LutherMax Posted May 25, 2014 Share Posted May 25, 2014 And if so, for what role and how do you find their performance? Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/ Share on other sites More sharing options...
Morticon Posted May 25, 2014 Share Posted May 25, 2014 I really hope these guys get a huge recost. Theyre good. But theyre not 40 point good. I cant justify them, because of the small size and high point cost. They need to be the same cost as LOD - maybe 2 or 3 pnts more- max. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3696197 Share on other sites More sharing options...
JamesI Posted May 25, 2014 Share Posted May 25, 2014 I tend to use them, but Morticon is right they are massively overcosted. I liked them a lot in 5th edition, but in 6th they didn't work as well. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3696208 Share on other sites More sharing options...
ChapelXIII Posted May 26, 2014 Share Posted May 26, 2014 I regularly use them. They aren't the best unit right now but they can be useful as a deterrent and buff. I run very tight armies that rely on each other. They are useful in that they give a buff(with chapter banner), have hidden fists, and can take the brunt of attacks fairly well protecting my assault marines which score. They are expensive and can't fight unless supported well. Though besides mephy and death company (on a good day) nothing in our army is really. Overall I like them but they are one if the first things I'm willing to cut when I need to trim fat from a list. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3696379 Share on other sites More sharing options...
Ushtarador Posted May 26, 2014 Share Posted May 26, 2014 Whenever I want to play a fluffy game and probably lose, I put them in. But sadly they are really bad, even in close combat :/ Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3696644 Share on other sites More sharing options...
Templar1 Posted May 26, 2014 Share Posted May 26, 2014 I like to use them, only because I'm absolutely in love with the models. It's sad really...they're overcosted for what they do, and they're beautiful models. I bet it's one of the first things they change in the new codex. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3696675 Share on other sites More sharing options...
Rellik Posted May 26, 2014 Share Posted May 26, 2014 For the points I play assualt Terms with a priest and/ or chaplain instead and they way out perform. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3696776 Share on other sites More sharing options...
Rafen IX Posted May 26, 2014 Share Posted May 26, 2014 Same as all the guys before me. They are now more useful as they score and DoA is 1d6 scatter putting a semi resilient unit anywhere. Again a massive shame as they are, as far as painting goes, the pride of my army. I only take them in 2000+ games when I can justify them with Dante as a bodyguard. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3696828 Share on other sites More sharing options...
Emperors Immortals Posted May 26, 2014 Share Posted May 26, 2014 So we all love the models, want to use them regularly and would if they cost less. I'm hoping GW listen, because I don't need fancy new options - I want our 5th ed awesome back. For me they get cut for either Terminators (which I love) or a couple of tanks. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3696839 Share on other sites More sharing options...
LutherMax Posted May 26, 2014 Author Share Posted May 26, 2014 Thanks for the replies - interesting stuff! On the face of it 2+ saves, jump packs, DoA sounds awesome but I guess it's not quite like that in practice. Maybe if their armour wasn't made out of solid gold they wouldn't cost so much, and wouldn't draw so much attention (and therefore fire) on the battlefield :D I hope they get fixed next codex - we'll need something to replace vanguard vets heroic intervention if it goes... Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3696934 Share on other sites More sharing options...
Res Ipsa Loquitur Posted May 26, 2014 Share Posted May 26, 2014 I use them. As an Honour Guard. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3696937 Share on other sites More sharing options...
Sans Mercy Posted May 27, 2014 Share Posted May 27, 2014 I lament how many batreps I've watched where the SG wilt on the vine in combat. I've just finished mine and I really hope they get a buff and/or a discount in the new codex! Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3697073 Share on other sites More sharing options...
shandwen Posted May 27, 2014 Share Posted May 27, 2014 I have used the models... as codex space marine honor guard (replacing thr jumppacks and cleaning them of ba icons). I ran a squad in my all jumper BA list, and was always mad at how quick they die. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3697093 Share on other sites More sharing options...
Rafen IX Posted May 27, 2014 Share Posted May 27, 2014 It's because of a couple of reasons if you are thinking of using them bare in mind. A) they work best in synergy with other units (chapter banner, Dante) B) they have no invul save, possibly you can try putting a jump lib in there with 'shield of sanguinius' or a priest, but then your spending even more points to make an expensive model work. C) have a very select skill set. Great against MEQ and lower model count units. Anything horde shaped or TEQ will kill them due to either not enough attacks or not being reliably able to punch through TEQ. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3697274 Share on other sites More sharing options...
