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GKs and 7th


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Well, that's hard to know right now. Even with pooled dice, there could be a limit to warp charg expanditure. It could be that Psykers can only cast within their power lever plus one.

 
No such limit exists in Fantasy. Obviously you'd run out of power dice before casting all your powers in a single turn, but nothing theoretically prevents it. Given GW didn't think through either system's magic phase (hence the boring Purple Sun spam in WHFB), I wouldn't trust them to put limits on it. 
 
Moving discussion back to 'Summon Daemons For Great Victory' Edition...
 
Daemon infantry don't worry me too much, we tear them apart with little effort. Princes and the faster Greater Daemons ('Thirsters, Keepers) are going to be a real pain. They will tear apart DK's before they can swing (sigh), and realistically only a warding stave will keep them from murdering our heroes. Warding staves on squads is probably going to be necessary to this end. Not on squad leaders though, refuse challenges when offered and just force them to batter the closest model (equipped with a stave). Squad hammers will be necessary to ensure a wound on target, then its a force activation test and poof no more monster. 
 
Our weapon selections won't change much either. Massed psycannon is still the best path to getting rid of all things daemonic. Grinders present an annoyance, but DK's can hunt them down. Coteaz in a Purgation or Purifier squad to prevent drops/summonings close to the line of battle helps. Psybolts I'm thinking are gonna get more and more relevant. S5 is enough to worry the big monsters when fired en-masse, and it'll make their infantry even more pathetically easy to kill (at that point we basically re-roll to wound, plus mass 'Prescience' we can really maximise the damage output of every squad). 
 
Terminators are in a bit of a bad spot I feel. Strikes just offer so much more firepower, the Strikes can also tank more wounds before their surviving hammers take down the monster (Terminators risk getting cut down completely before even one survives to swing a hammer). I'll try them out before making my decision, but more dudes and shots feels like a better plan than going elite. 
 
As far as Allies go, what could stand up to a GD and win? Our DK's are better placed tearing apart multi-wound daemon units like Hounds. 

If summoning is "the" thing in 7th, I can see our army being a bit more popular. I still can't believe there won't be some capping. Also, I hope not all armies can access that lore. Add to this many factors (Tau, DE and Necrons have no psykers, psychic defenses like the hood could become better, Sanctify psychic table might be nastier than anything GK could bring, lots of people won't buy the models, etc...) and I think that Deamons wont be the new flyers.

 

On that, if Sanctify is available to GK and the new psychic pool allows for regular BoP squads to cast those powers, we might become "the" solutions :) Oh, and if only psylencers could work properly....

 

On a side note, I wonder if Thawn and Mordrak will now have a clearer working...

 

 

New Ally Matrix
Battle Brothers -
• Eldar/DE

• Chaos/Daemons

• All Imperium

 

All others are convenience, desperate or apocalypse.

http://greenblowfly.blogspot.com/2014/05/new-ally-matrix.html

 

GK have Battle Brothers now. Who's the best ally option for GK assuming this is true?

Really? When all Sanctify psykers will have a Warp 3 power that does 2d6 wounds (no save) on a daemon unit inside 24" or some other nonsense? Hopefully, a 1850pts GK army will have 6-8 (+d6) warp charges and will be able to clear that table quickly. And that's if you new horrendous Peril of the Warp doesn't cause a psychic reflux-or-something causing a St6 on all your psykers (it's on the WFB table)...

 

I think it's better to wait until we have the full facts before running in circles screaming "Oh noes, daemons will kill the game".

 

 

New Ally Matrix

Battle Brothers -

• Eldar/DE

• Chaos/Daemons

• All Imperium

 

All others are convenience, desperate or apocalypse.

http://greenblowfly.blogspot.com/2014/05/new-ally-matrix.html

 

GK have Battle Brothers now. Who's the best ally option for GK assuming this is true?

I think the beauty of the new matrix isn't so much that it opens up options for Grey Knights, but rather that it removes nasty combinations for potential opponents, huzzah!

 

I think it's better to wait until we have the full facts before running
in circles screaming "Oh noes, daemons will kill the game".

 

LoL!

