Spacefrisian Posted April 7, 2014 Author Share Posted April 7, 2014 The Helldrake isnt as big as you might think, its just that it has a huge wings span, its body is pretty small. My versions body is actually a bit bigger than the original helldrake, with each wing being a centimeter shorter than the original. Yes it goes on flying stand, big hole on underside where that stand fits in. (underside is actually the backside of ironclad model, where engine pipes normally go) Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3645543 Share on other sites More sharing options...
the jeske Posted April 7, 2014 Share Posted April 7, 2014 What do you mean by as what I think , I know the size of a helldrake very well and the wings make its print huge. It is just how long there are but how wide they are . their lenght and the fact that they are movable are the source of the helldrake wing trick in objective games. Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3645579 Share on other sites More sharing options...
Dragonlover Posted April 7, 2014 Share Posted April 7, 2014 Heldrake wing trick? Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3645594 Share on other sites More sharing options...
Excessus Posted April 7, 2014 Share Posted April 7, 2014 Heldrake wing trick? Where fast attack are scoring the drake can score, also the wings count towards vector striking... Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3645651 Share on other sites More sharing options...
Dragonlover Posted April 7, 2014 Share Posted April 7, 2014 Heldrake wing trick? Where fast attack are scoring the drake can score, also the wings count towards vector striking... ... holy cow. I thought scoring and vector striking were counted from the base. You don't happen to have a page number in the rulebook for that do you? Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3645670 Share on other sites More sharing options...
Excessus Posted April 7, 2014 Share Posted April 7, 2014 For fliers you ignore the base for all purposes except the two examples posted in the rulebook: Assaults and disembarking. As with other vehicles, for all purposes you measure from the hull, and disregard decorative elements such as antennas, barrels and the like...wings are not listed there at all. Vector strike just needs the model to move over the target, nothing about a base there either. Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3645682 Share on other sites More sharing options...
the jeske Posted April 7, 2014 Share Posted April 7, 2014 ay + the flyer base is so long that normal hulls of flyers like SR are too far away to score or deny . Movable wings on a helldrake allow you [due to their lenght] to always be in range. it is a version of the 4th ed defiler spread . Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3645708 Share on other sites More sharing options...
Dragonlover Posted April 7, 2014 Share Posted April 7, 2014 I think I was discounting the wings because that's what you do with FMC's. Well, you learn something new every day. On to the actual purpose of the thread, 4 autocannons messes a lot of stuff up, and is reasonably effective against flyers. I like outflanking them with Huron so that they don't get chewed up by the flyer they're supposed to kill. Dragonlover Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3645769 Share on other sites More sharing options...
Spacefrisian Posted April 7, 2014 Author Share Posted April 7, 2014 Oh Wing trick, forgot that one, guess i need to make them bigger than somehow, any trick that adds to it should be exploited as much as possible. Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3645872 Share on other sites More sharing options...
Iron Father Ferrum Posted April 8, 2014 Share Posted April 8, 2014 I think I was discounting the wings because that's what you do with FMC's. Well, you learn something new every day. On to the actual purpose of the thread, 4 autocannons messes a lot of stuff up, and is reasonably effective against flyers. I like outflanking them with Huron so that they don't get chewed up by the flyer they're supposed to kill. Dragonlover So instead of getting chewed up, they're only snapfiring at their preferred target? Not exactly a great trade off, I think. Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3646342 Share on other sites More sharing options...
Warsmith Aznable Posted April 8, 2014 Share Posted April 8, 2014 It's my belief that heavy weapons are better off firing at their full effect from the very beginning of the game, rather than trying to be sneaky with them and letting potentially most of the game go by without their useful and usually expensive firepower. It's also why I don't normally Deepstrike Obliterators. Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3646373 Share on other sites More sharing options...
the jeske Posted April 8, 2014 Share Posted April 8, 2014 yes reserving or deep striking doesn't realy work for us. Unless you know your fighting somethig like LoW class thing and have 6-9oblits and no other ways to kill it fast enough. Of course they do not even compare to other marines in drop pods. Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3646453 Share on other sites More sharing options...
Dragonlover Posted April 8, 2014 Share Posted April 8, 2014 I think I was discounting the wings because that's what you do with FMC's. Well, you learn something new every day. On to the actual purpose of the thread, 4 autocannons messes a lot of stuff up, and is reasonably effective against flyers. I like outflanking them with Huron so that they don't get chewed up by the flyer they're supposed to kill. Dragonlover So instead of getting chewed up, they're only snapfiring at their preferred target? Not exactly a great trade off, I think. They'd only be snap firing at their preferred target anyway, what with not having Skyfire, so I figured the whole 'Snap Shots because you moved' thing became pretty irrelevant at that point. Sure, occasionally the opponent doesn't have a flyer and I'm left snap firing into something ground based, but it doesn't happen often. Dragonlover Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3647014 Share on other sites More sharing options...
Iron Father Ferrum Posted April 8, 2014 Share Posted April 8, 2014 ...fair point. Link to comment https://bolterandchainsword.com/topic/288635-havocks/page/2/#findComment-3647027 Share on other sites More sharing options...
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