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Death Scythes(SM)/Reapers Scythes(CSM)


hazard5259

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So I have been plaything with the idea for some time and thought it was about time to get some ideas from you guys out there.


I'm working on a Space Marine Chapter that not long after its founding it was discovered that a mutation was discovered in its gene seed. The chapter was split down the middle on rather this mutation was a gift from the Emperor or a taint from the powers of the warp. The Chapter Master decreed that those who saw it as a taint could remove the taint and replace it with bionics, and those who saw it as a gift could keep it. Eventually the Chapter Master died and the new one chooses to force all with the mutation to have bionic implants and remove the mutation. This caused the chapter to divide in half, half turning to the powers of chaos and half remaining loyal to the Emperor himself. It’s important to note that those who turned where not just those who had the mutation, but those who didn't, and those who had it replaced with bionics. After the Death of the Second Chapter Master, the third decided to return to the old way and allow those with the taint to have a choice and sense then this has been the way of the chapter, fearing that should this ever change again, it would be enough to cause the chapter to split again or God-emperor forbid completely fall to chaos.


So this is the basic idea behind the Death Scythes (those still loyal to the Emperor and the Imperium), and the Reapers Scythes (Those now dedicated to three of the Four Dark Gods of Chaos)


Obviously there is more than just that and I will try and elaborate in some coherent manner as I continue bellow. I would like to get it out now; this is my first Homebrew chapter, and War band. I'm actually working backwards on this, Chaos being my primary army, and Space Marines being my second. I'm probably going to also a renegade IG/AM element to it later, but for right now I want to focus on the marines.

 

So just some basic stuff on the Death Scythes
They herald from their home world Hades. Hades is a death world, mostly desert. The north pole holds the only settlement on the planet, and the southern pole holds the Fortress-Monastery of the Chapter. The planet is known for its giant scorpions.


Not every Company utilizes the same chapter Tactics (The reason is to justify each Companies specialization in a different form of combat)

 

ReStructure: First and foremost the Chapter is not Codex Adhering. No one is quite sure if the chapter had always been like this or if the restructure occurred right before, after or during the Schism. There is no dedicated Veteran Company, instead Veterans act as the core of each Company, and thus each company has one or more Veteran Squads Permanently Assigned and part of their Company breakdown, this turns the first Company into a regular battle Company.


1st Company: The First Company is actually led by the Chapter Master, who is actually renamed a Chapter Captain, the “Captain” for the Company is retitled to Chapter Lt, and the other Companies “Captains” are retitles to Company Commanders. The First Company is not made entirely of veterans and instead Veteran is permanently assigned to each other company. The first company then becomes a Normal Battle Company.

 

2nd Company: Hell jumpers; Yes this one is themed to be similar to the ODST's from the Halo Video Game Series. The idea was they would be painted Red, Yellow, and Black. Most squads would utilize Bolt Guns, and either Lascannons or rocket launchers. I haven't been able to justify the use of any other weapons yet. They would also have one or two sternguard squads assigned to the company. They deploy entirely in drop pods, and actually never use rhinos. Their Dreadnaughts though use drop pods or Storm Raven Gunships. There missions include pincer maneuvers, securing drop zones for other units like terminators, and deploying and identify high priority targets for terminators sternguard and either specialized units to deploy and remove from the battle. Almost always they are deployed with locator beacons and teleport homers. They utilize either the Ultramarines Chapter Tactics, or Star Phantoms

 

3rd Company: Battle Company; I've considered make this another Hell Jumpers Company which acts as the support for the first. Basically they would be Filled with terminators, and Devastators which would focus and eliminating identified threats of the hell jumpers.

 

4th Company: Battle Company

 

5th Company: Battle Company

 

6th Company: Battle Company

 

7th Company: Tank Hunter Company: This Company is dedicated to the Destruction of tanks, Daemon Weapons and other mobile heavy weapons.

 

8th Company: Bike Company; this one utilizes the White Scars Chapter Tactics or Possibly the Dark Angles Codex: for raven wing bikers. This Company is dedicated to fast mobile strikes. The fill several rolls, including a fast reaction force, combat patrols, and scouting. Normally an Assault Company with the capability to completely deploy on bikes, the Death Scythes have seen that Jump Pack Marines and Marines Dedicated hand to hand combat have been all but effective. This has caused a huge change in the Chapters combat doctrine. They are to never go anywhere without their bolter, being taught from the moment they receive it to “Come home with your bolter in you hands or on your chest” This is equivalent to the old Spartan Belief of ”Coming home with your shield or on it.”

