ZONKEY Posted June 9, 2014 Share Posted June 9, 2014 Hi, Can a power field generator protect skimmers as my weak land speeder vengeance keeps dying and I was wondering if it would keep it from dying so much? Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/ Share on other sites More sharing options...
Brother dean Posted June 9, 2014 Share Posted June 9, 2014 Yes. I use it to keep my Dark Shroud alive a bit longer against tau and ignore cover shenanigans. Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713202 Share on other sites More sharing options...
ZONKEY Posted June 9, 2014 Author Share Posted June 9, 2014 Is the power field generator a cover save? Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713206 Share on other sites More sharing options...
CoffeeGrunt Posted June 9, 2014 Share Posted June 9, 2014 It's a 4++ Invulnerable as far as I'm aware at least. Very irritating when my Tau want to do their Ignores Cover shenanigans... Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713216 Share on other sites More sharing options...
SnakeChisler Posted June 9, 2014 Share Posted June 9, 2014 Yes but the Vengeance is on a par with normal land speeders for survive-ability and its even worse to jinx your now restricted to snap shots coupled with a gun that has bad range so your into the 24" corridor of death and your looking at a bit of a white elephant. Nice looking model though, put mine together as a Dark Shroud and magnetized it for the Vengeance, in 6 months I've never fielded it mostly due to its frail nature but also we play with a decent amount of terrain so 4+ cover with go to ground is fairly standard on our battlefields and I've got 2 Vindicators for the heavy work, they've got 3 hull points with front armor 13 for a start. Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713217 Share on other sites More sharing options...
SnakeChisler Posted June 9, 2014 Share Posted June 9, 2014 By the way I'd add that TAU pulse rifle spam will rip it to shreds never mind all the interceptor ignores cover shenanigins they put out. With marker light support you could have 12 S5 shots raining down on you hitting on 2's glancing on 5's at 30". Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713225 Share on other sites More sharing options...
CoffeeGrunt Posted June 9, 2014 Share Posted June 9, 2014 Typically it's the S7 Missile spam you'll be recieving, though. You'll get Pulse if there's no Infantry closer to shred up. Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713233 Share on other sites More sharing options...
SnakeChisler Posted June 9, 2014 Share Posted June 9, 2014 I normally run with Typhoons for that very reason, gives me some arms length shooting to soften them up and find there a good backup to the Ravenwing Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713240 Share on other sites More sharing options...
Prot Posted June 9, 2014 Share Posted June 9, 2014 Yea I haven't run the PFG because in 6th I didn't have to, but using it with Typhoons sounds really smart since they really can't afford to Jink anymore. Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713332 Share on other sites More sharing options...
SnakeChisler Posted June 9, 2014 Share Posted June 9, 2014 Put it on a Techmarine on a Bike then you can repair them at the same time Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713367 Share on other sites More sharing options...
Garath Posted June 9, 2014 Share Posted June 9, 2014 .... It can. One question: Why don't you take a Land Raider instead? - it is almost the toughest thing in the game now (after Necron CCB and Grey knight LR under PFG ) - it has solid firepower - Tau cannot stop it unless they have melta (and for that they need to get close) - it can deliver death...wing Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713382 Share on other sites More sharing options...
ZONKEY Posted June 9, 2014 Author Share Posted June 9, 2014 Which land raider variant is best? Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713414 Share on other sites More sharing options...
shandwen Posted June 9, 2014 Share Posted June 9, 2014 Land Raiders are all situational for which is best. Typically the Redeemer is overlooked as it needs to get really, really close, but the Crusader is best for carrying guys, and the Basic one is a good distance fighter. Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713442 Share on other sites More sharing options...
Brother dean Posted June 9, 2014 Share Posted June 9, 2014 It depends on your mission and playstyle bla bla bla... Crusader. Snapshots with hurricane bolters have better odds of hitting something twin linked than a TLLC and the flaming LRR has to get too close to be able to use it's weapons.. Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713447 Share on other sites More sharing options...
ZONKEY Posted June 9, 2014 Author Share Posted June 9, 2014 Can a moving land raider only fire snap shots, well I will shove the standard of devastation near it to amp up the fire power Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713460 Share on other sites More sharing options...
Brother dean Posted June 9, 2014 Share Posted June 9, 2014 Think 7th is the same... 6th is Battle speed: First shot at full BS. POTMS gives you a second shot at full BS. Then the rest shoot snapshots. And twin linked makes you re-roll those salvo shots... Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713469 Share on other sites More sharing options...
SnakeChisler Posted June 9, 2014 Share Posted June 9, 2014 Acronyms POTMS = power of the machine spirit Allows a 2nd gun at full ballistic skill at different target so pimped with the banner that's 12 to the left + 12 to the right Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713478 Share on other sites More sharing options...
CoffeeGrunt Posted June 9, 2014 Share Posted June 9, 2014 There's another discussion over here that seems to imply PotMS doesn't buff Snap Shots. Might interest you guys? http://www.bolterandchainsword.com/topic/292240-power-of-the-machine-spirit Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713653 Share on other sites More sharing options...
johnyocum Posted June 9, 2014 Share Posted June 9, 2014 PoTMS gives you one additional weapon at full ballistic skill. Also, this weapon may be fired at a different target. It does not HAVE to fire at a different target. And, imagine placing the SoD inside said LRC... This is the 6th ed wording, mind you. Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3713790 Share on other sites More sharing options...
Garath Posted June 10, 2014 Share Posted June 10, 2014 Which land raider variant is best? It depends. If you are looking for a fancy terminator ride- LRC, or Redeemer If you are looking for a tank to kill transports, fliers, MCs etc - Godhammer I like Godhammer. Not only is that thing hard to take down, it has an edge over the other two - range . I know it sounds irrelevant at first. GH can be deployed deep in your field and stay out of range of most good AT weapons, like melta , or even eldar bright lances (up to a point) . Unlike it's counterparts , GH can safely move 6" a turn, hugging terrain to stay out of LOS (find a big building) of the few weapons that can hurt it - and shoot both it's lascannons while doing it. Cool combo includes a LR godhammer with a command squad inside with banner of fortitude , and a techmarine with PFG . Backed up by a bunch of tacticals. A 4++ land raider that can be repaired from the inside and provides FNP for every unit within 12"... Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3714150 Share on other sites More sharing options...
Chaplain Lucifer Posted June 10, 2014 Share Posted June 10, 2014 Some questions here can be easily answered by looking at the rulebook, so please no more rules fishing. Link to comment https://bolterandchainsword.com/topic/292227-can-a-power-field-generator-protect-skimmers/#findComment-3714782 Share on other sites More sharing options...
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