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Gift of Mutation


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I have miserable luck with dice so I try to minimise any reliance on chance..

 

Anyways I have a sort of follow on question. Since you can give a prince GoM as a chaos reward why can you not roll on the boon table when they wreck face in game?

 

Hate to break to you, and it might be a shock, so get prepared...

 

WH40K is solely BASED ON LUCK, the moment you need to throw dices for every darn thing you do.

 

Its the most random thing in the whole univers.

 

The only thing that isn't random and doesn't need dices to do (for now!) its your army list.

Well....in 6th edition its about who can chuck the most dice (Tau) and who can re-chuck many of the ones that didnt chuck so well in the first place (Eldar / Daemons) so yeah. In a way you can probably look at it that their rules allow them the improve their luck through probability?

No, 40k is based on probability. Saying it's solely based on luck is either playing Captain Obvious or having a too limited view.

 

The instant I can win a small skirmish game due to making 6 out of 9 FNP saves while failing to hit with over half of my assault cannon shots over 7 turns of shooting is the time probability ceases to apply. True having better chances via higher stats and re-rolls help, but someone will always have that moment when they roll hot, and moments when the dice roll nothing but ones. Probability only applies if you look at playing hundreds of game.

 

There is a reason that the act of rolling well on vehicle cover saves is now named after me in my area. Then again I almost always roll well for saves.

 

I will say this thread has given me some food for thought since I do plan on buying and modeling a Khorne jugger lord, probably with an axe, and maybe a sword. Still trying to decide on that, also gives me a reason to maybe actually get a prince as well. Oh my Templar are so not going to be happy with me this summer.

Okay last 50 games I have not gotten first turn. Nor been able to seize initiative. And consequently gone on to lose.

 

So for now I'm just building and painting. Waiting for the stars to align.... heh heh..

 

That's a shame cause going second is a massive advantage in 40k currently.

Tonight I only used gift on my lord and my possessed champ, lord rolled multiple boons and ended up with T5 and 2+ save possessed champ got an extra wound. They were in the same unit and had my game gone to plan might have threatened, however since everything ended up arriving in front of his gunline eldar one unit at a time playing hammer and anvil...

 

The lord soaked an awful lot of damage, but the combined weight of two falcons a fire prism and a serpent, plus full ten man guardians and avengers I was screwed. One inch failed charge left them stranded in the open. Best result yet on gift though.

such idiocy, luck does not exist people, grow up.

 

your anecdotal evidence is hardly scientific

Cold doesn't exist either, it's just a lack of heat but there is no such thing as 'cold' but when there is a lack of heat we say it's cold. Probability says that out of 10 FnP rolls you'll make what? Maybe 3? But then what if you make 7? We say he got lucky. Sure luck may not exist but when someone beats the odds like making 7/10 FnP rolls when probability says it should only be 3/10 we call it luck. 

 

EDIT: Not trying to be rude but I am just trying to say that we all use terms like 'luck' or 'cold' and there is no need to say that it's idiocy to use those terms. 

 

such idiocy, luck does not exist people, grow up.

 

your anecdotal evidence is hardly scientific

Cold doesn't exist either, it's just a lack of heat but there is no such thing as 'cold' but when there is a lack of heat we say it's cold. Probability says that out of 10 FnP rolls you'll make what? Maybe 3? But then what if you make 7? We say he got lucky. Sure luck may not exist but when someone beats the odds like making 7/10 FnP rolls when probability says it should only be 3/10 we call it luck. 

your attempt at science is bad.

 

Cold, is not a scientific term, trying to cram it into a scientific "internet tought guy" point was your first mistake.

 

so no just no, go away now

Well since you can't be turned to spawn or DP by GoM it should be pretty good. Problem is it does nothing too many times. One sixth of the table is plain nothing, and there are lots of boons that add/do nothing or are situational at best. On the other hand, the good rolls can really throw off your opponent.

 

What I would love to see is a table with big brutal bonuses that would really show why chaos is so tempting. A table that would make even the possibility of winning the challenge a terrifying prospect.

"He can get what if he wins the challenge? + 3T? Nope not accepting that. Nope. Noooooooope. "

the thing is, 10 points is the price of a nice upgrade.  Paying that for 'a chance' at a nice upgrade is more than a bit off, especially when the chance of something useful is usually less than 50%.  Honestly, it could have been a 5 point upgrade, or even free on our characters, given how much of a disadvantage the challenge thing usually is, and it still wouldn't be amazing.  I would take it, if only for thematics, but I usually don't have spare points.  Nearly everything in our army feels more expensive than it should be, so instead of having 20 or 30 points spare, I'm usually left trying to shave 70 points or so out of my lists.

the thing is, 10 points is the price of a nice upgrade.  Paying that for 'a chance' at a nice upgrade is more than a bit off, especially when the chance of something useful is usually less than 50%.  Honestly, it could have been a 5 point upgrade, or even free on our characters, given how much of a disadvantage the challenge thing usually is, and it still wouldn't be amazing.  I would take it, if only for thematics, but I usually don't have spare points.  Nearly everything in our army feels more expensive than it should be, so instead of having 20 or 30 points spare, I'm usually left trying to shave 70 points or so out of my lists.

 

Too right - and it's tough, because it really weakens the overall feel of a list. I'm hoping it's something that'll be corrected in future...

 

I don't want us to be cheaper - but rather comparable to our loyalist counterparts. Paying per extra spike seems excessive.

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