 

9th Company: Siege Company: This one is led by a Master of the forge, and utilizes the Iron Hands Chapter Tactics(Possibly Clan Raukkan Supplement). This company can be deployed entirely on its own to siege enemy fortress, and Bunkers.

 

10th Company: Scout Company; Primarily utilizes for patrols.

 

One Company will be Led by a Librarian, and possibly specialize in the hunting of Psykers. This would be the Antithesis(I belive that's the correct work) of the “New Rubrica”; Utilized by the Sorcerers of the Rreapers Scythes.

 

Unused units/ vehicles/War gear: Land speeder, and Land speeder storms, Vanguard Veteran, Honor Guard, assault Squads and Jump Packs. This gear isn't just not used when playing the army, but I would like this to be a fluffy thing, and have a proper reason for them not utilizing them.

 

Okay so now for their Chaos Counter Parts the Reapers Scythes

spacemarine


I didn't like how the Chaos one was so difficult to select colors so I used the loyalist one to create the look of the Reapers Scythes scheme. I’d like to not think I do plan to convert large amounts of the army from loyalist and chaos bits.


They herald from a world in the eye of terror which has a small Moon which Garadith and his Sorcerers live and maintain their libraries on.

 

The Reapers Scythes is an Undivided war band, which is unusual for its lack of Khorne Worshipers.

 

Plague Marines will be made up of members of the warband whom either have or had the mutation. I plan on representing this on models thru mutations and bionic augmented arms and legs that look like they are oozing. I kinda liked the idea of a “living computer/techno” virus created by nurgle to corrupt those with bionic implants. I see this as an early form of one he plans to unleash on the Ironhands and its successor chapter to turn them towards Chaos. All those who were tainted and have fallen to Chaos Eventually Join the Grandfathers Cause.

 

Fleet:

Flag ship: Sickle and Chain

 

I have the ideas for some of the character for the Warband

 

Lord Commander Oranos; First Lord of the Reapers Scythes: He will be a terminator lord, whom is always followed by or within transporter range of a special elite guard of terminators. They are almost reminiscent of deathshroud terminators in terms of look and war gear, the exceptions is their ranged weapons. They usually utilize combi-plasmas and when going to war some will pick up a reaper Auto cannon. Oranos also utilizes these terminators as for assassinations when need be. These terminators are the only thing that keeps Prince Garadith from killing Oranons and taking his place, form thease Terminators are truly loyally and dedicated to their master and have been sworn to kill any attacker or kill Oranos's slayer should they ever fail in their duty to protect him. While Oranos considers Garadith his greatest adviser he knows he plans to kill him and take his throne from him, but having this knowledge is Garadith has yet to succeed. Oranos has never let on that he knows Garadiths intentions but he has hinted it to him, especially when a failed assassination attempt fails. I see him as the Lt. under the chapter master that caused the divide in the chapter. I also see him utilizing the scythe his chapter master used, basically killing him and claiming the scythe as his trophy.

 

Sorcerer Lord Osiris; Master of the Undead: I see him as a Powerful Psyker who actually “creates” the plague marines of the Warband, and the blight grenades. I also see him as the leader of the Plague marine “Company; of the warband. I'm actually envisioning some kind of strange ritual that has Osiris and Plagus over seeing it. Basically Plagus blessing those who are to become Plague Marines with virus and plague, while Osiris gives them their final gifts of plague knives and dead head grenades, and at the end casts Nurgles Rot near them to prove they are worthy of the Patron Papa Nurgle.

 

Daemon Prince Garadith; Master of Secrets, Creature of the New Rubrica; He is a Daemon of Tzeentch. I'm actually kind of proud of the story I devised for him, I'm fully aware that you guys will poke holes in it, and I'm fine with that, I just need help to fill them back up. Garadith was the head Librarian of the Death Scythes, and when the “Great Divide” occurred he fell to Chaos. After retreating to the Eye of Chaos, he began studying looking for a way to aspire to Daemon hood, and he did. He created a new Rubric, similar to that of the Rubric used by Ahriman, but instead of him being unaffected by mutation, he became a daemon, who had to consume the bodies of Psyckers. Powerful ones he spared, and trained to become part of his cabal of Sorceres, weak ones (By weak I mean they had a psychic presence, but was not strong enough to ever aspire to something like a librarian or now Sorcerer) he consumed and their armors and souls where left behind becoming his New Rebrica. They act as his personnel guard and guards of his sorcerers. Garadith is the Right hand of Lord Oranos, his adviser, and greatest enemy. Garadith secretly plots to take control of the Reapers Scythes. A Sorcerer of Prince Garadiths Cabal does travel alone; he always has at least one Aspiring Sorcerer and cadre of New Rubrica Marines protecting him, and possibly more. Garadith has to be very careful about how he kills Oranos for should he ever be discovered as his killer the Terminator Body guards of Oranos would seek their revenge and his skin.

