Jump to content

New CSM faq/errata


hopkins

Recommended Posts

Actually, there was the one crusade where his fancy new navigation system to exit the eye wherever he pleased was a complete failure, scattered his massive fleet, and left him with just one ship to attack an imperial world with a massive ork waagh barelling down on it. He didn't even defeat the imperial planet before the orks got there, and had basically no hope against their insanely superior force, and barely made it out of there.

 

Yeah, he 'successfully' got a bunch of 'ork specimens', but let's be real here, guys. Orks are the most prolific lifeform in the galaxy. You can hardly stop them from popping up everywhere. Any chaos force that's ever fought orks has had to deal with scrubbing that fungus from their holdings, ships, and even armor basically forever after that. Orks aren't some rare and precious artifact. Basically Abaddon's plan fell apart before it started, he got spanked by orks, an his ship was left with a nasty infestation. No victory there.

 

But they can't all be winners, right? This is 40k, every faction has an embarassing greenskins story, no real shame in that, imo.

 

EDIT: hey, speaking of ADB, has anybody heard from him lately? Anyone know how that book's coming along?

Last I read was that the first book is finished and due out in a few months.

 

Abaddon is just another weak minded, traitor slave to the Ruinous powers....

On the contrary, according to AD-B he isn't really serving the gods he's just using them to become the new Emperor. And none of his crusade have been failures. The only one you could somewhat call a failure is the 12th because he didn't seize all the fortresses only half. Even in the 13th Crusade pre-retcon he won it.

Well he didn't win it. We contested Cadia. The campaign is listed as a minor victory for disorder forces. He actually lost a large portion of his fleet, with the Imperium winning a good portion of the space lanes. The BL codex doesn't mention the campaign and leaves the air open like the Armageddon war, something to participate in. The codex retcon was nothing more then embellishing side objectives and phyrric victories so he actually looks like he's accomplishing something more than venting bloodletting campaigns. I'm waiting to see if these new campaign supplement rumors are true.

 

 

Abaddon is just another weak minded, traitor slave to the Ruinous powers....

On the contrary, according to AD-B he isn't really serving the gods he's just using them to become the new Emperor. And none of his crusade have been failures. The only one you could somewhat call a failure is the 12th because he didn't seize all the fortresses only half. Even in the 13th Crusade pre-retcon he won it.

Well he didn't win it. We contested Cadia. The campaign is listed as a minor victory for disorder forces. He actually lost a large portion of his fleet, with the Imperium winning a good portion of the space lanes. The BL codex doesn't mention the campaign and leaves the air open like the Armageddon war, something to participate in. The codex retcon was nothing more then embellishing side objectives and phyrric victories so he actually looks like he's accomplishing something more than venting bloodletting campaigns. I'm waiting to see if these new campaign supplement rumors are true.

 

Thats only because GW ignored the results. By the results the forces of disorder SMASHED the loyalists

 

 

 

The forces of order had different factions, none of them answered to any other. Most Eldar abandoned the war for the Cadian gate halfway and simply went after the webway sectors (which is what you're meant to do anyway). I think in week 7, the forces of order set up a united high command and began to effectively counter the forces of Chaos. Whilst GW themselves had to rig the game and revealed the game mechanism to the United Command. (Cos the Triads had figured it out 6 weeks prior)

 

 

The forces of disorder had one overall high command known as the Triad (established in week 2) which acted as supreme command and advisors to all factions. They figured out the entire mechanism and strategum by week 2 also. The factions were clearly defined and whilst each worked to a seperate agenda (a large group of Orks began to focus on Scarus), they were all helped by the Triad and eventually answered to the Triad.

 

 

During the 1st week, the forces of order constantly outfought the forces of disorder through sheer weight of numbers. We had out of the way systems like Chincare and Medusa all swinging wildly to our control.

 

2nd week the forces of Chaos regrouped in secret and started planning.

 

Around the 4th week i think, a backwater unimportant prison planet known as St Josmane's hope in the Cadian system came under heavy sudden assault. Its control fell from 75% to 5% within like....a week. Many of the imperial players who thought their grip on all the worlds were safe were still trying to contest a few out of the way sectors or the sector levels of some important locations whilst the enemy were already at the gates in the planet level. (Eg. Imperium had the entire Cadian sector under control, but the planets themselves belonged to Chaos) Around this time the majority of the Eldar had already left for the webway sectors and began to unleash seven kinds of hell upon Belial IV, which began with 25% and the control increased to over 50% within the week. 

