Sans Mercy Posted April 20, 2014 Share Posted April 20, 2014 I've read a lot of stuff here about Dante and other models(Sanguinary Guard, Astorath) striking at initiative one because of axes as weapons in 6th edition. But I found this blog in which the writer makes the case that weapons with special rules are the exception and I wanted to know what you guys think. It looks like a solid argument to me, but I'm new to this.http://gonewild40k.blogspot.com/2012/07/6th-edition-power-weapon-designation.html Link to comment https://bolterandchainsword.com/topic/289868-special-rules-intiative-and-weapons/ Share on other sites More sharing options...
Brother_Angelus Posted April 20, 2014 Share Posted April 20, 2014 These are all covered in the Blood Angel FAQ. All of them are unwieldy whether we like it or not. That blog post is from 2012, long before the FAQ was updated to clarify the Axes. Link to comment https://bolterandchainsword.com/topic/289868-special-rules-intiative-and-weapons/#findComment-3658738 Share on other sites More sharing options...
Lysere Posted April 20, 2014 Share Posted April 20, 2014 I've read a lot of stuff here about Dante and other models(Sanguinary Guard, Astorath) striking at initiative one because of axes as weapons in 6th edition. But I found this blog in which the writer makes the case that weapons with special rules are the exception and I wanted to know what you guys think. It looks like a solid argument to me, but I'm new to this. http://gonewild40k.blogspot.com/2012/07/6th-edition-power-weapon-designation.html You can always use the pistol if your fighting weaker targets, it works as a close combat weapon as well as a pistol. Link to comment https://bolterandchainsword.com/topic/289868-special-rules-intiative-and-weapons/#findComment-3658743 Share on other sites More sharing options...
JamesI Posted April 20, 2014 Share Posted April 20, 2014 I think the blog was right, until the FAQ changed it. Link to comment https://bolterandchainsword.com/topic/289868-special-rules-intiative-and-weapons/#findComment-3658753 Share on other sites More sharing options...
Morticon Posted April 20, 2014 Share Posted April 20, 2014 100% with JamesI Weapons with special rules are ap3. However, all of that was FAQed. Link to comment https://bolterandchainsword.com/topic/289868-special-rules-intiative-and-weapons/#findComment-3658810 Share on other sites More sharing options...
Sans Mercy Posted April 20, 2014 Author Share Posted April 20, 2014 These are all covered in the Blood Angel FAQ. All of them are unwieldy whether we like it or not. That blog post is from 2012, long before the FAQ was updated to clarify the Axes. Balls. Glad to have hopped on board at this point. Link to comment https://bolterandchainsword.com/topic/289868-special-rules-intiative-and-weapons/#findComment-3658911 Share on other sites More sharing options...
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