 

Dark Apostle Plagus of the Great Plague; (When I first wrote the name I hadn't even thought of Darth Plagus from Star Wars, I'm considering changing it, so if anyone has any ideas id appreciate it.)

 

Lord Larith of the Plague Walkers: This is my renamed Typhus. During the Reapers Scythes retreat into the eye of terror they stopped at a world they would eventually call their home. Lord Larith was a Captain who had earned Terminator honors, and was ordered to take a team to explore the planet’s surface to see if the planet was worth taking for their own. He teleported down in full terminator armor just to be attacked by swath of Plague Zombies. Though he fought with great resolve, he and his team fell to their superior numbers, but he did not stay dead. The Virus revived his body and he maintained his consciousness, and found himself not only more powerful then before, but able to control the walkers of the plague.

 

Lord Oranos quickly renamed him, and smiled at this and endless army of the dead. The Imperium soon would fall before.

 

Lord Zeffer: This is my renamed Fabius Bile. He was once the Apothecary under the head Apothecary in the Death Scythes. It’s been discovered that after the divide he was secretly experimenting with those who had mutations.

Lord Festus: Once a Power Fist wielding Chosen Champion, when the Lord in charge of his company died he was raised up by Nurgle to take his place.

 

There will be similar break down to the Chapter, meaning there will be a tank killer, bike and Siege “Companies” with in the warband. There will also be Companies dedicated to Thousands sons, Plague marines, and Zombie Cultists, and this is why I am considering adding the Traitor Guard to act as “Cultists”, CSM's to be, and some unworthy to become zombies. There will be a daemon company, dedicated to daemon, and daemon Possessed tanks, and Daemon forge vehicles.

 

The Slanesh Worshipers are more like Mercenaries that kind of just have stayed with the warband sense it creation sense they did have a few become noise marines after their fall. Basically the Idea is the slannesh Worshipers where once Devastator Marines who have become Noise Marines. These mercenaries are paid in Eldar Spirit Stones, when ever they are found. What dark purposes they use them for is truly unknown.  

 

IMG 1446


IMG 1445


IMG 1422


So this is the Heldrake Orion. Originally a great pilot in the death scythes, he has become one with his Stormraven. He flies a crossed the stars in search of new prey. In many battles against his former battle brothers he has been shot down, but every time he is seen as his fellow traitor retreat rebuilding himself and taking off to follow with them. This was the first model of done in the Reapers Scythes Colors, and I think he came out incredibly well. While he is equipped with a baleflamer I feel he should have had a hades auto cannon.

 

Both Death Scythes and Reapers Scythes
Certain named characters, Specifically, lords, Captains, Commanders (basically anything HQ) can and usually utilize Scythes that act as counts as Power Axes.

 

Inquisitor
I'm also planning an Inquisitorial attachment, but really haven't delved to much into that side yet, seeing as that is some fluff I have yet to truly explore yet. Just know the plan is to have an Inquisitor permanently attached to the Death Scythes in order to make sure it adheres to its tenants, follows its orders, and most of all make sure that it does not have any more in its ranks fall to Chaos.

 

IG/AM: Cult of Scythes

I plan on making a fallen regiment of IG/AM that will have become a cult that follows the Reapers Scythes.


So this is all I have so far. Any ideas and thoughts might help, including formatting and presentation of how to present these two armies here on the B&C forums, modeling advice, fluff ideas and criticism. List building ideas to best present these armies on the board and quite honestly anything else. I've only been playing a year now and I need all the help I can with this. This is my baby and will probably be the army I play for the rest of my life so I would like to do everything I can to make it as fluffy and full as possible.

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Hello smile.png

Just a quick post to say hello and welcome to the Liber (it also acts as a reminder to me so I can pop in to see how things are happy.png ) Whilst you're on "bare bones" at the moment, there is something to work on. Do you have an idea what the mutation is that causes such a divide? It must be quite a significant one to garner such a polarisation within the Chapter. Is it a physical one or is it a psychic one?

The name of the home planet is a little obvious sounding (no real problem with that, but I've always preferred more subtle ones, but that's my preference and ultimately not the important one smile.png ) I was going to suggest Gehenna, but after a search, it would seem that GW has already used that name sad.png In any case, Hades evokes (in my own mind) what it looks like. Possibly a death world, or similar? Arid, unbearably hot with horrific creatures out to tear you apart?

