started proper so I can show the world my creation so you'll get to see pics then Samitte Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598249 Share on other sites More sharing options...
Samitte Posted February 19, 2014 Share Posted February 19, 2014 I'm liking the sound of that idea Samitte what could this practice be? And I would prefer them to be loyalist Dominion, I refuse to bend my knee to the Gods of Chaos I'll be making another topic when I get the started proper so I can show the world my creation so you'll get to see pics then Samitte Yay! From what I know of the Butcher's Nails, it was two implants kind of like nails that made them more aggressive and go into an almost trancelike state in battle. I can imagine a similar implant or form of brain surgery could emulate those effects or something similar. Brain surgery outside of the Warhammer 40k universe is known to be able to cause anger issues within people. (Usually not the intention, but effect of a mistake) With the advances made in the 41st and its grimdark predecessor the Butcher's Nails I can easily see a Chapter do something like remove/damage a part of the brain to drive its members into a trance or frienzied state when certain chemicals are released. Eversor Assassins have something like that as well. Utterly loyalist but Khorne is proud of their work! The same goes for Arco-Flagellants that the Inquisition uses. And in case you ever do want them to turn to Chaos, it leaves easy options to the paths of Khorne and Slaanesh While the Chapter might do this for their own reasons and maybe because they believe it helps their cause. The Inquisition on the other hand probably sees a practice not unlike that of the traitor World Eaters and declares the chapter Exommunicate Traitoris for it. (And what I know of the Cursed Founding, Chapters have been made renegades for less) Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598285 Share on other sites More sharing options...
Bul'kathos Posted February 19, 2014 Author Share Posted February 19, 2014 The only thing I'm struggling with is honour, I would still like them to be a very noble/ honourable chapter outside of battle even though they will be barbaric/ tribal, so I would prefer it to be something that would effect them in battle not have a permenant effect on them like implants or surgery would, could it be some kind of drug they take that they believe heightens their senses, or something connected to their librarians who I want to play a kind of voodoo witch doctor kind of role in my army Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598370 Share on other sites More sharing options...
Bul'kathos Posted February 19, 2014 Author Share Posted February 19, 2014 Also I haven't the foggiest what to name these badasses! Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598383 Share on other sites More sharing options...
Conn Eremon Posted February 20, 2014 Share Posted February 20, 2014 If you are wanting a non-Chaos renegade, I could see a very small, very distant mercenary force working. Any bigger, any closer, and you are pretty much stuck with a Chaos force. Though, you could always have the Chapter going renegade at apocalypse o'clock, freezing time before they take the plunge to Chaos but after they gone. Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598487 Share on other sites More sharing options...
Bul'kathos Posted February 20, 2014 Author Share Posted February 20, 2014 If you are wanting a non-Chaos renegade, I could see a very small, very distant mercenary force working. Any bigger, any closer, and you are pretty much stuck with a Chaos force. Though, you could always have the Chapter going renegade at apocalypse o'clock, freezing time before they take the plunge to Chaos but after they gone. I'm trying to stay as clear from chaos as possible Cormac Airt, I can see why they would be seen as such though with them being so barbaric and maybe members of the Chapter could enjoy this barbarity a little too much however I would like to think that if my Chapter Master had doubts of any of his men even with a thought of chaos in their mind he would personally execute said brother. And as for being a small mercenary force I'm gunna be running them in 20 man squads (from the legion rules I'm using) footslogging as I have a vision in my head of a huge barbaric horde surging towards their enemies with no fear. My reasons for this would be somthing along the lines of before they broke away from the Imperium they went on a recruitment overdrive in their system before dissappearing into the halo stars with their fleet Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598670 Share on other sites More sharing options...
Hemal Posted February 20, 2014 Share Posted February 20, 2014 You do know that marines have rituals that sometimes involve cannibalising their enemies anyway - they can derive some knowledge fo teh enemy through such means as well... Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598705 Share on other sites More sharing options...
Bul'kathos Posted February 20, 2014 Author Share Posted February 20, 2014 Yeah Hemal I knew about that, one of their implants allows them to do this, I would love for them to be kind of Vampire like, assaulting planets in the dead of night and feasting on the dead and fallen, not sure how to tie this in though Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598710 Share on other sites More sharing options...
Sergeant Lowe Posted February 20, 2014 Share Posted February 20, 2014 It sounds to me like your after something like the berserkers that the Vikings had. They were fine in their normal life but put them in a battle setting and they would mad and be nigh unstoppable until they collapsed either from exhaustion or wounds they had received during battle but once they revived they would be fine again. Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598780 Share on other sites More sharing options...
Bul'kathos Posted February 20, 2014 Author Share Posted February 20, 2014 Guardsmanlowe yeah the Viking Berserkers are something like how I want them to be in battle but what I'm trying to develop is what there like outside of battle and why they are the way they are. Link to comment https://bolterandchainsword.com/topic/287027-help/#findComment-3598798 Share on other sites More sharing options...
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