TheAngelWithNoFace Posted May 14, 2014 Share Posted May 14, 2014 Whats the best way to go? Im putting a focus on Artillery (as I am a DKoK regiment) but would also like to take some leman russ's into the mix, as well as being unsure whether to field my space marines as vanilla marines or as Dark Angels. Some advice would be helpful as I am new to Imperial Guard tactics-wise. Im more of a fluff based player and kind of built the army on pure impulse rather than thinking of how it will play and now Im finding myself concerned for how it will play. Here what I have in my collection so far, models wise...I just dont know quite how to kit them out or play them as just yet. -3x Basilisks -1x Hellhound -1x Ragnarok Siege Tank (Field it as a Leman Russ or?...) -3x infantry squads -1x Storm Trooper squad -3x Ogryns (a fourth can be easily added as I have the parts laying around to do so) -1x Platoon Command squad -1x Heavy Weapon squad equipped with autocannons -2x Commissars -1x Tech-priest engineseer (who Im willing to field as a priest perhaps) as for my Dark Angels allies, its still a growing idea but heres what I have thus far... -1x tactical squad -2x captain models -1x Dreadnought -1x Rhino -1x Chaplain with plasma pistol Anyone know where to better aim my army? The Emperor Protects EDIT: Im still really curious as to what I should invest in next. Tanks more troops or artillery? or what? I dont know what would compliment what I currently have. Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/ Share on other sites More sharing options...
Frater Cornelius Posted May 14, 2014 Share Posted May 14, 2014 Since you like sieging stuff, why not take SM codex imperial fists with centurions and ironclads. Maybe even the Sentinels of Terra supplement. It will certainly maximise your shooting and give you a midfield presence. Alternatively you can look into Iron Hand for some heavy armour and dreadnought action. Finally, there is the DKoK FW army list for your artillery and the Armoured Battlegroup for artillery tanks and leman russes. Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/#findComment-3687083 Share on other sites More sharing options...
TheAngelWithNoFace Posted May 14, 2014 Author Share Posted May 14, 2014 Initially yes, I thought the Imperial Fists would be a nice fit. But wouldnt it be silly fielding Dark Angels painted models as our yellow friends? also Iron Clads do sound appealing. What about converting that second captain model into a Tech-Marine and fielding it with that cannon thing (eh...whats it called...its on treads... doh.) As for the FW rules, I have them downloaded and printed out and Ive found through the handful of games I have actually played is that the normal IG codex rules are far superior to the DKoK rules. (Its fun to switch back occasionally though) But I do want to center the army around the standard Astra Militarum codex. Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/#findComment-3687089 Share on other sites More sharing options...
Frater Cornelius Posted May 14, 2014 Share Posted May 14, 2014 Play them as a successor to IF or hell, play them as DA who have the SM tools, maybe that company got some forge world support after helping them. Don't let the colour stop you from massive dakka. The big cannon thing is called Thunderfire Cannon and yes, it is solid but I find the Wyvern superior to kill infantry because it's way cheaper and always fully buffed. You can take one though, it's always solid in an allcomers list. Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/#findComment-3687118 Share on other sites More sharing options...
WarriorFish Posted May 14, 2014 Share Posted May 14, 2014 Ironclads are a lot of fun, good models too. I like your theme it's very cool but you'll need to be careful throwing all that ordnance around as your Marines will want to get close to the enemy and you don't want any friendly fire if you can help it. The Thunderfire Cannon (TFC) is a good siege weapon as you point out, a nice model aside from the building process too :P Your model collection is solid too, there's enough to Guard it up nicely for an artillery regiment. Maybe a Company Command Squad would be useful for dishing out orders and the Techpriest will be handy to keep your big guns ticking over. The Hellhound will be good and fit in well especially advancing with your Marines. Regarding what to take with your Marines I think you should keep it simple - Tacs and Dreads will provide some valuable durability and close support for your Guardsmen. Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/#findComment-3687121 Share on other sites More sharing options...
spafe Posted May 14, 2014 Share Posted May 14, 2014 Could you style it after the vraks 1st book? they had dark angels taking a space port I think, and korps of all descriptions being there... Sorry doesnt help specifically with the list, but if you are building around a theme it might help, also might show you what the angels used in that engagement as a starting point.... Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/#findComment-3687127 Share on other sites More sharing options...
Nicodemus Doloroso Posted May 14, 2014 Share Posted May 14, 2014 If they're already painted as Dark Angels, my vote would go with using Dark Angels rules. Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/#findComment-3687152 Share on other sites More sharing options...
TheAngelWithNoFace Posted May 14, 2014 Author Share Posted May 14, 2014 Can the Dark Angels take Thunderfire cannons with a tech-marine? I havent purchased the codex yet and want to make sure as Im really interested in taking it. Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/#findComment-3687169 Share on other sites More sharing options...
WarriorFish Posted May 14, 2014 Share Posted May 14, 2014 As far as I'm aware the TFC only appears in the Space Marines codex, if there are no DA players hanging around here you can always pop into their section on the B&C to find out for sure :) Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/#findComment-3687201 Share on other sites More sharing options...
Frater Cornelius Posted May 14, 2014 Share Posted May 14, 2014 TFC is SM only. If fact, you will limit yourself by using the DA codex. Play SM, they will contribute so much more to your play-style with TFC, Centurions and the sort. Since you have access to divination with IG, you don't need DA librarians anyway. Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/#findComment-3687558 Share on other sites More sharing options...
WarriorFish Posted May 14, 2014 Share Posted May 14, 2014 Grav Centurions are hilarious. Sorry I should clarify: hilarious for you. Your opponent might disagree :P Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/#findComment-3687783 Share on other sites More sharing options...
TheAngelWithNoFace Posted May 15, 2014 Author Share Posted May 15, 2014 Thanks guys, SM codex is a go. Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/#findComment-3688534 Share on other sites More sharing options...
WarriorFish Posted May 15, 2014 Share Posted May 15, 2014 Excellent, don't forget to let us know what you do - and more importantly show us pictures of your Guardsmen! :D Link to comment https://bolterandchainsword.com/topic/291071-siege-regiment-with-space-marine-allies/#findComment-3688575 Share on other sites More sharing options...
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