I'm not sure if you know, but this site has it's own interactive painter to show everyone your Chapter/Warband colour schemes. The page containing the links is here.

I look forward to seeing how this develops smile.png

Thanks for the welcome.

 

That's was the thought too when I thought of Hades. The original name was Tartarus and I wanted the second companies battle to be "feet first in to Tartarus" in homage of The ODST 's that it's based off of, but the name was already taken. As for the kind of world, I was thinking of a death world desert probably incredibly hot, maybe with giant scorpions....

 

I actually don't have an idea about the mutation, just that it's physical, I'd like to show those who have it removed with bionics(thus thouse who have had it removed would be useing iron hand capture tactics), something I may not have noted in my description is that thouse who turned traitor where not all thouse who have or had the mutation. I did have an idea that it was something like their bones and and armour start fusing togther and their armour becomes bone, or bone like. It was an idea but while I think it's coll I like it less and less everyday, and that's kinda why I want some help figuring that part out.

 

I've seen the painter just have had a hard time figuring out how it works, but I might try it again in here soon.

On your loyalists:

 

 

The First Company is not made entirely of veterans and instead Veteran are distributed as needed in the other companies.

 

Is this what not what most Chapters do, sending veteran squads out with other companies in most cases? Do the veterans actually permanently belong to the other companies, and if so, what type of company is the 1st (eg battle company)? It's an alright idea, I just think it could do with some clarification.

 

On the renegades:

 

 

The Reapers Scythes are worshipers of Tzeentch and Nurgle, and have some Slannesh Worshipers mixed in as well.

 

Would the different sects of worshippers not form their own independant warbands? I thought being able to unite different Chaos worshippers under one banner was kind of Abaddon's thing, and they didn't generally get along. I could be wrong.

 

On the whole thing:

 

Why have the Ordo Hereticus not purged the whole thing? :P

 

Hope this helps in some way.

Yes that is what they normally do, and yes I meant to say that they are permanently assigned to each company. I've gone and fixed it.

 

Actually its not. Crimson Slaughter for instance not dedicated to a single god. Its been considered by many to by khorne, but its an undivided list.

I actually had consider writing up an inquisitor that would be permanently attached to the Chapter after its "Great Divide" to keep and eye on and make sure that they remain loyal. Kinda like how in the Battle of Antagonis book I think it is, there's the Inquisitor there who's trying to root if the Black Dragons are traitors or not.

First and third points: fine. Can't say I'm familiar with the book you're referencing, but it sounds plausible.

 

Second point: not saying they can't be undivided - but I was under the impression plague marines were only found in nurgle warbands, beserkers are only found in khornate bands etc unless the different bands are united. They way you have described it (seems to me) like all these different beliefs are found within one band, and I personally don't think that such a band would stay together for long before fracturing due to conflicting beliefs. The Crimson Slaughter example has them listed as undivided leading towards Khorn, which I can get, but undivided leaning towards Khorn and Nurgle and Slaanesh seems a bit less plausible to me. Sorry if I didn't explain this very well the first time around, still getting used to this.

Okay Update Time, some of the character's from the Reapers Scythes have been added, as well as the Reapers Scythes color Scheme. I've also posted pictures of what a heldrake from the Reapers Scythes looks like.

 

Harlan: I see what your saying. As far as I am aware in the fluff what Abadon does is he is able to bring all the war bands under his banner. I haven't read any where yet that a warband cant be dedicated to more then one chaos god, but I could be wrong which is why I'm kinda wanting to bring this the community here, but at the same time if the black legion can do it why can't another find a way of making it work. It could even explain that why there are no Khorne worshipers in the Warband. The other thing is if that was the case then instead what I would use the model rules for the appropriate models, but just make the band Nurgle dedicated and just let each of the cult marines look like dedicates to Nurgle, and have it themed as an Army of the Dead kinda Idea.

It sounds like it could be done, I suppose - although it might be worth a bit explaining how your leader gained enough influence to make it possible.

 

I like a lot of the new stuff. One thing I would say: you mention Garadith is plotting to take over the warband - maybe some reasoning as to why he hasn't already would be helpful. It seems that having already ascended to daemonhood he'd been in prime position to force a takeover.

I think the novel you are referring to is Death of Antagonis by David Annandale - an excellent BL novel that goes a long way towards illustrating the protracted process that might lead an Astartes to fall into the service of Chaos. In the case of the novel, the Inquisitor in question (Lettinger) becomes part of the problem, rather than the solution.

