totgeboren Posted May 27, 2014 Share Posted May 27, 2014 The answer as to us getting Div or not would only be an assumption, as the FAQ says we do not get it but the power card table says we do. More than likely the card is in error and we do not get access to Div without taking the CS Balestar, but this is only an assumption But.... we do get access to Divination. The card is correct and the FAQ is correct. We get it by using the CS Balestar, just like before. And if we got access without the Balestar, what would be the point of that artefact then? Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698124 Share on other sites More sharing options...
RolandTHTG Posted May 27, 2014 Share Posted May 27, 2014 I am trying to understand what Mal is typing and i cannot get it...Is the FAQ in error or the Psychic discipline grid? Do we get Divination or not after all is the Question ? We get divination... by taking the Balestar or rolling lucky with Huron. Same way Space Marines get it by taking Tigurius. The card has it checked because it is possible for us to get it, but regular sorcerers do not get it. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698130 Share on other sites More sharing options...
Sception Posted May 27, 2014 Share Posted May 27, 2014 Then the card is still incorrect, because by that logic we also have access to telekinesis via the scrolls of magnus. But the end point is this - the card is not a rule source. The codex, rulebook, and faq are. We do not get divination. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698132 Share on other sites More sharing options...
incinerator950 Posted May 27, 2014 Share Posted May 27, 2014 *sigh*I need to go vent my frustration by detonating some nukes in ACFA, excuse me. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698135 Share on other sites More sharing options...
Urauloth Posted May 27, 2014 Share Posted May 27, 2014 Well, I wasn't expecting a FAQ with less stuff in it than before. Taking away fixes is... an achievement. Why they think Abaddon needs to be spawn-able now is beyond me but I guess it was more pressing than some of the immediate questions. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698524 Share on other sites More sharing options...
incinerator950 Posted May 27, 2014 Share Posted May 27, 2014 Maybe they might make a 13th crusade supplement and want Chaos to be at the biggest disadvantage possible? Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698528 Share on other sites More sharing options...
Hellrender Posted May 27, 2014 Share Posted May 27, 2014 Both FAQ and Card are correct. You get the powers availble to the sorcerer in his entry + daemonology. So a balesorc has divination acces. A balesorc is still a Chaos Space Marine sorcerer. Now i hope that also goes for Tigerius and the Librarians. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698541 Share on other sites More sharing options...
Hellios Posted May 28, 2014 Share Posted May 28, 2014 Sooo... I don't have my CSM codex with me right now... How does Abaddon look as a Daemon Prince if he gets to keep all of his upgrades? Should I be scared of facing such a thing? Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698651 Share on other sites More sharing options...
Trevak Dal Posted May 28, 2014 Share Posted May 28, 2014 I used a Spell Familiar in my game yesterday and used it as 'reroll the test if failed' meaning all dice on a failed casting. Worked well and I will not hesitate to take it again for the points. It allowed my Sorcerer to summon over 500 points of Daemons, which includes him summoning a Bloodthirster! Than's an interesting result. How your sorc survived all the perils? If you re-roll doubles.... Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698659 Share on other sites More sharing options...
Trevak Dal Posted May 28, 2014 Share Posted May 28, 2014 Heldrake nerf is why I don't ever buy more than one of the "Special Kits" (1 riptide, etc) and base my armies around a solid core or (hopefully) as balanced as possible fighters. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698662 Share on other sites More sharing options...
Hellios Posted May 28, 2014 Share Posted May 28, 2014 Heldrake nerf is why I don't ever buy more than one of the "Special Kits" (1 riptide, etc) and base my armies around a solid core or (hopefully) as balanced as possible fighters. This is the good thing about my huge Eldar army... It's so big I don't need to buy more units. I can fill out any FOC slot with pretty much anything... Apart from Eldar jetbikes... I hate those guys... Oh and this army was before allies, and double FOC and so on... So I don't really have an excuse for 240 Eldar Guardians, and 60 Howling Banshees... I may have a problem... Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698668 Share on other sites More sharing options...
daboarder Posted May 28, 2014 Share Posted May 28, 2014 Heldrake nerf is why I don't ever buy more than one of the "Special Kits" (1 riptide, etc) and base my armies around a solid core or (hopefully) as balanced as possible fighters. I liked my paired heldrakes though Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698672 Share on other sites More sharing options...
Sedekiel Posted May 28, 2014 Share Posted May 28, 2014 I think the paired helldrakes are still the best fast attack choice in the book... Still a bit bumped about divination though was hoping to get a Night Lord MEQ Horde with divination buffs up... BTW why are there no Supplement FaQ ? Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3698931 Share on other sites More sharing options...
Forté Posted May 28, 2014 Share Posted May 28, 2014 BTW why are there no Supplement FaQ ? There are some but not the Suppliment codex ones. I emailed them last night about it and the digital updates. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3699054 Share on other sites More sharing options...