 

During the 5th week a huge counter-attack was by general consensus ordered upon St Josmane's hope, around 4000 victories were reported their on a single day. However the control only went up to around 20%. Meanwhile the forces of disorder had mainly left St Josmane's hope and began equally viscious attacks on Solar Mariatus, Macharius, Kasr Holln and other worlds in the Cadian system.

 

In the 6th week, the world of St Josmane's hope was destroyed in an exterminatus as all hope of regaining control was lost. Meanwhile Solar Mariatus saw the most brutal battles yet as thousands of players poured in from both sides. (The imperium had largely caught up by now). The same thing was being repeated in a smaller scale in the key sectors of Agripinna and Belis Corona.

 

In the 7th week, the Cadian system is already ravaged beyond recongnition. Solar Mariatus has turned into a giant meat grinder. Eventually the planet killer fired upon it and the world was destroyed.

 

In the final week, the campaign fittingly reached its climax as the Imperium fought back in impossible numbers. There were over 150,000 battles reported to Cadia on both sides. The campaign wrapped up nicely with the death of Eldrad and the loss of the entire necron fleet to the sole remaining talisman of Vaul as well as the greatest defeat Usarka Creed had ever suffered his entire life.

 

 

 

In terms of story development these 8 weeks has saw an unbelievable number of changes to a usually static game.

 

These include:

 

The re-emergence of the Altansar craftworld

 

The re-emergence of the 13th company

 

The first major Eldar offensive on the heart of their long lost empire (and they reclaimed most of it).

 

The breach of the webway by the thousand sons.

 

The rescue of Inquisitor Czevak by the guardians of the black library.

 

The disappearance of Abaddon and the planet killer.

 

The death of Eldrad

 

The destruction of the second last blackstone fortress

 

 

and many many more things all happened within 8 weeks.

god that was glorious

 

 

 

 

Abaddon is just another weak minded, traitor slave to the Ruinous powers....

On the contrary, according to AD-B he isn't really serving the gods he's just using them to become the new Emperor. And none of his crusade have been failures. The only one you could somewhat call a failure is the 12th because he didn't seize all the fortresses only half. Even in the 13th Crusade pre-retcon he won it.
Well he didn't win it. We contested Cadia. The campaign is listed as a minor victory for disorder forces. He actually lost a large portion of his fleet, with the Imperium winning a good portion of the space lanes. The BL codex doesn't mention the campaign and leaves the air open like the Armageddon war, something to participate in. The codex retcon was nothing more then embellishing side objectives and phyrric victories so he actually looks like he's accomplishing something more than venting bloodletting campaigns. I'm waiting to see if these new campaign supplement rumors are true.

Thats only because GW ignored the results. By the results the forces of disorder SMASHED the loyalists

The forces of order had different factions, none of them answered to any other. Most Eldar abandoned the war for the Cadian gate halfway and simply went after the webway sectors (which is what you're meant to do anyway). I think in week 7, the forces of order set up a united high command and began to effectively counter the forces of Chaos. Whilst GW themselves had to rig the game and revealed the game mechanism to the United Command. (Cos the Triads had figured it out 6 weeks prior)

 

 

The forces of disorder had one overall high command known as the Triad (established in week 2) which acted as supreme command and advisors to all factions. They figured out the entire mechanism and strategum by week 2 also. The factions were clearly defined and whilst each worked to a seperate agenda (a large group of Orks began to focus on Scarus), they were all helped by the Triad and eventually answered to the Triad.

 

 

During the 1st week, the forces of order constantly outfought the forces of disorder through sheer weight of numbers. We had out of the way systems like Chincare and Medusa all swinging wildly to our control.

 

2nd week the forces of Chaos regrouped in secret and started planning.

 

Around the 4th week i think, a backwater unimportant prison planet known as St Josmane's hope in the Cadian system came under heavy sudden assault. Its control fell from 75% to 5% within like....a week. Many of the imperial players who thought their grip on all the worlds were safe were still trying to contest a few out of the way sectors or the sector levels of some important locations whilst the enemy were already at the gates in the planet level. (Eg. Imperium had the entire Cadian sector under control, but the planets themselves belonged to Chaos) Around this time the majority of the Eldar had already left for the webway sectors and began to unleash seven kinds of hell upon Belial IV, which began with 25% and the control increased to over 50% within the week.