As a possible suggestion, you mentioned the idea of working a permanent Inquisitorial presence into the loyalist Chapter to stymie further corruption (this could provide fertile ground for stories and history).

As an alternative (or an addition - depending on the route you aim to assume) you could develop a unique Chaplancy for this chapter - dedicated (more obsessively than most Chapters') to identifying and rooting out corruption and further division. This route also allows you to develop idiosyncratic ways in which this Chapter tries to hide its division from outsiders. Sort of: what the Reapers Scythes?... No they have nothing to do with us, can't imagine what gave you that idea. We totally serve the Emperor all the way. laugh.png

So I have been plaything with the idea for some time and thought it was about time to get some ideas from you guys out there.
 
I'm working on a Space Marine Chapter that not long after its founding it was discovered that a mutation was discovered in its gene seed. The chapter was split down the middle on rather this mutation was a gift from the Emperor or a taint from the powers of the warp. The Chapter Master Decreed that those who saw it as a taint could remove the taint and replace it with bionics, and those who saw it as a gift could keep it. Eventually the Chapter Master died and the new one choose to force all with the mutation to have bionic implants and remove the mutation. This caused the chapter to divide in half. Half turning to the powers of chaos and half remaining loyal to the Emperor himself. Its important to note that those who turned where not just those who had the mutation, but those who didn't, and those who had it replaced with bionics. After the Death of the Second Chapter Master, the third decided to return to the old way and allow those with the taint to have a choice and sense then this has been the way of the chapter, fearing that should this ever change again, it would be enough to cause the chapter to split again or God-emperor forbid completely fall to chaos.
 
++Interesting ideas. My only issue with this idea is the need of the swapping Chapter Masters. Many Chapter Masters lead their chapters for a long time. This means this chapter has had this "taint" for several hundred or possibly longer going through several Masters.
 
I would like to see a schism within the chapter. A dozen or so years after the choice was made and the marines were divided perhaps the lead Chaplain began puritanical preaching of those who he felt were tainted. This could easily lead into open war between brothers as those followers of the Chaplain began their cleansing. I think something like this works better in a time line, but without getting rid of the core concept.
 
Also uhh what exactly is this taint?
 
So this is the basic idea behind the Death Scythes (those still loyal to the Emperor and the Imperium), and the Reapers Scythes (Those now dedicated to three of the Four Dark Gods of Chaos)
 
Obviously there is more then just that and I will try and elaborate in some coherent manner as I continue bellow. I Would like to get it out now, this is my first Homebrew chapter, and War band. I'm actually working backwards on this, Chaos being my primary army, and Space Marines being my second. I'm probably going to also a renegade IG/AM element to it latter, but for right now I want to focus on the marines.
 
So just some basic stuff on the Death Scythes
 
They herald from the their homeworld Hades. Hades is a death world, mostly desert. The north pole holds the only settlement on the planet, and the southern pole holds the Fortress-Monastery of the Chapter. The planet is known for its giant scorpions.
 
++No. Sorry, but Hades the death world is just too...nope haha not working for me. Really do as you'd like it just "cheapens" the feel for me. I like to choose a language (either one I or someone I am familiar with or one that is somehow tied to the chapters "origin") so for example zgon means demise (roughly) in Polish and pustynia means desert (roughly) so for that you could craft a world name Gonnia, the Desert Death World. Again this is just a pet peeve, and my suggestion.
 
Not every Company utilizes the same chapter Tactics(The reason is to justify each Companies specialization in a different form of combat) or paint their armor similarly: 1st Company: The First Company is actually led by the Chapter Master, who is actually renamed a Chapter Captain, the "Captain" for the Company is retitled to Chapter Lt, and the other Companies "Captains" are retitles to Company Commanders.
 
++Why? These aren't codex and seem jammed in. Give us the reasons they are distinct. A Battle Company is meant to be able to meet any threat, and the Reserve companies are there to fill in losses to the Battle Companies. By having each company be specialized, you risk lack of recruits and degradation of force. What causes the Chapter to operate in such a risky way?
 
The First Company is not made entirely of veterans and instead Veteran are permanently assigned to each other company and thus the 1st company acts like a normal battle Company.
 
++Okay this I can get behind. The first company is still a Veteran Company though. Unless you are saying each company has its own veteran core, in which case the 1st company would be whatever company is next. You wouldn't simply ignore the number 1 of the chapter. Now having them only deploy as support for Battle Companies is fine and a good way to do this.
 
