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7th Edition SoB


march10k

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I know that we've distanced ourselves from our sordid middle period as a tool of OH, however...we still get nice bonuses against witches in lieu of having access to psychers of our own, somewhat like WFB stunties.  So...with space magic taking on added importance in 7th, even getting its own phase of the player turn, how does that affect us?  Should we anticipate us getting improvements in our anti-witch buffs to balance their growing power in the meta, are we screwed by this, or do we just have to ally in an inquisitor to fight fire with fire, an unofficial return to C:WH?

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I currently run a Sisters primary with Imperial guard allies and Coteaz to run the show. I have found that having Coteaz and a ML 2 Primaris Psyker can really toughen up my Sisters lists. Sometimes it means a 15 girl walking blob with a 4 up invulnerable and misfortune and Prescience is never bad, right? I'm hoping that this tactic will continue to work in the new Edition. But if you want psykers for the new edition, 100+75 points isn't bad for Coteaz shananagans and an additional 2 roles on Divination from the Primaris. Then again if powers are easy to block, will it be worth it?

So, the thing to remember is that we will still get the d6 warp charges for a "dispel pool," even without any mastery levels of our own on our side.

 

That said, I suspect that, again like Fantasy's Dwarves, we will probably see some kind of psychics denial benefit. Will our dispel dice count for more (ie. canceling opponent's dice on 5+ or even better, rather than needing 6s?). Will we get some alternate source of dispel dice?

 

Will we get a proper codex this edition?

 

Nobody knows...

You should know better than to anticipate anything from GW :P Wait and see is the mundane but correct answer. Maybe it'll mesh with our rules nicely giving SoB an edge of other "non-psyker" armies? I'd hope and expect for us to be better than others at interfering with witchery!

I believe adamntium will work for sisters and black templars (my army) like this :  enemy needs so many 4+ dices depends on warp charges to cast, then you roll a d6 to deny on 6' if u have adamanitum you need to roll 5+   , and you can roll as many you want from your pool i think

Hmmm...if adamantium will is indeed buffed like that, not bad...but If it only works the way that deny the witch works now, as in if the sisters are targeted, then there's a problem. Sisters need to not only be able to contest powers that don't target them (summoning and buffs, for starters), they need to be better at it than anyone except maybe BT. It would be fine to lose most of the benefit if fielding a friendly psycher, or if the benefit were an innate effect that cripples friendly and enemy witches equally, that would avoid a situation where we get to have it both ways!

So .. unbound ... counts as?  what's the possibilities?

 

Powers - Sisters on Bikes (Raven Wing, White Scars or maybe even eldar jetbikes)

Thrones - Sisters in TDA (too many to name but I'm thinking Death Wing for cheap stormshields)

Redemtionist with blessed ammo (necron warriors) and the special rule "only in death doth duty end." (reanimation protocols)

Zealots (chaos cultists)

Repentant Psykers (Primaris Psykers)

Archangel fighters (Nightscyths)

 

Still have Angels, Principalities and Virtues as other angelic types. 

 

Maybe put rocket boosters on a Penitent Engine and use the Winged Daemon Prince of Khorne rules for it.  You could really go way out there and still have an Ecclesiarchy army by just substituting in units from other codices that should have had a similar unit in C:AS anyway.

So .. unbound ... counts as?  what's the possibilities?

 

Powers - Sisters on Bikes (Raven Wing, White Scars or maybe even eldar jetbikes)

Thrones - Sisters in TDA (too many to name but I'm thinking Death Wing for cheap stormshields)

Redemtionist with blessed ammo (necron warriors) and the special rule "only in death doth duty end." (reanimation protocols)

Zealots (chaos cultists)

Repentant Psykers (Primaris Psykers)

Archangel fighters (Nightscyths)

 

Still have Angels, Principalities and Virtues as other angelic types. 

 

Maybe put rocket boosters on a Penitent Engine and use the Winged Daemon Prince of Khorne rules for it.  You could really go way out there and still have an Ecclesiarchy army by just substituting in units from other codices that should have had a similar unit in C:AS anyway.

 

Unbound ≠ whatever you want. The "new and improvd" Allies chart still applies. It just means that you get to ignore the FOC, at the opportunity cost of certain benefits enjoyed by Battle-Hardened armies. Said benefits seem to be in the realm of objective holding and contesting.

 

 

So .. unbound ... counts as? what's the possibilities?

 

Powers - Sisters on Bikes (Raven Wing, White Scars or maybe even eldar jetbikes)

Thrones - Sisters in TDA (too many to name but I'm thinking Death Wing for cheap stormshields)

Redemtionist with blessed ammo (necron warriors) and the special rule "only in death doth duty end." (reanimation protocols)

Zealots (chaos cultists)

Repentant Psykers (Primaris Psykers)

Archangel fighters (Nightscyths)

 

Still have Angels, Principalities and Virtues as other angelic types.

 

Maybe put rocket boosters on a Penitent Engine and use the Winged Daemon Prince of Khorne rules for it. You could really go way out there and still have an Ecclesiarchy army by just substituting in units from other codices that should have had a similar unit in C:AS anyway.

Unbound ≠ whatever you want. The "new and improvd" Allies chart still applies. It just means that you get to ignore the FOC, at the opportunity cost of certain benefits enjoyed by Battle-Hardened armies. Said benefits seem to be in the realm of objective holding and contesting.

