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New Battle Brothers


Gentlemanloser

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We can use our Psychic Powers on them, and attach our ICs to Deep Strike in with them.

 

They bring Relentless Heavy Weapons, 3++ Saves and Gravs.

 

Oh and;

 

 

They always start the game in reserve and always arrive by Deep Strike. When they arrive by Deep Strike, you may re-roll the Scatter dice if you wish.

 

If you're not bringing them in off GK Locator Beacons, Mystics or Servo Skulls.

 

Edit: That also works with Servo Skulls. ;)

So if IC's are attached to a LotD unit which Deep Strikes, they benefit from the scatter re-roll, right?

 

And I'm guessing that since the GK's lack plasma weaponry, the grav weapons are probably quite welcome as anti-MEq weapons?

Actually, you can't attach ICs to any LotD units, even if you are Battle Brothers. The Aid Unlooked For rule specifically prohibits it.

On a side note: don't be tempted to play LotD either alone as your primary, or an army with LotD primary + LotD allies (yes, they can ally with themselves). Aid Unlooked For forces all LotD units into reserves, meaning you'll automatically lose on turn 1 because you have no models on the table. Dumb. dry.png

One hopes they'll fix this ASAP.

Thanks Number6! Missed the IC restriction from AUF.

 

So, we get to use our Psychic Powers on them.

 

WooT.

 

Also, you can't take LotD as Allies, as they can't fill the mandatory HQ/Troop slots for a usual FoC, and only LotD as Primary get the special FoC...

Also, you can't take LotD as Allies, as they can't fill the mandatory HQ/Troop slots for a usual FoC, and only LotD as Primary get the special FoC...

Yes, you can, because -- just like Codex: Inquisition -- LotD "allies" aren't Allies as per the 40K rulebook. They have their own special, unique Force Org chart. It's very exciting! Wait for it! Wait....

4 Elites slots!! biggrin.png

And just as with Codex: Inquisition, LotD detachments don't preclude you from using any other legal detachment, including an Inqusition detachment, or a standard allied detachment, or any number of dataslates that you might desire.

But wait 'til you see what you can take in those 4 Elites slots! Wait for it! Wait...

A LotD unit that is exactly the same as found in Codex: Space Marines!

Wow. dry.png

Nope mate. msn-wink.gif

The special FoC is only for Primary Detachments;

If you take the Legion of the Damned as a primary detachment, use the Legion of the Damned Force Organisation chart instead of the primary detachment Force Organisation chart. Alternatively, an army may include a Legion of the Damned detachment in addition to any other detachments.

Therefore, an 'allied' Legion detachment uses either the standard FoC, or the Allied FoC.

Which are both no no's.

I seriously don't believe how crap the rules are for this minidex.

It's shockingly bad...

@GL: I and everybody else I game with has interpreted the phrase "Legion of the Damned detachment" to mean the 4 Elites slots of LotD units. What else could "Legion of the Damned detachment" mean? Just a single unit? Surely that's what they would have said if that's what they meant.

So I'm quite certain somebody could field 4 LotD units as a Primary detachment, ally with another LotD detachment for as many as 4 more LotD units, and then still include a normal 40K Allied detachment per the BRB. And you'd need those allies to prevent you from auto-losing on turn 1. laugh.png

The LEgion of the Damned detachment is much like an Inquisition detachment.

 

Seperate to your Primary and allied detachments.

 

But it's the first line that's important.

 

The special FoC is *only* for a Legion of the Damned Detachment that is taken as your Primary detachment.

 

If your army consisted of;

 

Primary: LotD

Ally: IG

Detachment: LotD

Detachment: Inquisition

 

Then only the Primary detachment can be 1 Mandatory Elite, 3 optional Elites.

 

The Detachment: LotD doesn't have access to it.  So it has to use the standard FoC, as it also isn't an 'Allied' detachment.

 

Yes, this isn't right, it's a blatant oversight.

 

But its not helpful when the community as a whole either hand waves these oversights away, or (purposely or not) misreads them.