2nd Company: Hell jumpers; Yes this one is themed to be similar to the ODST's from the Halo Video Game Series. The idea was they would be painted Red, Yellow, and Black. Most squads would utilize Bolt Guns, and either Lascannons or rocket launchers. I haven't been able to justify the use of any other weapons yet. They would also have one or two sternguard squads assigned to the company. They deploy entirely in drop pods, and actually never use rhinos. Their Dreadnaughts though use drop pods or Storm Raven Gunships. There missions include pincer maneuvers, securing drop zones for other units like terminators, and deploying and identify high priority targets for terminators sternguard and either specialized units to deploy and remove from the battle. Almost always they are deployed with locator beacons and teleport homers. They utilize either the Ultramarines Chapter Tactics, or Star Phantoms
 
++Why different colours? Chapters badges, relics and colours are normally VERY important to the brothers of the chapter. To willy nilly have different colours is very confusing and unneeded. A unique company marking (like Dark Angels do) would work much better than a unique paint scheme.
 
Also the first problem of any IA is someone trying to put rules into the story. A company will use whatever is needed to do the job. Having a vision of what the models will carry for the army is great, but do not impose that into the background. No heavy weapon trained marine is going to say no to a Heavy Bolter against an Ork horde because his company only uses Missile Launchers and Lascannons. Make sure you keep army and fluff separate.
 
Again the Sternguard is not needed. They have attached Veterans that's all the story needs. The info how they deploy is nice as is the their primary battlefield role. While they obviously do everything a marine can and will do, they have special training (like the Dark Angels Ravenwing company) 
 
And lastly again, the Chapter Tactics are an in-game option. The story would never reference anything so remember it isn't needed.
 
3rd Company: Battle Company; I've considered make this another Hell Jumpers Company which acts as the support for it. Basically they would be Filled with terminators, and Devastators which would focus and eliminating identified threats of the hell jumpers.
 
++I would worry that you are over doing the special companies, but it is your chapter.
 
4th Company: Battle Company
 
5th Company: Battle Company
 
6th Company: Battle Company
 
++A little under average with only 3 companies.
 
7th Company: Tank Hunter Company: This Company is dedicated to the Destruction of tanks, Daemon Weapons and other mobile heavy weapons.
 
8th Company: Bike Company; This one utilizes the White Scars Chapter Tactics or Possibly the Dark Angles Codex: for raven wing bikers.
 
9th Company: Siege Company: This one is led my a Master of the forge, and utilizes the Iron Hands Chapter Tactics(Possibly Clan Raukkan Supplement). This company can be deployed entirely on its own to siege enemy fortress, and Bunkers.
 
++So basically 3 of the 4 regular reserve companies. Again we don't need rule info in this forum. In a normal codex the 8th and 9th Companies are reserve Devastators. This would take the forms of Tank Hunting and Sieges in support of Battle Companies, so those are normal.
 
Why does the 8th only deploy on bikes? A normal assault company would use whatever means the mission required. What if the campaign made bikes an unwise option? Does the company then become useless?
 
10th Company: "Scout Company"; Primarily utilizes for patrols.
 
++Normally used for that and supporting Battle Companies so fine.
 
One Company will be Led by a Librarian.
 
++Why? In game a Librarian HQ choice is cool, but what makes him unique to lead a company to war? Normally they are support elements.
 
Unused units/ vehicles/War gear: Land speeder, and Land speeder storms, Vanguard Veteran, Honor Guard, assault Squads and Jump Packs
 
++Why are these unused? I don't see a reason. Again if you mean game wise it shouldn't be part of this.
 
Overall an okay start, but I feel you are focusing to much on what the chapter plays like then what the chapter IS. We want to hear what they are.
 
The biggest issue though is "special snowflake" this chapter has a lots of things that make it different than a normal chapter, but WHY? there are no underlying reasons for any organization changes and it detracts greatly from the work. 
 
I do like the basis of the chapter for the start of the divide, but I do feel it is a little rough, but I like the start of it.
 
Okay so now for their Chaos Counter Parts the Reapers Scythes
spacemarine 
I didn't like how the Chaos one was so difficult to select colors so I used the loyalist one to create the look of the Reapers Scythes scheme. Id like to not thought I do plan to convert large amounts of the army from loyalist and chaos bits.
 
The Reapers Scythes are worshipers of Tzeentch and Nurgle, and have some Slannesh Worshipers mixed in as well.
 
++Uh so they are Chaos Undivided. Remember Nurgle and Tzeentch have a deep hatred of each other so it unlikely that a warband would openly have both. Small sects of each are good, but call them undivded as they shouldn't be so diverse (sounds silly I know)
 
They will Utilize a renamed Typhus, Fabius Bile, and possibly Lucius the Eternal. I might even do Huron Blackheart.
 
