Ammonius Posted March 14, 2014 Share Posted March 14, 2014 Maybe it was somewhere here already but: http://www.blacklibrary.com/Images/Product/AlternativeBL/xlarge/2014-03-13%2010.16.14.png Teleporting Hellbrutes? Intersting tidbit in the text: "The sudden appearance of the furiously homicidal Daemon Engines spreads utter panic..." (emphasis mine) So, is this a hint at what new Helbrutes may be able to take, or a case of the right hand not knowing what the left hand has (clumsily) written? I must admit though, I'm a fan of the idea of "Surprise! Helbrutes!" formation, and I think it would be pretty cool if the Helbrutes showed up in the same turn as an Obliterator team. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3621851 Share on other sites More sharing options...
Rain Posted March 14, 2014 Share Posted March 14, 2014 Yeah I noticed that too, but another page from the preview does mention them being entombed CSM but also calls them an amalgamation of machine and demon. Honestly I think it's just a case of GW not being nearly as pedantic when they write as we are when we read. That said, I would prefer 2 seperate entries ie Helbrute for a version controlled by a daemon and Dreadnaught for one controlled by a marine, but that's not what they are going with. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3621859 Share on other sites More sharing options...
Sception Posted March 14, 2014 Author Share Posted March 14, 2014 I don't expect them to be made daemon engines. Deep striking dreads - if that's the teleportation rule they're going with, may be decent, or it may be meh, depending largely on whether or not there's any sort of mishap mitigation. If they're both daemon engines (for at least slightly better defenses) and have a functional delivery option, they may not be half bad. If even just one model in the formation can get AV13, I'm sold. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3621891 Share on other sites More sharing options...
HJL Posted March 14, 2014 Share Posted March 14, 2014 that missile launcher on his arm looks awesome! shame ive already got 3 dreads.. hmmm perhaps 1 more wont hurt. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3621897 Share on other sites More sharing options...
Sception Posted March 14, 2014 Author Share Posted March 14, 2014 I've got two, (though they were hacked apart for conversion and would need to be put back together), but could certainly see myself picking up a third if this dataslate isn't garbage. Like, even if I'm not super impressed with it, like it's just 'take 3 to 5 dreads, deep strike'; I'd consider it then, though likely wouldn't pick it up until I had finished other projects. If it's 'take 3 to 5 dreads, they're daemon engines, and nominate one to be a squadron leader with front AV13 at +XX points', then I'll be all over it, and might even start looking at that helforge list I was considering a while ago but dismissed due in no small part to dreads not being very good. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3621898 Share on other sites More sharing options...
Trevak Dal Posted March 14, 2014 Share Posted March 14, 2014 Teleporting Helbrutes? Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3621904 Share on other sites More sharing options...
Rain Posted March 14, 2014 Share Posted March 14, 2014 Blood Angels already have this. Much more literally. They call this manuever steel rain. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3621905 Share on other sites More sharing options...
Sception Posted March 14, 2014 Author Share Posted March 14, 2014 -disregard, misread link - Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3621906 Share on other sites More sharing options...
Gratan Posted March 14, 2014 Share Posted March 14, 2014 I might get a Helbrute kit after all. I am curious how much work it would be to convert the DV Brutes to use the extra arms from the Kit. I have 4 DV brutes that aren't being used... (5 in total) Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3621911 Share on other sites More sharing options...
minigun762 Posted March 14, 2014 Share Posted March 14, 2014 Teleporting Dreads combined with fast moving Maulers. Lot of AV12 in the face. Interesting ... Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3621983 Share on other sites More sharing options...
Scribe Posted March 14, 2014 Share Posted March 14, 2014 Hmm, quite. EDIT: Would it be too much to ask for the drop pod rule to be attached to this for no mishaps? :p Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3621996 Share on other sites More sharing options...
Hellios Posted March 15, 2014 Share Posted March 15, 2014 Hmm, quite. EDIT: Would it be too much to ask for the drop pod rule to be attached to this for no mishaps? It's okay, we can use infiltrating units with Icons to stop them from scattering.... Oh, wait.... Never mind. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622025 Share on other sites More sharing options...
Sception Posted March 15, 2014 Author Share Posted March 15, 2014 Unfortunately, a bunch of av12 in the face isn't exactly super intimidating these days... Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622026 Share on other sites More sharing options...
Scribe Posted March 15, 2014 Share Posted March 15, 2014 But if it was cheap enough? ENOUGH AV 12 in the face (with S10 punches) can actually be a bit of an ordeal. Or is that just my 'I play CSM' mindset, and other armies laugh it off? :p Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622060 Share on other sites More sharing options...
