Jump to content

7th Ed Would you ally and who would you ally with and why?


WumgarIcefang

Recommended Posts

I know it is terribly early to ask this question perhaps, brothers and sisters of the Fang. Would you ally in 7th edition and if so with whom and why? I started in 6th edition and was going to slowly build to an alliance with Dark Angels to field a Ravenwing Dark Talon, Lukas the Trickster, and some Ruin Priests. I wanted to address not having a flyer at the time, and have a very JoTWW centric theme of removing enemies from play. Now, though with all the changes in 7th and our pending new codex I am not entirely sure if I need an ally or not. What do you think?

 

/pours you an ale

Hmmm.  I don't think I would ally.  Not that I think there is anything wrong with it.

 

A lot of people like the idea of getting the stormraven from our SM bros.

 

I would however add a Guard detachment if they ever released plastic Steel Legion troops.  The first war for Armageddon is the reason I play SW, more specifically the Great Wolf himself.  It would be cool to have some guardsmen fight along my wolves.

My answer isn't very educated right now, it's more of an angry hang over from 6th but I will probably try to ally with Tau at some point still. I've already dumped the money into it and even with the ally chart change I'm still bitterly stubborn enough to try it.

I know it is terribly early to ask this question perhaps, brothers and sisters of the Fang. Would you ally in 7th edition and if so with whom and why? I started in 6th edition and was going to slowly build to an alliance with Dark Angels to field a Ravenwing Dark Talon, Lukas the Trickster, and some Ruin Priests. I wanted to address not having a flyer at the time, and have a very JoTWW centric theme of removing enemies from play. Now, though with all the changes in 7th and our pending new codex I am not entirely sure if I need an ally or not. What do you think?

 

/pours you an ale

 

Nah, I probably won't ally.  I've got thousands of points of Space Wolves and when I play them, I want to play them.  I already have a hard enough time weeding out all of my available units just to whittle down to whatever the established points limit is; I think I'd have an aneurism trying to cut out more units to make room for stuff from another Faction.

 

However, that being said, if I were going to ally, I'd probably do it with Grey Knights, for these several reasons:  first, I already have two Grey Knights armies, and love those guys almost as much as the Wolves; second, if the meta adjusts to 7e such that everybody and his brother (or sister) start playing Daemons, or just start trying to summon via the new Malefic table, then having some Grey Knights around to help out is going to make a huge difference; third, every single Grey Knight unit, including vehicles, is a Psyker and will therefore add significantly to your Warp Charge pool; fourth, they've got the Stormraven, which we could really use; and finally, their Terminator Squads (Objective Secured, Troops!), and Purifier Squads are both some of the best infantry units in the game, now.

 

Regards,

 

Valerian

Grey Knights, Codex Marines, and Imperial Guard all offer some very strong options like quality fliers, cheap scoring bubble wrap to free up grey hunters (Well, you need to take Coteaz to get that out of Grey Knights, but Coteaz is, you know, amazing. Also, higher Warp charge sanctic powers don't require Grey Knights psykers to blow their own brains out), and better cover busting.

 

Imperial Knights are also a decent choice. None of the other imperial factions stand out, although apart from perhaps Sisters of Battle and Blood Angels none of them are  bad per se. As for Xenos, well... Eldar give mobile objective secured and a ton of warp charge, while Tau and Necrons are both viable for desperate allies since they want to be in a different part of the field (Necrons fly, while Tau can take over the Long Fangs' job).

i'm running a vet squad with a lord commisar sometimes so i can use my leman russ exterminator.

and ill be using bloodangels death company 'counts as' wulfen squad. 

 

not doing it to gain any real advantage, just for fun really. although the minitorum preist running with arjac and tdawgs would be pretty effective if you could get them into combat.

Hmm! Just looking at the rulebook now. Allied detachments have to be a different faction to your primary detachment(s).

 

But as far as I can tell it's perfectly legal to have a primary combined arms detachment of, say, imperial knights, alongside a combined arms detachment of space wolves (2 combined arms detachments from different codices), as well as allied detachments of militarum tempestus and grey knights (2 different faction allied detachments).

 

Is that right?

 

The double primary might be a big deal for people who picked up 3 or more imperial knights. You can make one of the knights your warlord, have all the knights 'count as scoring' (I'm guessing this will be amended to 'objective secured'?) and still have a full force org chart available for space wolves. Although now that I think of it, you'd need over 2000 points to actually use it. But hey, it's kinda cool to think you could have scoring knights alongside a full force of space wolves.

I think I might fall into the trap of allying with myself because I am a horrible person.

 

Take a lord on a TWM & Cainus, 2 units of Fenrisian Wolves, 3 units of 1 TWC
Take a another detachment of a lord on a TWM, a unit of Fenrisian Wolves and a unit of 1 TWC.

