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Tactical Objectives


Heru

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Oddly though, don't all the Tactical Objectives (even the unique ones, like "Kingslayer") have a type?  (I.e. "Purge" or whatnot.)

 

My thoughts were that either:

 

1. "Type" refers to some sort of game mechanic that was dropped from the final rules.  Or ...

 

2. That "Type" was included to allow for differentiation between similar Objectives in future supplements or whatever.  (So for instance in some future scenarios "Take and Defend" Objective 1 might eventulally count for more than say "Seize and Control" Objective 1.)  (My apologies if I got these types wrong, but I'm away from my lovely new rules at the moment.)   

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