 

(Not accusing you of any of those! :P)

 

GW have released a Codex, where it is *incapable* by their rules, to field the Legion of the Damned as a Legion of the Damned Detachment.  As they haven't allowed them to have a special FoC.

 

And they *need* to correct that.

The special FoC is *only* for a Legion of the Damned Detachment that is taken as your Primary detachment.

Reading FAIL! laugh.png

Each black box in the Legion of the Damned Force Organisation chart is a choice that you must take in order to include this detachment as part of your army

I.e., a LotD detachment is the 4 Elite slot Force Org chart.

Yes Number6, for a *Primary* detachment. For 'this' Primary detachment, as allowed by;

If you take the Legion of the Damned as a primary detachment, use the
Legion of the Damned Force Organisation chart instead of the primary
detachment Force Organisation chart.

Where is the permission to use the Legion of the Damned Force Organistion chart for a non Primary detachment?

It's not in that rule.

Ah GW, they love to throw terms around that have different and separate meanings, and confuse everyone, including themselves. msn-wink.gif

Edit;

I've just noticed the same wording is used in the Inquisition Dex. Oh my...

Edit2;

I take it all back. I've realised what they have done.

/sigh

@GL:

laugh.png

thumbsup.gif

On the plus side, tucked back in the Glossary, referenced nowhere else, is "Aid From Beyond", which instructs that all units from the LotD detachment arrive via Deep Strike on turn 1.

Why that rule isn't referenced anywhere else remains a mystery. No wonder I -- and virtually everybody else -- missed it. down.gif

Yup, mentioned that in depth in the OR thread. ;)

 

It's obvious the intent is to allow LotD to not auto lose if you take them as your Primary, and only detachment.

 

If you look closer, the single Altar of War Mission that allows them first turn DS is actually written as the Aid Unlooked For rule, that the squads already have.

 

And not Aid from Beyond.

 

There is literally no way given in the Codex to get that Special Rule...

I would be cautious about allowing 4 squads of Relentless Multimeltas/Meltaguns/Grav stuff deep strike with reroll to scatter turn one.

Especially as they're backed by a 3++ save and can use Locator Beacons, Servo Skulls and Mystics.

1d6 DS scatter turn one, with a reroll as you're coming off a GK/Inquisition Skull. That's a lot of relentless shooting and dead Imperial Knights. msn-wink.gif

Edit:

Would be *hilarious* with their relic.

DS them within 12" of a big lone mini, like a Riptide. Get the Rippy to take a Ld test (hopefully with Eldar/IG penalties) and watch as it's removed with no saves allowed.

Fun times!

Edit2;

5 Legion Marines, Meltagun, Multi-Melta, Combi-Melta/Grav x2 - 165 points.

Go nuts with the Sarge and give him two Grav Pistols instead (Gunslinger HO!) for 175 points...

I find the thematic implications here interesting; if the Knights are willing to fight alongside these weird spectres, they must recognize that they're not abominations? Sorting them under "sorcery" and the like as valid allies they can trust...or control?

 

No one can mass fire Interceptor shots though.

 

Once they've dropped, and Metla'd stuff, that's their job done. 

Red Hunters would like to disagree with you there. IBEY can also generate a lot of wounds. But yeah, it's likely the multi-melta guy survives to nuke whatever they were aimed at. 

 

I find the thematic implications here interesting; if the Knights are willing to fight alongside these weird spectres, they must recognize that they're not abominations? Sorting them under "sorcery" and the like as valid allies they can trust...or control?

Well they're definitely not Daemons, or aliens. Knights figure they must be some kind of Emperor-powered spooky Marine force. Not that surprising that Knights would fight alongside them, LotD have a renowned hatred of traitors, aliens and other threats to the Imperium. They've never been seen to fight against the Imperium, so they're probably considered loyalist, even though they're not really part of the Imperium. Considering Knights have done deals with (amongst others) Eldar, Necrons, possibly Tau, and several minor races (the ones who made the first psilencers etc), they probably see LotD as an ally. 

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