++Awesome, tell us about these amazing characters. Who are they? How did they come to be who they are? What have they done? Rules and models are great, but we want the W's (who, what, where, when and why)
 
Plague Marines, and Thousands Sons will also be apart of the army.
 
++Why? Do you mean model wise or rulewise or storywise? Thousand Sons are very specific to the rubric cast by Ahriman, there are other ways it could happen, just don't tie yourself down because you like models/rules.
 
Thousands Sons will be part of a "New reburic" that Librarian turned Sorcerer utilized to become a Daemon Prince. Thousand Sons are in small numbers and are utilized to guard Sorcerer's and the thousand sons Aspiring Sorcerer is their apprentice.
 
++Okay partially deals with the rubric, but why? What happened? And remember they are not Thousand Sons, they are Reaper Scythes  who are devoted (and cursed maybe) by Tzeentch.
 
Plague Marines will be made up of members of the warband whom either have or had the mutation. I plan on representing this on models thru mutations and bionic augmented arms and legs that look like they are oozing. I kinda liked the idea of a "living computer/techno" virus created by nurgle to corrupt those with bionic implants. I see this as an early form of one he plans to unleash on the Ironhands and its successor chapter to turn them towards Chaos.
 
++So I know a number of both tainted and untainted went to both side, but did all those who were tainted become followers of Nurgle?
 
I have the ideas for some of the character for the Warband:
-Chaos Lord Oranos; First Lord of the Reapers Scythes: I'm in debate on rather or not he should be in terminator armor of not. I see him as the Lt. under the chapter master that caused the divide in the chapter. I also see him utilizing the scythe his chapter master used, basically killing him and claiming the scythe as his trophy.
 
++Good start, delve deeper into him!
 
-Sorcerer Lord Osiris; Master of the Undead: I see him as either a masterly Lv.3 or 4(Depending on the codex, and supplement) Psyker who actually "creates" the plague marines of the Warband, and the blight grenades. I also see him as the leader of the Plague marine "Company" of the warband.
 
++No rules! And again go beyond what he simply he is, who is he?
 
-Daemon Prince Garadith; Master of Secrets, Creature of the New Rubrica; He is a Daemon of Tzeentch. I'm actually kind of proud of the story I devised for him, I'm fully aware that you guys will poke holes in it, and I'm fine with that, I just need help to fill them back up. Garadith was the head Librarian of the Death Scythes, and  when the "Great Divide" occurred he fell to Chaos. After retreating to the Eye of Chaos, he began studying looking for a way to aspire to Daemon hood, and he did. He created a new Rubric, similar to that of the Rubric used by Ahriman, but instead of him being unaffected by mutation, he became a daemon, who had to consume the bodies of Psyckers. Powerful ones he spared, and trained to become part of his cabal of Sorceres, weak ones he consumed and their armors and souls where left behind becoming his New Rebrica. They act as his personnel guard and guards of his sorcerers. Garadith is the Right hand of Lord Oranos, his adviser, and greatest enemy. Garadith secretly plots to take control of the Reapers Scythes.
 
++Okay interesting. First big issue is a chapter who has two squads of these guys means you had at least 20 psykers who all turned rebel. I would change it up to the fact he eats psykers bodies to create new marines, but these are not members of his chapters. They are just his puppets who wear armour and serve him.
 
I like the very Tzeentchy plotting. Trusted adviser, important figure to the leader, but wanting it for himself. I love that.
 
-Dark Apostle Plagus of the Great Plague; (When I first wrote the name I hadn't even thought of Darth Plagus from Star Wars, I'm considering changing it, so if anyone has any ideas id appreciate it.)
 
++Names are a dime a dozen. I choose a culture, modify it and modify it again until I have a chapter of names that are unique. You will find a naming scheme eventually don't stress on it. Let us hear who he is.
 
-Lord Larith of the Plague Walkers: This is my renamed Typhus.
 
++Okay?
 
-Lord Zeffer: This is my renamed Fabius Bile. He was once the Apothecary under the head Apothecary in the Death Scythes. Its been discovered that after the divide he was secretly experimenting with those who had mutations.
 
++Makes sense and I like the story. Expand his story to become part of the schism plot though it makes sense.
 
-Lord Festus: Once a Power Fist wielding Chosen Champion, when the Lord in charge of his company died he was raised up by Nurgle to take his place.
 