 

During the 5th week a huge counter-attack was by general consensus ordered upon St Josmane's hope, around 4000 victories were reported their on a single day. However the control only went up to around 20%. Meanwhile the forces of disorder had mainly left St Josmane's hope and began equally viscious attacks on Solar Mariatus, Macharius, Kasr Holln and other worlds in the Cadian system.

 

In the 6th week, the world of St Josmane's hope was destroyed in an exterminatus as all hope of regaining control was lost. Meanwhile Solar Mariatus saw the most brutal battles yet as thousands of players poured in from both sides. (The imperium had largely caught up by now). The same thing was being repeated in a smaller scale in the key sectors of Agripinna and Belis Corona.

 

In the 7th week, the Cadian system is already ravaged beyond recongnition. Solar Mariatus has turned into a giant meat grinder. Eventually the planet killer fired upon it and the world was destroyed.

 

In the final week, the campaign fittingly reached its climax as the Imperium fought back in impossible numbers. There were over 150,000 battles reported to Cadia on both sides. The campaign wrapped up nicely with the death of Eldrad and the loss of the entire necron fleet to the sole remaining talisman of Vaul as well as the greatest defeat Usarka Creed had ever suffered his entire life.

 

 

 

In terms of story development these 8 weeks has saw an unbelievable number of changes to a usually static game.

 

These include:

 

The re-emergence of the Altansar craftworld

 

The re-emergence of the 13th company

 

The first major Eldar offensive on the heart of their long lost empire (and they reclaimed most of it).

 

The breach of the webway by the thousand sons.

 

The rescue of Inquisitor Czevak by the guardians of the black library.

 

The disappearance of Abaddon and the planet killer.

 

The death of Eldrad

 

The destruction of the second last blackstone fortress

 

 

and many many more things all happened within 8 weeks.

god that was glorious
That sounds like so much. I wish I took part it in.

That sounds like so much. I wish I took part it in.

Yeah, it was great fun to see how the campaign progressed on the GW homepage. I only managed to get like 2-3 games in during the entire campaign but it was cool to feel like your battles really were part of a bigger war, and not just one-off random skirmishes.

Oh, and I agree with the jeske. Scarus = Skaruz at the end of the campaign, da boys really stomped the Imperium flat over there! People still talk about "Da Green Kroozade" on orky forums. biggrin.png

It was basically the high point of 40k, and the greatest moment of activity for the community online. It was amazing, and everything since has felt pale and shallow by comparison. Retconning the campaign out of existance was a major betrayal from GW that basically left all games and events that followed feeling meaningless. After all, if the most important gaming event in 40k history never mattered, why should anyone care about anything else?

exactly, gw dont care so why should we? ill just do my own campaigns with my friends, THAT means something, in our games if a character dies he stays dead, not seen tycho or any of the ultra characters in a good few years *strokes vindicators* mmmmm my shiny babys...

 

instead of doing a global campaign on a well known area of space they should have done it somewhere where the result wont matter to the fluff, gw will never progress the timeline-fluff so why bother doin a global campaign that should affect how 40k pans out... 

yea gw ignored the results, f they didnt the emperor would have been dragged ff his throne and dumped on the floor like a bit of soggy kebab meat and the galaxy would belong to chaos by now... 

It sounds like the Disorder side started to 'game the system'.  Maybe that was part of the reason that GeeDub wanted to drop it.  Or maybe they just believed the hype that the Imperium would win.

 

*puts on tinfoil hat* Also might be an explanation for the progressively lacking Chaos army books...

Think you're better off with allied Daemon Heralds personally

Points-wise, yeah. A possessed sorcerer is cool as hell for fluff and mini purposes but allied heralds will likely give you a better return on your investment. You're paying a premium to give him a rule that the heralds start with, and you're also restricting him to only being able to join units of possessed which aren't... ideal places to put sorcerers.

 

What sucks imo is that the codex powers didn't get buffed when the rest of the disciplines did. They weren't very good before but wow are they awful now with the way focus works and the degree to which they've been left behind. Marking a sorcerer is paying to reduce his potential even more than it was in 6E.