Urauloth Posted March 15, 2014 Share Posted March 15, 2014 At least for the coming weeks. There's still a slight hope, as the Havocs haven't been repacked yet, but the next weeks are already crammed with other releases. Well, that's... misery-inducing. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622130 Share on other sites More sharing options...
Lootzer Posted March 15, 2014 Share Posted March 15, 2014 But if it was cheap enough? ENOUGH AV 12 in the face (with S10 punches) can actually be a bit of an ordeal. Or is that just my 'I play CSM' mindset, and other armies laugh it off? Well I was thinking about casting invisibility on them once they hit the board (should be within 24 inches of my Sorc. with a jump pack). But then I'm a 100% beer&pretzel gamer Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622310 Share on other sites More sharing options...
Excessus Posted March 15, 2014 Share Posted March 15, 2014 Isn't invisibility cast before they land? Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622322 Share on other sites More sharing options...
Lootzer Posted March 15, 2014 Share Posted March 15, 2014 Depending on how the "teleport" rule will work first they should come from reserves and then u should be able to cast invisibility at the beginning of movement phase. Or? Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622327 Share on other sites More sharing options...
darknightdrako Posted March 15, 2014 Share Posted March 15, 2014 Dreadnoughts that can Teleport? Kinda like the one in the WB novels. Hopefully there is an upgrade where other units deepstriking does not mishap as well. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622336 Share on other sites More sharing options...
Tenebris Posted March 15, 2014 Share Posted March 15, 2014 Well if even one formation makes the Hellbrutes worthy of a place in an army then why not, it is good news for chaos. On the other hand, deepstriking Hellbrutes can be a nasty surprise if well played, they have plasma cannons and flamers so they can work as a delete unit especially compared to the terminators, provided that they deep strike otherwise are just nice models. Still we speak of three formations, so the options are many. The question is if those will be 2-3 Hellbrutes formations or a money grab with three or more models to make them effective. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622383 Share on other sites More sharing options...
Sception Posted March 15, 2014 Author Share Posted March 15, 2014 Depending on how the "teleport" rule will work first they should come from reserves and then u should be able to cast invisibility at the beginning of movement phase. Or? Pretty sure that, while start of turn powers might be used after rolling for reserves, they're still used before moving arriving reserves onto the table, so they won't yet be legal targets. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622422 Share on other sites More sharing options...
Lootzer Posted March 15, 2014 Share Posted March 15, 2014 Depending on how the "teleport" rule will work first they should come from reserves and then u should be able to cast invisibility at the beginning of movement phase. Or? Pretty sure that, while start of turn powers might be used after rolling for reserves, they're still used before moving arriving reserves onto the table, so they won't yet be legal targets. hmmm Reserves rules say that units coming from reserve move first and then the player can proceed to move his other units as normal, while blessing description says - at the beginning of the Psyker movement phase. So IMO you can cast the invisibility normally as the comming unit will be already in place. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622434 Share on other sites More sharing options...
incinerator950 Posted March 15, 2014 Share Posted March 15, 2014 I honestly want orbital dropped Defilers and dreadnoughts. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622443 Share on other sites More sharing options...
Sception Posted March 15, 2014 Author Share Posted March 15, 2014 Depending on how the "teleport" rule will work first they should come from reserves and then u should be able to cast invisibility at the beginning of movement phase. Or? Pretty sure that, while start of turn powers might be used after rolling for reserves, they're still used before moving arriving reserves onto the table, so they won't yet be legal targets. hmmm Reserves rules say that units coming from reserve move first and then the player can proceed to move his other units as normal, while blessing description says - at the beginning of the Psyker movement phase. So IMO you can cast the invisibility normally as the comming unit will be already in place. I thought it was that reserves units move before other units, but still during the normal game phase for movement, such that 'start of movement phase' stuff would still come before they move. Ie, start of movement stuff - start of turn powers, rolling for reserves regular movement - with units coming in from reserve moving before units already on the table AFB, so I could be wrong, but in general most start of turn stuff interacts poorly with reserved units, so I doubt psychic powers would be different. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622452 Share on other sites More sharing options...
Excessus Posted March 15, 2014 Share Posted March 15, 2014 As soon as you start to move units, apart from scout moves that are specifically during deployment, then your movement phase has started. Link to comment https://bolterandchainsword.com/topic/287614-more-new-model-rumors/page/6/#findComment-3622467 Share on other sites More sharing options...
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