++A lot of Lords wow. Remember just because a model uses the profile of a lord in game, doesn't mean he needs to be a lord in the story. I cannot imagine a leader trusting so many people who demand to be called Lord.
 
There will be similar break down to the Chapter, meaning there will be a tank killer, bike and Siege "Companies" with in the warband. There will also be Companies dedicated to Thousands sons, Plague marines, and Zombie Cultists, and this is why I am considering adding the Traitor Guard to act as "Cultists", CSM's to be, and some unworthy to become zombies. There will be a daemon company, dedicated to daemon, and daemon Possessed tanks, and Daemon forge vehicles.
 
++Nope. Haha. The best part of a Warband is the lack of structure. They hate their old chapter, they want them dead. The last thing they will do is following their ethics and battle formations. Have fun with it and make them unique.
 
The Slanesh Worshipers are more like Mercenaries that kind of just have stayed with the warband sense it creation sense they did have a few become noise marines after their fall. Basically the Idea is the slannesh Worshipers where once Devastator Marines who have become Noise Marines.
 
++Okay? This sound fully needed to explain why you use Noise Marine squads. Don't.
 
IMG 1446 
IMG 1445 
IMG 1422 
So this is the Heldrake Orion. Originally a great pilot in the death scythes, he has become one with his Stormraven. He flies a crossed the stars in search of new prey. In many battles against his former battle brothers he has been shot down, but every time he is seen as his fellow traitor retreat rebuilding himself and taking off to follow with them. This was the first model of done in the Reapers Scythes Colors, and I think he came out incredibly well. While he is equipped with a baleflamer I feel he should have had a hades auto cannon.
 
++Nice model and nice story. Although I would like to see a more Storm Raven model, but I understand. Perhaps make a fun little change. Maybe he was a decorated Storm Raven pilot and fledgling psyker. During the split he joined the rebels, but was unable to bring his raven. During one of the first battles on "planet Eye of Terror" to claim a foothold and base of operations he witnessed Chaos pilots fused to their birds killing his brothers. He lost his mind and lashed out with his powers slaying a pilot, but transferring himself out of his body and into the now dead body. He now flies his new drake into battle smiting the enemies of the Reaper Scythes. You can even include the fact he is already "dead" and his spirit remains that even when shot down he seems able to carry on.
 
Both Death Scythes and Reapers Scythes
 
So this is all I have so far. Any ideas and thoughts might help, including formatting and presentation of how to present these two armies here on the B&C forums, modeling advice, fluff ideas and criticism. List building ideas to best present these armies on the board and quite honestly anything else. I've only been playing a year now and I need all the help I can with this. This is my baby and will probably be the army I play for the rest of my life so I would like to do everything I can to make it as fluffy and full as possible.
 
++I understand the desire to create such a deep army. It takes time. I would as I have made clear, focus on the story. You have models you use and love and that is fine, but we want the story.
 
Layer it small piece at a time. Tell us what they have done, why they are so different. Tell us how they fight rather than what they use. Start small and work it out.

As always. Please note that this is all in my [narrow] view of the 40K universe. Don't take what I say as an attack, and feel free to disregard.
 

All right I have done some more updates. For some reason though it doesn't want to post properly.

 

@Harlan: I've updated Information about Garadith and Oranos that explains why he hasn't taken control yet.

 

@Welcheren: Yes that's the book. I was listen to Master of the Forge and they where talking about the Inquisitor and I just thought id be an awesome idea to do something like that with this Chapter. I didn't want to have a full on dark Angles Idea behind them, but I did want to pull similarities from them. I even was thinking of going as far as dedicating each of its ten Companies in a different ways of hunting down their old battle brothers and killing them, eradicating all of their "Fallen" Gene Seed from space.

 

@Scythe: Thank you for your input I have incorporated many of your ideas and suggestion into my Latest update, and believe it may shed more light on the chapter and Warband.

 

Again I want everyone to keep in mind I'm basically writing all of this on my free time, and what I have here is all I really have come up with some far and so any ideas to expand upon it is greatly appreciated. The reason I'm putting in rules notes, its just for my own reference, but I do wish when I'm done plan to write a section about how to play and represent this army on the table.

 

Some New Ideas Ive come up with:

 

I had an idea of associating the mutation to psykers in some way. Like the mutation didn't occur in those who had even latent untapped psychic ability. I don't really know its just a thought and don't know how decent it really sounds.

 

The Moon of sorcerers, this was the idea I had. The nurgel Worshiper of the reaper Scythes lived on the main plant while the Sorcerers, Garadith and the New Rubrica lived off world on the Moon that orbits the planet.

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