Slayer le Boucher Posted May 28, 2014 Share Posted May 28, 2014 How people can say that Dark Apotheosis enable you to keep your stuff is beyond me. Isn't it written do that it says" just like spawnhood, but with the following changes...", Spawnhood specifically saying that you loose everything excepte the mark? Don't have my dex under hand right now. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3699077 Share on other sites More sharing options...
Redtoof Posted May 28, 2014 Share Posted May 28, 2014 How people can say that Dark Apotheosis enable you to keep your stuff is beyond me. Isn't it written do that it says" just like spawnhood, but with the following changes...", Spawnhood specifically saying that you loose everything excepte the mark? Don't have my dex under hand right now. Just checked, this is absolutely true. It says replace the word 'spawn' for 'daemon prince' and that marks become 'daemon of...', but other than that to use the exact same wording as the spawn version, which tells us we don't get to keep our stuff. Not quite sure why that was in the FAQ in the first place. Damn Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3699100 Share on other sites More sharing options...
UlsanGamer Posted May 28, 2014 Share Posted May 28, 2014 Maybe they might make a 13th crusade supplement and want Chaos to be at the biggest disadvantage possible? This makes sense. There are rumours of a chaos supplement in July. They're trying to make it so the new supplement is irresistible to chaos players.... At least the ones who are still playing. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3699254 Share on other sites More sharing options...
Sception Posted May 28, 2014 Share Posted May 28, 2014 There are too many moving parts in that conspiracy theory for a GW plan. "Never attribute to malice what is fully explained by incompetence" and all. EDIT: or, more accurately in this case, never attribute to malice what is fully explained by a simple lack of caring. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3699284 Share on other sites More sharing options...
the jeske Posted May 28, 2014 Share Posted May 28, 2014 Realy ? Another chaos codex. How about GW leaves chaos alone for a year or two and gives books and formation to armies that had non in 6th. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3699289 Share on other sites More sharing options...
Sception Posted May 28, 2014 Share Posted May 28, 2014 I wish they would let us be for a while, too. While I appreciate new models as much as the next player, very little of the rules attention we've gotten has been worth getting in the first place. Data slates and supplements, after all, are all shackled by the flaws of the parent codex. Leave chaos be for a while, give some attention to neglected factions, and come back to chaos with a fresh perspective and a new codex not beholden to poor design decisions of the past. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3699311 Share on other sites More sharing options...
Iron Skull Mask Posted May 28, 2014 Share Posted May 28, 2014 You guys really are sth else. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3699331 Share on other sites More sharing options...
the jeske Posted May 28, 2014 Share Posted May 28, 2014 Well this edition they made three army books for chaos , which could as well be done with one book and a bigger relic section[but that would make it look too much like the ecil 3.5], that is depending how one counts is 1/3 or 1/4 of all chaos stuff ever made. At best the codex were bad , at worse they were not needed . Considering that orks didn't have one in years [and if I remember right they had to wait around 10 years the one they have now] , BA and SW were hit super hard with the nerf bat . I would rather have those armies get army books and formations , then GW giving us another formation 9xmutilators + Dork Apostol . Imgaine codex CS and codex BL were real updated to SW and BA , how many more people would have had more fun. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3699339 Share on other sites More sharing options...
Urauloth Posted May 28, 2014 Share Posted May 28, 2014 At this point I'm holding out for a new 'dex for my Space Wolves, which will almost certainly, coincidentally, also be an excellent alternative 'dex for my CSM Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3699434 Share on other sites More sharing options...
Trevak Dal Posted May 28, 2014 Share Posted May 28, 2014 What you actually get for reroll - is it the whole test? failed warp charge dice only - if so how many? Doubles? It's funny, of all the questions we've been asking none of them are featured in the FAQ... Well previously, if you failed a psychic test with the Familiar, you'd reroll all (both) of the dice. I'd assume you'd reroll all the power dice you cast... Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3699562 Share on other sites More sharing options...
Hellrender Posted May 28, 2014 Share Posted May 28, 2014 Which just doesnt make sense. The spell familiar needs to be FAQ'd. it costs like a power weapon because of its ability to negate perils. However, the spell familiar now might even be more dangerous. Let's say you want to cast a warp charge 3 spell, and you do so with 5 dice. you roll only 2x 4+. But no doubles. You re-roll them all, because thats what the current armoury entry says. This time you do roll enough 4+'s. But this time you also roll a double 6. Possible options: - You can reroll the failed dice. - You can reroll up to 2 dice. - You can reroll any doubles. Any of those 3 would help immensely. But as it stands now, and the wording of the current CSM spell familiar fits with 7th (which it does), then you have to roll the complete test, wether that is 1, 3 or 6+ dice. You reroll all of them. Link to comment https://bolterandchainsword.com/topic/291481-new-csm-faqerrata/page/3/#findComment-3699582 Share on other sites More sharing options...
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