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Would FW ever do a Great Crusade series?


b1soul

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Have the Eldar changed enough in the last 10k years to justify a new army list and much in the way of new units? Their societies are pretty stagnant, as I read it. Orks, likewise, don't really seem to do a lot of growing and changing.

 

I guess the one thing I could see to justify Heresy-era power in the xenos factions would be "these are the units they used to have, but they lost them thanks to the consequences of years of conflict with the Imperium," kind of like where all the Imperium's cool Great Crusade era tech went...

I think the only difference is that they've stabilized. Remember, the Fall and the Birth of Slaanesh are what removed the warpstorms from the galaxy and allowed the Emperor to launch his Crusade. So during those following centuries, the Eldar are building the paths and getting used to living in Craftworlds while also trying get used to having to avoid threats they once steamrolled over. Like the nascent Imperium of Man. Or Orks. Granted, by the time the Heresy rolls around, they have become used to the roll. But in the next ten thousand years, they've gone into a decline population wise as their death rate exceeds their birth rate.

It would be cool just to get something like chapter tactics/regimental doctrines for them if/when FW does Imperial Army rules.  Not even something that represents an entirely separate list or even any models for them (though models would be cool), just some alternate weapons or unit organizations that would help you use some kitbashed Imperial Army units to stand in for non-Imperial humans.

I think the only difference is that they've stabilized. Remember, the Fall and the Birth of Slaanesh are what removed the warpstorms from the galaxy and allowed the Emperor to launch his Crusade. So during those following centuries, the Eldar are building the paths and getting used to living in Craftworlds while also trying get used to having to avoid threats they once steamrolled over. Like the nascent Imperium of Man. Or Orks. Granted, by the time the Heresy rolls around, they have become used to the roll. But in the next ten thousand years, they've gone into a decline population wise as their death rate exceeds their birth rate.

 

That's a really good point. I'd forgotten that the Fall happened that (relatively) late in the game... so actually, the Eldar at the time of the Great Crusade are a much more dynamic race. They are probably fiercer, more passionate, more numerous, and less dependent on wraithbone constructs... some of the more advanced types of which might not even exist yet (we know the wraithknights have to exist, because they are the natural enemies of imperial knights, but maybe wraithlords or wraithguard don't exist yet...). And there's probably even more interaction between Dark Eldar and Craftworld Eldar, since the paths haven't been fully formalized yet - imagine an army list where the elements that will eventually become the Dark Eldar, Craftworld Eldar, and the Eldar Corsairs are all rolled into a single army, with the differences being only a matter of unit selection rather than faction...

 

 

I think the only difference is that they've stabilized. Remember, the Fall and the Birth of Slaanesh are what removed the warpstorms from the galaxy and allowed the Emperor to launch his Crusade. So during those following centuries, the Eldar are building the paths and getting used to living in Craftworlds while also trying get used to having to avoid threats they once steamrolled over. Like the nascent Imperium of Man. Or Orks. Granted, by the time the Heresy rolls around, they have become used to the roll. But in the next ten thousand years, they've gone into a decline population wise as their death rate exceeds their birth rate.

That's a really good point. I'd forgotten that the Fall happened that (relatively) late in the game... so actually, the Eldar at the time of the Great Crusade are a much more dynamic race. They are probably fiercer, more passionate, more numerous, and less dependent on wraithbone constructs... some of the more advanced types of which might not even exist yet (we know the wraithknights have to exist, because they are the natural enemies of imperial knights, but maybe wraithlords or wraithguard don't exist yet...). And there's probably even more interaction between Dark Eldar and Craftworld Eldar, since the paths haven't been fully formalized yet - imagine an army list where the elements that will eventually become the Dark Eldar, Craftworld Eldar, and the Eldar Corsairs are all rolled into a single army, with the differences being only a matter of unit selection rather than faction...

Wraith lords did exist. In the novel Fulgrim Eldrad is accompanied by one when he meets with Fulgrim on the maiden world.

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