Jump to content

hydra


Recommended Posts

Assuming 7th doesn't change this they don't snap fire against skimmers, so yes they will be useful there but not shooting against troops. It should be an ease swap to have them built as Wyverns too so a couple of these boxes should work their way into most lists I reckon :)

Link to comment
https://bolterandchainsword.com/topic/291153-hydra/#findComment-3689758
Share on other sites

Yes. The weapon mounts are exactly the same. The Autocannons just slot into the mount barrels for a hydra and hold firmly on their own without magnets. The Wyvern has a cap that sits on the end of the mounts - this is much looser but the grip improves after undercoating :) so could theoretically switch between variants with minimal effort and no magnets required. Only problem being the Wyvern cap might scratch paint from the mount end which will later be exposed when equipped as a hydra (which is why I ended up sticking mine as the textured paint I use for a rust effect makes scratching almost certain). Hopefully you'll have better luck with it :)
Link to comment
https://bolterandchainsword.com/topic/291153-hydra/#findComment-3689866
Share on other sites

Well I glued mine together as a Hydra, but I think Dark Apostle has the right of it.

 

Hydras got hit with the nerf bat for sure, but even with snapshots being -2 BS rather than reducing everyone to 1 BS, Guard only have 3 BS so we need stuff like the Hydra in any event for anti-air. That said, if the new vehicle rules we've heard about are both true and apply to flyers equally as ground vehicles, Hydras can now only glance stuff to death. I'm not sure what their chances of one-shotting stuff before were (probably not great) but this is another unwelcome nerf to a vehicle that I thought was fine at 75 pts, close-topped, with targeted vehicles unable to jink.

 

I still think Hydras are worth it, especially if you're disinclined (like me) to invest in flyers. I am glad to see that flyers may be more balanced in 7th. It seems to me that a Pasquisher has a decent chance a one-shotting them with BS2 Vanquisher cannon re-rolling to hit and backed by a lascannon.

 

EDIT: Of course, a Pasquisher costs the same as three Hydras. I'm pretty sure 3 Hydras could put down more than one flyer by hull points in a given shooting phase.

Link to comment
https://bolterandchainsword.com/topic/291153-hydra/#findComment-3689916
Share on other sites

I was always unimpressed when I played the hydra before the nerf. Now, for me, it's not even a question : I will never play them again. If your group is okay with FW, you could put plaform (hydra platform, or manticore AA platform if you take then for the AA). They're not better, but at least they're cheaper in pts. 

Link to comment
https://bolterandchainsword.com/topic/291153-hydra/#findComment-3689945
Share on other sites

I thought so, thanks for that Apostle. Perhaps a bit of matt varnish to protect the paint later would be worth it? I think as David said the Hydra lost out though I don't agree quite that badly, but since the Wyvern is best for being cheap it seems a good idea to get a couple for that and treat the Hydras as a handy alternative build should you come across flyers and skimmers a lot :)

Link to comment
https://bolterandchainsword.com/topic/291153-hydra/#findComment-3689970
Share on other sites

I'm prolly going to get a pair after 7th drops, then...I'm really warming to the idea of two proper tanks on top of a closed skyshield with a pair of hydras behind (elevated, and behind the tanks, they should only have LOS with aircraft, if that's what I want) for tourney purposes...~6 S7 hits on an enemy flier should be adequate anti-air, and since they (pending 7th) also do unkind things to wave serpents...heck, yeah!

Link to comment
https://bolterandchainsword.com/topic/291153-hydra/#findComment-3690200
Share on other sites

If 7ed allows Hydras to fire at ground targets, it will be an auto-include in my lists given how strong s7 fire is. As of right now I get more out of an Extermiantor and Platoon AC on ground and ignore/paskisher/sabre platforms for AA.

But then, I do play mech blitz, so it is not uncommon that enemy reserves arrive when it is too late for him. In a slower list, they are still a solid pick against the ever so dominant xenos but inferior to some other options in most other cases.

 

The box is still a solid buy, given the incredible Wyvern Battery performance ;)

Link to comment
https://bolterandchainsword.com/topic/291153-hydra/#findComment-3690243
Share on other sites

Who knows what happens in 7ed. For all we know the IG codex was written at the same time as the 7ed and thus it's more or less adjusted. Maybe that is also the reason why the LRBT didn't get cheaper and the Demolisher got a price hike. And maybe something will happen to the Hydra.

Link to comment
https://bolterandchainsword.com/topic/291153-hydra/#findComment-3690398
Share on other sites

If your group is ok with FW and you need AA, get Sabre Platforms. For the price of a naked Ogryn you get Skyfire TL Autocannon Artillery and you can take fifteen of them in a Platoon.

 

EDIT - Your group probably won't stay FW-friendly if you take fifteen of them, though.

Link to comment
https://bolterandchainsword.com/topic/291153-hydra/#findComment-3690446
Share on other sites

  • 2 weeks later...

Weapons with sky fire can only fire snapshots at anything that isn't a flyer, skimmer, or flying monstrous creature. So that would include ground targets unless it is a skimmer, a hovering flyer, or a grounded FMC.

 

NB that interceptor no longer mitigated the snap fire so sabre platforms took a big hit. I am disappointed they flyers, which were already too strong, got a bit stronger this edition.

 

I think this change makes Hydras a bit more desireable though.

Link to comment
https://bolterandchainsword.com/topic/291153-hydra/#findComment-3697547
Share on other sites

Sabres aren't as good, true, but they were bloody amazing before so it's no real loss. 

 

120pts for all the AA you'll need. Still T7. Still W2. Still 4 S7 TL shots.

 

As long as IA is allowed in your games...

 

Imperial Armour has Griffons. But the Wyvern performs so well, I do not see why.

 

See above, plus...I already own the griffons, and they are not at all the same...Large S6AP4 ordnace pieplate that rerolls scatter versus two small blast S4AP6 cover ignoring shred.  S6 ordnance can hurt light vehicles that happen to be sitting next to the targeted troops, although I would hesitate to deliberately target one.  And there's no comparison between S6AP4 and S4AP6, shred be damned.

 

Vs T3 carapace in ruins, the griffon wounds on 2+ versus 3+ for the wyvern, with 4+ save either way.  In the open (which includes behind an ADL), no save versus the griffon, full save versus the wyvern.

 

Vs MEQs, 2+ to wound from the griffon, 4+ versus medusa, and yeah, 1/6 of wounds will cut armor.  Doesn't offset the difference in to-wound chances.

 

Anyway, I'll probably just end up taking an eradicator...120 points for an S6AP4 pieplate with no minimum range, AV14, ignores cover instead of ordnance, and the option for sponsons...yum!

Link to comment
https://bolterandchainsword.com/topic/291153-hydra/#findComment-3698210
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.