ASSASSINAWOKEN Posted May 27, 2014 Share Posted May 27, 2014 I currently use them. I equip the squad with a PF for extra squishy usually replacing one of the Axes since the axe will go last with the fist. This gives me three with AP 3, or can swap to 2 with AP3 hits and two with AP 2 hits and one for the squish, lol. I also expensively attach a Saguinary Priest with JP and a Warlord HQ Librarian. This helps them get to their objective and provides plenty of meat for challenges sort of. I tend to wait a turn or two and have them specifically target smaller or damaged units to either wipe them out or mop up. What hurts them often is their cost and low INT imo. I once lost the whole unit to a Bloodthirster, total BS. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3697903 Share on other sites More sharing options...
Xenith Posted May 28, 2014 Share Posted May 28, 2014 they have no invul save, possibly you can try putting a jump lib in there with 'shield of sanguinius' or a priest, but then your spending even more points to make an expensive model work. Shield of Sang is no more. Theyre nice, but the low damage output without the banner kills them. With 2A base, 3 on the charge, they need to be WS5 basic to make those attacks count. A 40pt model that hits with 1 attack on average in the second round of combat isnt great. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3698634 Share on other sites More sharing options...
MadMek83 Posted May 29, 2014 Share Posted May 29, 2014 They would need slight tweaking: minor point reduction and either give them 5++ or FnP. Also option for wrist flamer would be nice to deal with hordes. They're gorgeous models but with all of these ap2 or ap 1 weapons people pack here (melta, plasma and grav weapon spam) they need either invul or FnP to be working as intended this edition. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3700357 Share on other sites More sharing options...
Rafen IX Posted May 29, 2014 Share Posted May 29, 2014 Alas zenith is right no more 'shield' for now possibly... Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3700410 Share on other sites More sharing options...
Snickers Posted May 29, 2014 Share Posted May 29, 2014 I would use the Sanguinary Guard, but they have better abs then I do, so I'm not worthy enough. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3701140 Share on other sites More sharing options...
Quozzo Posted May 30, 2014 Share Posted May 30, 2014 They would need slight tweaking: minor point reduction and either give them 5++ or FnP. Also option for wrist flamer would be nice to deal with hordes. They're gorgeous models but with all of these ap2 or ap 1 weapons people pack here (melta, plasma and grav weapon spam) they need either invul or FnP to be working as intended this edition.Why would you need to give them FNP when we have access to spriests. Most batreps have them strolling up the table with no support and wonder why they pale in comparison with assault terminators backed by chaplains. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3701473 Share on other sites More sharing options...
MadMek83 Posted May 30, 2014 Share Posted May 30, 2014 They would need slight tweaking: minor point reduction and either give them 5++ or FnP. Also option for wrist flamer would be nice to deal with hordes. They're gorgeous models but with all of these ap2 or ap 1 weapons people pack here (melta, plasma and grav weapon spam) they need either invul or FnP to be working as intended this edition.Why would you need to give them FNP when we have access to spriests. Most batreps have them strolling up the table with no support and wonder why they pale in comparison with assault terminators backed by chaplains. Because I would love them to have something against ap2 weapons without needing to buy IC to them it would justify gross amount points they cost little bit better but that's just me... Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3701632 Share on other sites More sharing options...
Terrahawk Posted May 30, 2014 Share Posted May 30, 2014 I would use the Sanguinary Guard, but they have better abs then I do, so I'm not worthy enough. Don't worry, 99% of wargamers fit in that same category, including me. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3701655 Share on other sites More sharing options...
GAZ_AV_NZ Posted May 30, 2014 Share Posted May 30, 2014 Run them up behind a cheap rhino or raider and jump around, jump around get up get up get down jump jump jump jump... Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3701658 Share on other sites More sharing options...
knife&fork Posted May 30, 2014 Share Posted May 30, 2014 Why would you need to give them FNP when we have access to spriests. Most batreps have them strolling up the table with no support and wonder why they pale in comparison with assault terminators backed by chaplains. 'Supporting' Sanguinary guard is just tossing more points into the proverbial well. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3701827 Share on other sites More sharing options...
Orblivion Posted May 30, 2014 Share Posted May 30, 2014 Why would you need to give them FNP when we have access to spriests. Most batreps have them strolling up the table with no support and wonder why they pale in comparison with assault terminators backed by chaplains. 'Supporting' Sanguinary guard is just tossing more points into the proverbial well. Exactly. There are a ton of things you can do to support Sanguinary Guard and make them more efficient, but that only increases their real cost and doesn't realistically increase their effectiveness by the same amount. You'll never break even, even if you base your entire army around them. Link to comment https://bolterandchainsword.com/topic/291392-sanguinary-guard-does-anyone-actually-use-them/#findComment-3701891 Share on other sites More sharing options...
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