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Iron Priest in FAQ


tjdudey

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Page 38 - Iron Priests, Servo-arm
Replace this entry with the following:
Range      S     AP
               x2      1
Type
Melee,
Specialist Weapon,
Unwieldy

 

Does the change in the FAQ above mean all the iron priests attacks are now S8 AP1, so 3 on the charge?

 

Im thinking an Iron priest on bike with 4 cyberwolves (155pts including a tooth necklace) makes for a pretty good close combat unit.

 

3x S8 AP1 attacks and 15 S4 Rending attacks on the charge is not to be sniffed at.

 

Or have i misunderstood completely?

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While I certainly did prefer it when it was just an Extra attack, I believe you are correct tjdudey, it now acts as a whole weapon profile. Max also has a point, you'll want to run him with some sort of other character or he will just be getting challenged out, still it's a bit better than a powerfist. that AP1 makes him a vehicle killer in close combat, and now that explodes is on a 7+ its much harder to get there.

It's a specialist weapon, as is the Thunder Hammer he gets as standard. He still gets an additional attack this time for 2 ccws, so 3 normally, 4 on the charge . He also has a 2+ save, giving him reasonable protection from being challenged to death. Not terrible for the points imo, but elites is too busy as it is...

I know this was discussed elsewhere, can'#t remember the outcome, but if I remember correctly on a thunderwolf the iron priest will be getting 4*str 10 on the charge. Not too shabby I'd say. 

 

Join a wolflord on thunderwolf with 2 fenrisian wolves and you're starting to get a decent sized unit (although wounds are thin on the ground).

 

IP on TWM

4 Cyber

WL on TWM with shield

2 Fenrisian

standard guy with a thunder hammer on a thunderwolf comes in cheaper and has 4 S10 attacks does he not

 

also

 

 

 

Im thinking an Iron priest on bike with 4 cyberwolves (155pts including a tooth necklace) makes for a pretty good close combat unit.

 

3x S8 AP1 attacks and 15 S4 Rending attacks on the charge is not to be sniffed at.

 

 

dont have the codex to hand, but im pretty sure cyberwolves dont get rending, theyre just a slightly tougher version of fenrisian wolves??

 

standard guy with a thunder hammer on a thunderwolf comes in cheaper and has 4 S10 attacks does he not

 

also

 

 

 

Im thinking an Iron priest on bike with 4 cyberwolves (155pts including a tooth necklace) makes for a pretty good close combat unit.

 

3x S8 AP1 attacks and 15 S4 Rending attacks on the charge is not to be sniffed at.

 

 

dont have the codex to hand, but im pretty sure cyberwolves dont get rending, theyre just a slightly tougher version of fenrisian wolves??

 

 

think so +1T and 4+ save if I remember correctly

Though if you put him on a thunder wolf, he will be 2 wounds

 

don't think they get a +1 wound, otherwise wolf lords would be W4 on a mount

I am pretty sure that all cyberwolves get is a higher ld and a 4+ save, and a thunderwolf mount gives +1 attack,strength,toughness and wound, along with rending. Wolf lords on mounts are 4 wounds, look at Canis he is 3 wounds when he is not a wolf lord and regular thunderwolves are 2 wounds. 

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