While this is true; an unbound list is not limited by force org and so I could theoretically ally in anything I want, provided it's not 'come the apocalypse.' For example, if I want to ally in a single Leman Russ and nothing else, I now can. If I want to make a giant penitent engine with guns as a counts-as riptide, then I can do that too.

 

 

Unbound ≠ whatever you want. The "new and improvd" Allies chart still applies. It just means that you get to ignore the FOC, at the opportunity cost of certain benefits enjoyed by Battle-Hardened armies. Said benefits seem to be in the realm of objective holding and contesting.

http://www.warseer.com/forums/attachment.php?attachmentid=193223

That is quite a jump from "no FOC" to "no limits", I'm not sure what to think about that. I suppose it comes down to opening the door to any type of themed list for a campaign or something which is really cool. I think the most telling thing is GW going on about "nobody will like you" as I don't think they've done anything that clear before (usually mumbling about being nice), so I think they must realise what this could mean.

 

The end result is the same though, just don't play against bad people same as before right? If anything it might make it easier to spot "that guy" in advance :P

 

 

 

Unbound ≠ whatever you want. The "new and improvd" Allies chart still applies. It just means that you get to ignore the FOC, at the opportunity cost of certain benefits enjoyed by Battle-Hardened armies. Said benefits seem to be in the realm of objective holding and contesting.

http://www.warseer.com/forums/attachment.php?attachmentid=193223

 

Well, there we go. That's that, then. Have fun!

The game is what you make it and GW has been saying this for years. This is just them driving that point home because the Internet ignored them. In that respect it's quite clever, unbound for a clear cut "do what you like" way in a fashion the Internet finally understands but battle forged for those who want to stick to the game we know.

 

Don't like unbound? Just make it clear before organising a game then you'd rather not play it so nobody wastes their time. It really couldn't be much simpler :)

Can't blame you for using Cortez, he brings so much to the table and the inquisition digital codex does help as well.

I don't see it so much as taking allies as going back to Witch Hunters. :D

 

I think we will be on the back foot in 7th edition truth be told, more powerful spells of sorts and what looks to be assualt becoming more powerful.

All I hope is Adamantium will etc still grant bonuses.

 

Got to admit though, with the take what you want line, I do get tempted by Spamming Dominions and Retributors.

Hell Maybe Even a little Flying Circus Action.

10 Squads of 5 Seraphim with Flamers, Clestine and a Couple of Avenger Strike Fighters from above, competitive?... Hell no, but fun as hell.

Imagine 6 dominion squad full melta in immolator with 4 repressor heavy flamer retributor squad. That's some insane DPS right there, all ignore cover. 

Except for the fact that "ignores cover" is now rumored as -2 to AS. 10 days to confirm if this is the case or not. This is the one I'm most leery of.

 

 

 

 As a player of Fantasy, I can see our Adamantium will adding a +1 to dispel each spell cast. Eg: a 10 is required for the spell, the roll is 7, the caster is lvl 3. Spell goes off on 10. In order to dispel an AS army would need to roll a natural 9 to dispel. (Not taking into account an allied inquisitor's lvl). Again, just speculation, but that's how it works in Fantasy.

 

One of the biggest boosts I've seen so far for sisters is snap fire is -2 BS rather than all shots at BS1. This means immolators now hit fliers more than 50% of the time which helps to deal with the lack of any skyfire in the codex.

 

It also meant hitting on 5s if you overwatch, go to ground or if vehicles get shaken/stunned.

You make a good point, provided they keep shooting at flyers as snap fire rather than change the sky fire rule we should be on good terms against them.

On the flip side though flyers will become allot weaker so a bitter sweet thing there with my Avenger Strike fighter but I guess a weaker Necron Flying circus is still a reason to celebrate. :D

You make a good point, provided they keep shooting at flyers as snap fire rather than change the sky fire rule we should be on good terms against them.

On the flip side though flyers will become allot weaker so a bitter sweet thing there with my Avenger Strike fighter but I guess a weaker Necron Flying circus is still a reason to celebrate. :D

I doubt necrons will mind too much with their troops choice flyers though!

I think I'm a little too excited about 7th, I already want to push past the rumour stage and get into 7th proper :P The WD bits alone I like so as long as the rest of the changes aren't too odd (which is unlikely, as silly as GW is sometimes) I can only see it being a solid improvement :)

um... i can actually field 3 Repressors with Dominion Flamers or Retributor Heavy Flamers, and i can also field 5 Immolators with Melta if i choose too.

 

Then again, when you have over 300+ SoB miniatures anything is possible. Or should i say everything is possible except GW to give us a real codex with new release miniatures.

 

As for rules, who knows, no point speculating until you have a copy in your hands. Though to be honest i won't be suprised if this edition again forgets SoB.

That is quite a jump from "no FOC" to "no limits", I'm not sure what to think about that. 

Actually, I think he has a point..."No FOC" also would seem to imply "no FOC for allied detachments."  You'd still be bound in terms of what sort of allies you're allowed, and how the factions interact (desperate, battle bro, etc), but if you're playing an unbound primary detachment, why would you follow the usual FOC restrictions for allies?  If you're facing fateweaver, and you just want some long range S10 in the hopes of one-shotting him on the top of turn one, "borrowing" 3-4 railheads is a no-brainer, when you'd normally be stuck with a max of one and a tax of fire warriors!

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