Take a another detachment of a lord on a TWM, a unit of Fenrisian Wolves and a unit of 1 TWC.
Take a another detachment of a lord on a TWM, a unit of Fenrisian Wolves and a unit of 1 TWC.
Take a another detachment of a lord on a TWM, a unit of Fenrisian Wolves and a unit of 1 TWC.
Take a another detachment of a lord on a TWM, a unit of Fenrisian Wolves and a unit of 1 TWC.

..............................

MSU saturation.......

It seems like there isn't really much point in ever taking more than one allied detachment from the same faction. At that point you may as well take a combined detachment - unless, perhaps, you wanted to take an odd number of hq choices above 3..? Obviously a corner case, hahaha.

Only ally I will use is house Belsarius, because, it's 10k year old alliance. And I represent them with a knight house. Maybe I'll do a Garm ally of IG someday, but Knights seem more fitting as the fluff is already there. The Fenris system consists of hundreds of imperial worlds and a couple of Forge Worlds they are sworn to protect, but IG is so not epic enough for me, lol. Knights fit what I think very well.

You can't take any allied detachments from the same faction(s) as any of your primary detachments. So you'd need to take a lord, 2 fenrisian wolves, and 3 twc, over and over. Also... not sure if cainus' rule applies to whole army or just detachment? Will go check that FAQ.

For myself, I already decided even back in February when I started out Space Wolves, that I would have IG as allies sooner or later. As much as I love our erstwhile rivals the Dark Angels and their awesome termies and bikes, the fluff bunny in me prefers a saga of the mighty Vlka Fenryka forging a saga together with their equally mighty but mortal brothers in the Astra Militarum. With the new kits for the Tempestus Scions and even the generally awesome looking Cadians, I can even plan to make an Aettguard sooner or later. Battle hardened Fenrisians who while not augmented like the Vlka Fenryka, still every bit as brave and gritty as their superhuman counterparts.

 

Gaming wise, I would get them for their long range artillery and anti armour. The amount of Barrage and Ordnance IG/AM can get is still staggering. Let the Grey Hunters continue to spearhead offensives and secure objectives, while the IG support from afar. Anti air wise, Vendetta still looks and feels awesome despite point cost. In a pinch, they can also drop a surprise veteran squad armed with special weapons while the enemy is preoccupied with the Grey Hunters.

 

So that's my game plan, but I probably won't touch an ally until I reach at least 1000 points.

Personally I really do not think we need to ally now. Dedicated transport being scoring units... Doesn't get easier than this!! Razorbacks or rhino and we instantly double the amount of scoring units we have sup. 

 

It would have to be Ultramarine's. tigerious + Centurions on starting in a SR which starts on the table on the skyshield landing pad as close to my table edge as possible. Hopefully get the Teleport spell and +1 invulnerable save 3+ inv whilst spamming grav guns say hi!

Well lots of other marine factions were allying in Rune Priests as the Runic Weapon was superior to the Psychic Hood. Now that the situation has reversed perhaps we should all start allying in Librarians for psychic defence and borrow their Stormravens whilst they're at it.

I did have one game play and fluff idea. Ever since Prospero Burns I've wanted a human skjald. Guard allies sort of worked but now that Grey Knights are Battle Brothers we could take an Ordo Xenos Inquisitor, attach them to a squad of Wolf Guard and then (the nasty bit) give them Rad Grenades to represent the increased effectiveness of warriors who want to show off as the skjald is watching. devil.gif

Think ill leave the allies at home for now so i dont have to work out this whole allied detachment/combined detachment/faction mumbo jumbo :D

 

One day ill get round to maybe allying in celestine and some seraphim to act as valkyries, but got a great company to finish off first....

An interesting idea would be MT's. The scions have some nice toys and some cool models and I think they could easily borrow spare wilful bits to make some sort of task force from a nearby world. I think that would be cool. Plus they have the taurox. Taurox is practically built for winter conditions

An interesting idea would be MT's. The scions have some nice toys and some cool models and I think they could easily borrow spare wilful bits to make some sort of task force from a nearby world. I think that would be cool. Plus they have the taurox. Taurox is practically built for winter conditions

Thematically I see what you mean, but storm troopers are pricy midrange units which is something we already do pretty well.

i love the scions models - i am quite tempted to make at least one bolter + plasma wolf scout pack using bits from those two kits. Wolf scouts don't have quite as impressive firepower, and are more pricy. On the other hand though, behind enemy lines is quite awesome now that wolf scouts are scoring (even if not super scoring).

actually, wolf scouts wouldn't do as badly in a firefight vs scions as i first thought. Theyre wounding on a 3+ while the scions wound on a 5+, which negates the advantage of ap3. So it's not a crazy-huge difference. Scions will hurt meq better but wolf scouts will skill t3 5+ better.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.