 

Any option that gives out a wealth of free units is terribly broken.  As pushed as the points limit is, the points are there to give at least a sembelance of balance.  Being able to ignore them just throws everything out of the window.

 

And now it's confirmed that unbound armies aren't limited to a single Codex....  Well.

I always found it a bit distasteful that Tau and regular Marines were best buds, but they didn't trust Knights.

 

A slightly sad note, all the effort Forge World went to with the Red Hunters is now wasted :( we can ally any Chapter Trait we like now. 

 

IG will probably be the most absurd one. Priests are utterly insane with Purifiers or Terminators, I'm thinking swords + re-rolls saves will be pretty obnoxious (re-rollable 4+ invul in melee, oh hell re-rollable 2+ invul on warding staves...lel). 

At least ours are in CC only. Right? msn-wink.gif

Sadly yes. My hope is that mass Daemon Prince armies make Riptide and Serpent Spam no longer viable, shifting the meta in favour of us again. Once the game turns into a melee brawl, we're a lot stronger as an army.

You can't Conjure Daemon Princes, sadly. sad.png

Just wait for the supplement ;)
Eh, Lords of Change and Bloodthirsters are better anyway. Especially considering you don't pay points for them, which is the most insane thing about all this summoning. At least under the old CSM rules, you paid a nominal cost for the daemons you were going to summon, and then either had to have an Icon or character to sacrifice.
It depends what you mean by better. Our libbys are PML2 which means you only need a 4+ to deny, the same chance to activate a power. Upgrade to PML3 and that 3+ to deny is better than the chance to activate any power, plus you have more warp charges to throw more dice at denying to ensure they cant get a power off.

It depends what you mean by better. Our libbys are PML2 which means you only need a 4+ to deny, the same chance to activate a power. Upgrade to PML3 and that 3+ to deny is better than the chance to activate any power, plus you have more warp charges to throw more dice at denying to ensure they cant get a power off.

 

I think his whole point was that they are better in 6e (and also cheaper), so he has been sticking his middle fingers up at our Grey Knight Librarians.  You are listing out some potential 7e improvements, which doesn't negate GML's point about them currently; your information does, however, reinforce my hope the our Librarians will be worth investing in again.

 

V

Librarians are a pretty solid choice against Daemons. They're the only other model with 'Dark Excommunication' besides DK's, plus they can pack a warding stave. Mastery 2 by default and a hood, plus Paladin statline, not bad. 

 

'Sanctuary' helps in ensuring you get the charge (so you can proc psyk-out grenades and go first), 'Shrouding' helps against their limited amount of AP3 and AP2 ranged, 'Quicksilver' is solid gold if you get charged by something fast, 'Warp Rift' is chancy but its still better than 'Smite', 'Might' helps when stacking with 'Hammerhand' on halberds. 

 

 

 

 

 

It looks like daemons arent selling very well this edition so they're letting any army purchase them, I mean play them, next edition.

 

 

Nothing in the leaked table indicates that any army can use it; it is very likely that access to that Psychic Discipline will be limited.
Quoting myself so that I can freely admit that I was dead wrong on this. It now appears that pretty much any psychic faction can choose from the Daemonology discipline, with access to the Malefic powers, with the exception of Grey Knights, who get Sanctic only.

 

My prognosticator was way off on this.

 

V

 

http://www.games-workshop.com/resources//blogs/2014/05/19/2xlTR.jpg

 

 

 

 

 

 

It looks like daemons arent selling very well this edition so they're letting any army purchase them, I mean play them, next edition.

 

Nothing in the leaked table indicates that any army can use it; it is very likely that access to that Psychic Discipline will be limited.
Quoting myself so that I can freely admit that I was dead wrong on this. It now appears that pretty much any psychic faction can choose from the Daemonology discipline, with access to the Malefic powers, with the exception of Grey Knights, who get Sanctic only.

 

My prognosticator was way off on this.

 

V

 

http://www.games-workshop.com/resources//blogs/2014/05/19/2xlTR.jpg

I was secretly hoping you were right as I was actually exaggerating. Damn. 

 

[edit]On the plus side, we have potential against all factions now ('cept 'nids)

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