Brother Navaer Solaq Posted June 8, 2014 Share Posted June 8, 2014 I searched earlier before posting. Q. With the loss of ba specific powers with the 7th edition roll out what are our options now? I havent played with pysker in ba army, but with changes in rules I might try using it again. Q. Is there still a power that gives cover save? Link to comment https://bolterandchainsword.com/topic/292174-7th-edition-psychic-powers-discipline-selection/ Share on other sites More sharing options...
ravenshard42 Posted June 8, 2014 Share Posted June 8, 2014 A1. Everything but pyromancy. Biomancy and divination are where I lean but I also dislike most offensive (shooting) powers A2. I think There's a telepathy power that gives shrouded Link to comment https://bolterandchainsword.com/topic/292174-7th-edition-psychic-powers-discipline-selection/#findComment-3712287 Share on other sites More sharing options...
GAZ_AV_NZ Posted June 8, 2014 Share Posted June 8, 2014 Use Biomancy on ya libarian ie Meph with corbs reroll ability you have 4 in 6 chance of getting it. With T9 noting matters to Meph Save 1-2 rolls for ya force power in the phase. Never forget to do that in psychic phase when hth is imminent. Warp speed is good for him. I rolled max 5 dice for Iron went off all except once Others powers are handy comes down to how u use them Link to comment https://bolterandchainsword.com/topic/292174-7th-edition-psychic-powers-discipline-selection/#findComment-3712590 Share on other sites More sharing options...
MephistonTheLordOfDeath Posted June 8, 2014 Share Posted June 8, 2014 I don't think you can use Corbulo's roll before the game begins- The Far-Seeing Eye allows you to make "a single re-roll once per game," and "Psykers generate their psychic powers before the game begins." I don't see how it can be used before the game begins. Anyone else care to chime in on this issue? Link to comment https://bolterandchainsword.com/topic/292174-7th-edition-psychic-powers-discipline-selection/#findComment-3712614 Share on other sites More sharing options...
GAZ_AV_NZ Posted June 8, 2014 Share Posted June 8, 2014 It says you can reroll anything cept game turns You can reroll steal the initative you might be right need to look into it thou to check Link to comment https://bolterandchainsword.com/topic/292174-7th-edition-psychic-powers-discipline-selection/#findComment-3712673 Share on other sites More sharing options...
Brother Navaer Solaq Posted June 9, 2014 Author Share Posted June 9, 2014 @ravenshard. Thanks. Answers to my question. @gaz. Nice idea. I am more focus on just using libby right now. No mesp. No corb. There is another thread already about that combo. Link to comment https://bolterandchainsword.com/topic/292174-7th-edition-psychic-powers-discipline-selection/#findComment-3712797 Share on other sites More sharing options...
Demoulius Posted June 9, 2014 Share Posted June 9, 2014 Divination have some amazing powers that buff the rest of your force ^_^ Ive used telekenesis as well and been on the receiving end of powers like invisibility. Quite nasty. All in all it depends on how you wield your army and what youd like your liby to do. Link to comment https://bolterandchainsword.com/topic/292174-7th-edition-psychic-powers-discipline-selection/#findComment-3713916 Share on other sites More sharing options...
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