Tiger9gamer Posted March 20, 2014 Share Posted March 20, 2014 So I'm trying to figure out what all this does. I know from a review it's 3+ tactical squads in pods as base, then as many units as you want. Can It give guys drop pods to those who can't usually take them? for example, Centurion Devastators in Drop pods. 2nd, what chapter tactics would be awesome for this? I'm thinking star phantoms as a single turn of unmolested TLing is deadly. Any thoughts/ tips? Link to comment https://bolterandchainsword.com/topic/288380-skyhammer-orbital-strike-force-and-tactics/ Share on other sites More sharing options...
Sir Blayse Posted March 23, 2014 Share Posted March 23, 2014 Skyhammer OSF units have to be able to take a Drop pod as a dedicated transport. So it doesn't work for Terminators or Centurions. Best use is with Tacticals, Sternguard, or Devastators. I use it mainly with my Ultramarines, using their special rule for HQ on the turn they drop in. The next turn they can use their Tactical doctrine. Link to comment https://bolterandchainsword.com/topic/288380-skyhammer-orbital-strike-force-and-tactics/#findComment-3630394 Share on other sites More sharing options...
Tiger9gamer Posted March 23, 2014 Author Share Posted March 23, 2014 Does the Preferred enemy thing really help? and has the game ever really changed hardcore because of that power? Link to comment https://bolterandchainsword.com/topic/288380-skyhammer-orbital-strike-force-and-tactics/#findComment-3630409 Share on other sites More sharing options...
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