 

 

 

Abaddon is just another weak minded, traitor slave to the Ruinous powers....

On the contrary, according to AD-B he isn't really serving the gods he's just using them to become the new Emperor. And none of his crusade have been failures. The only one you could somewhat call a failure is the 12th because he didn't seize all the fortresses only half. Even in the 13th Crusade pre-retcon he won it.

Well he didn't win it. We contested Cadia. The campaign is listed as a minor victory for disorder forces. He actually lost a large portion of his fleet, with the Imperium winning a good portion of the space lanes. The BL codex doesn't mention the campaign and leaves the air open like the Armageddon war, something to participate in. The codex retcon was nothing more then embellishing side objectives and phyrric victories so he actually looks like he's accomplishing something more than venting bloodletting campaigns. I'm waiting to see if these new campaign supplement rumors are true.

 

Thats only because GW ignored the results. By the results the forces of disorder SMASHED the loyalists

 

 

 

The forces of order had different factions, none of them answered to any other. Most Eldar abandoned the war for the Cadian gate halfway and simply went after the webway sectors (which is what you're meant to do anyway). I think in week 7, the forces of order set up a united high command and began to effectively counter the forces of Chaos. Whilst GW themselves had to rig the game and revealed the game mechanism to the United Command. (Cos the Triads had figured it out 6 weeks prior)

 

 

The forces of disorder had one overall high command known as the Triad (established in week 2) which acted as supreme command and advisors to all factions. They figured out the entire mechanism and strategum by week 2 also. The factions were clearly defined and whilst each worked to a seperate agenda (a large group of Orks began to focus on Scarus), they were all helped by the Triad and eventually answered to the Triad.

 

 

During the 1st week, the forces of order constantly outfought the forces of disorder through sheer weight of numbers. We had out of the way systems like Chincare and Medusa all swinging wildly to our control.

 

2nd week the forces of Chaos regrouped in secret and started planning.

 

Around the 4th week i think, a backwater unimportant prison planet known as St Josmane's hope in the Cadian system came under heavy sudden assault. Its control fell from 75% to 5% within like....a week. Many of the imperial players who thought their grip on all the worlds were safe were still trying to contest a few out of the way sectors or the sector levels of some important locations whilst the enemy were already at the gates in the planet level. (Eg. Imperium had the entire Cadian sector under control, but the planets themselves belonged to Chaos) Around this time the majority of the Eldar had already left for the webway sectors and began to unleash seven kinds of hell upon Belial IV, which began with 25% and the control increased to over 50% within the week. 

 

During the 5th week a huge counter-attack was by general consensus ordered upon St Josmane's hope, around 4000 victories were reported their on a single day. However the control only went up to around 20%. Meanwhile the forces of disorder had mainly left St Josmane's hope and began equally viscious attacks on Solar Mariatus, Macharius, Kasr Holln and other worlds in the Cadian system.

 

In the 6th week, the world of St Josmane's hope was destroyed in an exterminatus as all hope of regaining control was lost. Meanwhile Solar Mariatus saw the most brutal battles yet as thousands of players poured in from both sides. (The imperium had largely caught up by now). The same thing was being repeated in a smaller scale in the key sectors of Agripinna and Belis Corona.

 

In the 7th week, the Cadian system is already ravaged beyond recongnition. Solar Mariatus has turned into a giant meat grinder. Eventually the planet killer fired upon it and the world was destroyed.

 

In the final week, the campaign fittingly reached its climax as the Imperium fought back in impossible numbers. There were over 150,000 battles reported to Cadia on both sides. The campaign wrapped up nicely with the death of Eldrad and the loss of the entire necron fleet to the sole remaining talisman of Vaul as well as the greatest defeat Usarka Creed had ever suffered his entire life.

 

 

 

In terms of story development these 8 weeks has saw an unbelievable number of changes to a usually static game.

 

These include:

 

The re-emergence of the Altansar craftworld

 

The re-emergence of the 13th company

 

The first major Eldar offensive on the heart of their long lost empire (and they reclaimed most of it).

 

The breach of the webway by the thousand sons.

 

The rescue of Inquisitor Czevak by the guardians of the black library.

 

The disappearance of Abaddon and the planet killer.

