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Unbound Fluff Lists


Grimtooth

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Personally, the only reason I would do an Unbound list is to field a completely mobile army made up of Thunder Wolf riders, Swift Claw bikers & attack bikes, Fenrisian wolves - as a main force. Supported by Land Speeders, Land Raiders and Predators.  I would love to do a 'last charge' type scenario and mission with this kind of army.

Pretty sure unbound lists still use the matrix for determining how units from different codexes interact, so Huron can't get within 12" of those packs.

 

EDIT: In response to Brother Ramses. Didn't notice the second page, and I only just now figured out how to quote other posts.

Umm, rage? Doesn't the saga give it furious charge? Which is kinda mostly useless in 6th, and I assume 7th.

Yeah, it used to get furious charge, which ion 5th was good for I5 on the charge. But it was essentially useless ion 6th, as FC only boosts S, which was already 10 thanks to the Dreadnought CCW, so in the re-release of IA apocalypse last year they replaced Furious Charge with Rage.

'Dogs Day Out' List

 

Wolf Lord  - TWM, RA, SS, TH, SotBear

15x Fenrisian Wolves

 

Wolf Lord - TWM, RA, SS, W.Claw, M.Bomb SotWB

15x Fenrisian Wolves

 

Wolf Lord -  - TWM, RA, SS, P.fist, SotH

15x Fenrisian Wolves

 

Wolf Lord -  - TWM, RA, SS, FB, M.Bomb SotWK

15x Fenrisian Wolves

 

add further 15x Wolves until points reached 

 

----

 

Hmm, wondering actually, would you say (i know rulebook aint out yet so bit on conjecture) that the unbound rule would override our saga/wargear limits? 

My reply was lost but thanks again for pointing that put Leif.

 

Have to say... SW contemptors are actually somewhat powerful now.

 

Potentially 4+2 (rage) +1 (extra ccw) =7 attacks on the charge, plus HoW on top of that. Many monstrous creatures have higher initiative but can hardly scratch contemptors, now.

I don't have a list to post, but I wanted to rejoice in the glee I have for my army thanks to the unbound lists possibilities.

I now no longer need to pay the nearly 300 points for Logan Grimnar to take 35 TDAWG in any of my games. I don't play competitively so I don't foresee the need for a spike list in any way, shape or form. Not I just need a Caestus Assault Ram and my TDAWP and his brethren can bring the fury of Fenris to any space trash then need!!

 

Dan, you last list however is something I am going to be trying out soon as well. I am currently breaking from painting Fen wolves to building them... I currently have 56 built (some of which are painted) and 2 boxes of them on the way in the post. Of course, I kit bash Canis due to my distaste for the GW sculpt, I did the same thing with LG. But I may run him occasionally anyways because I like MY model.

 

End of Line

I don't think so either... But that certainly won't stop me from fielding LOTS of wolves, or terminators or BOTH!!

Seriously, Unbound is a gift from Russ himself to us fluff players. Now if you competitive players can control yourselves, we can all have a good time!!

;)

I've seen quite a few articles online where people are intentionally breaking Unbound, which is not what or how it was meant to be used. If you look at the difference between american players and european players, you'll see the mericans out for blood and wins and minimaxed and rawr. The europeans are out for thematics and fluff and story lines. This is meant as a blanket statement and I realize that it is not true in every or all cases. Nor is it meant as an insult. If you take it as one, you need to chill the :cuss out.

 

End of Line

What I've been musing on is an (almost) all Lone Wolf army, just for laughs. Keep the Lone Wolves cheap apart from a scattering of power weapons and fists to deal with heavy stuff. It would suffer from a lack of transports but would be quite resilient because most enemy units would have to expend an entire turn's worth of firepower to kill a single model as they are all separate units. When it came to assualt the enemy could either do a disordered charge against multiple models and lose the bonus attack whilst all of the Lone Wolves get to counter charge or they charge a single model, probably kill it but then get swarmed by more Lone Wolves in the next turn. If you compare the stats and cost of a basic Lone Wolf versus a Grey Hunter you see that they are amazing. Also, when you win in assault you get a chance to sweeping advance with every model testing separately but only one needing to succeed!

Fluff wise - these are a Lost Company descended into berserker madness making a glorious last charge - hence the increased combat prowess but lack of pack cohesion.

Hmm, are units of fenrisian wolves scoring when they have an hq joined to them?

I'd say no, but the HQ model still is (so as long as you keep him on the objective, you're good).

Hmm, are units of fenrisian wolves scoring when they have an hq joined to them?

I'd say no, but the HQ model still is (so as long as you keep him on the objective, you're good).

Aye id deinately say no, as the fenrisian wolves have their own rule stating they can NEVER be scoring. Doesnt stop them being denial units though. And that wolf lord with 15 ablative wounds is still gonna need shifted biggrin.png

What I've been musing on is an (almost) all Lone Wolf army, just for laughs. Keep the Lone Wolves cheap apart from a scattering of power weapons and fists to deal with heavy stuff. It would suffer from a lack of transports but would be quite resilient because most enemy units would have to expend an entire turn's worth of firepower to kill a single model as they are all separate units. When it came to assualt the enemy could either do a disordered charge against multiple models and lose the bonus attack whilst all of the Lone Wolves get to counter charge or they charge a single model, probably kill it but then get swarmed by more Lone Wolves in the next turn. If you compare the stats and cost of a basic Lone Wolf versus a Grey Hunter you see that they are amazing. Also, when you win in assault you get a chance to sweeping advance with every model testing separately but only one needing to succeed!

Fluff wise - these are a Lost Company descended into berserker madness making a glorious last charge - hence the increased combat prowess but lack of pack cohesion.

Yep, have deffo been thinking about this, your issue is an obvious lack of long range firepower, but they can still all pack combis if needed. Just need to get them places. The way id see to play them would be as a terminator army, that doesnt care for squad cohesion, so your talking what, 2 points extra a model compared to running WGTDA? and for those two points you get 2 wounds, feel no pain and beastslayer rules? Pretty mint.

Also, could you take a couple of land raiders, and have multiple lone wolves embark onto them on the first turn? (wasnt sure with the new edition if you can have multiple units embark upon a transport aslong as you have space?)

Your one issue is going to be..say you have 20 lone wolves, and half of them survive, thats a fair few victory points your giving to your opponent in a kill point game!! (unless you wipe them off the board of course!)

What do you mean. Typhon heavy assault tank and sparten tanks are in the Imperial Armour 2 book and are allowed in 40K games. I also got a fire raptor gunship, also in Imperial armour 2 book, and I'm allowed to use it in games

 

http://www.forgeworld.co.uk/Downloads/Product/PDF/i/IA2faq.pdf

If only unbound allowed you to take 30k stuff...

Is there a reason why you can't? The HH FE books still call themselves Warhammer 40,000 supplements, and Unbound allows you to use 'whichever units from your collection you want'. Don't how anyone could object to using something like some Scimitar jetbikes in unbound.

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