 

The death of Eldrad

 

The destruction of the second last blackstone fortress

 

 

and many many more things all happened within 8 weeks.

god that was glorious

 

I'm quite suprised that events like this aren't organized more often by the community say here, or BoLS, or dakka dakka.

HAHAHAHHA the Grand Campaign was a glorious moment for Chaos! the Imperium left burning like a cyclist with a tube of Tiger Balm in his shorts!!! Sure wish it wasnt retconned though, I fought too damn hard to get ignored. We all did.

 

 

EDIT: hey, speaking of ADB, has anybody heard from him lately? Anyone know how that book's coming along?

I assume hes hard at work on this;

 

So be it.

 

I, AD-B (first of his name), answer the call of E Tenebrae Lux (third of its name) and vow to complete a 5-man Assault Squad from Codex: Blood Angels, at a value of 145pts. [thunder hammer; infernus pistol] on or before August 1st.

 

Success will bring eternal glory to the Angels Numinous (and represent my largest ever painted army...) while failure will doom me to bear the Badge of Shame until the year's end.

 

Photos imminent.

Its a lot of painting for some of us, myself included.

No, the disorder side figured out the system and used it. GW realized that and tried to help the order side out but since imperials = children, they didnt.

yep all "evil" factions didnt' . Dakka orks were mastering for scarus , before the thing even started. Out of all the imperials only DA did something like that too , ending with like 105% control of caliban . And for that GW  ,feeling what we slavs call the first love , trolled them super hard . Giving them the illusion or new stuff/primarch/etc in the write up , was one of the most evil things to do in the history of w40k [the others being the first SoB codex just before the start of 3ed , killing the squats and CAD damnatus after previewing it in WD].

 

 

 

What sucks imo is that the codex powers didn't get buffed when the rest of the disciplines did.

 

I would like to point out that BAs and SWs had their butchered rather brutaly.

Daemon prince roll on challenge chart mention got removed. Wonder if that means we get to keep our paid for equipment now.

Where does it say that?

It doesn't say it any more. That's the point. The old FAQ said you lost all equipment due to DA result from the boon table. There is no longer any mention of losing gear. So you don't.

You'll need to read page #29 again my friend. sad.png It clearly states that "The champion is now a separate, unengaged, non-scoring unit that retains none of the champion's special rules or wargear."...

Yeah that is true. sad.png Guess that when that FAQ first came out seemed everyone made a big deal about it, and I was not playing at the time so did not read the rules that closely, that I assumed that it was the FAQ that caused the ruling and not it just being a clarification.

 

yea gw ignored the results, f they didnt the emperor would have been dragged ff his throne and dumped on the floor like a bit of soggy kebab meat and the galaxy would belong to chaos by now... 

It sounds like the Disorder side started to 'game the system'.  Maybe that was part of the reason that GeeDub wanted to drop it.  Or maybe they just believed the hype that the Imperium would win.

 

*puts on tinfoil hat* Also might be an explanation for the progressively lacking Chaos army books...

 

I actually have thought of that a few times. 

 

Also thank you for the history repeat, I missed some of those specific details.  However, when I say it was ruled in as a minor victory, I'm repeating what is officially stated, not the landslide of victories we (you guys) gained.  The Imperium won the space fight, Chaos won the ground fight.  The Dark Eldar turning against Disorder and the Eldar fighting to the Crone worlds was new to me though, and in essence repeats that the player base (with the help of two important people) came up with something so grand that GW has failed to capture or even capitalize on it.  Contested is a proper word for Cadia though, Chaos didn't destroy the Necron Pylons nor did they completely eradicate the IG presence. 

 

As for why no one isn't hosting... the scope of campaigns gets harder to control than a couple of tournaments.  A global campaign in a market that is unstable (ex: US GW stores starting to dry up and close) during global recessions will be difficult to get underway, while people are aware that GW has been pushing aside these Campaigns simply to continue promoting stagnant conflict merchandizing.  The last two editions have been 2 years apart, and GW is more focused on sales numbers, to the hobby aspect, to the actual game.

 

Campaigns are a great way to get fluff, modeling, and even purchases through.  If actually maintained and acknowledged, they contribute greatly to the community while providing excellent background detail for all levels.  It is really a shame, because I wanted to participate in the 13th Crusade.  :(

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.