Valerian Posted June 15, 2014 Share Posted June 15, 2014 If you have 2 combat squads in a Rhino, does each "squad" get the fire 2 weapons from the fire point? Or is it only 2 weapons in toto may fire regardless of the number of units embarked? SJ I finally had a chance to look this up, and it is the latter, "a single passenger can fire out of each Fire Point and the other transported models cannot fire." (page 80 The Rules). Since it is a single passenger per fire point, it doesn't matter if multiple units (i.e. combat squads) happen to be embarked. It could be two guys shooting from one of the combat squads, or one guy from each, but the limit is clearly two total guys firing, in the case of a Rhino. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3718997 Share on other sites More sharing options...
Reclusiarch Darius Posted June 15, 2014 Share Posted June 15, 2014 Except using psychic powers (even witchfires) isn't considered firing a weapon, so you can still fire both psycannons out of the top hatch in the subsequent Shooting phase. Kinda a non-issue, even a single fire point still lets you use your witchfire powers. As I mentioned earlier, I have a feeling GW will forbid all but actual witchfire from getting fired. 'Cleansing Flame' is already absurd, if they let you mech with it I can already hear the moans of horde players about 'Knights are imba!!!'. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3719312 Share on other sites More sharing options...
Valerian Posted June 15, 2014 Share Posted June 15, 2014 Except using psychic powers (even witchfires) isn't considered firing a weapon, so you can still fire both psycannons out of the top hatch in the subsequent Shooting phase. Kinda a non-issue, even a single fire point still lets you use your witchfire powers. Yeah, I wasn't disputing that part. In fact, I didn't even mention Psychic Powers at all, just Shooting, as SJ was tying to determine whether you could fire two weapons from each of the two combat squads (i,e, 4 total Psycannon from a combat squadded Purifier unit). You can't though. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3719376 Share on other sites More sharing options...
boreas Posted June 15, 2014 Share Posted June 15, 2014 If using a Psychic power isn't considered firing a weapon, could you use a Nova after moving flat out? Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3719382 Share on other sites More sharing options...
lt051 Posted June 15, 2014 Share Posted June 15, 2014 Someone really needs to model a rhino with a flaming purifier standing out of one of the top hatches. Just for that extra WYSIWYG :) Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3719475 Share on other sites More sharing options...
Valerian Posted June 15, 2014 Share Posted June 15, 2014 If using a Psychic power isn't considered firing a weapon, could you use a Nova after moving flat out? Flat Out moves are taken in the Shooting phase, and the Psychic Phase precedes that, so no - won't work. V Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3719491 Share on other sites More sharing options...
boreas Posted June 15, 2014 Share Posted June 15, 2014 Hurm... yeah.... Move along, nothing to see here Edit: What about smoke launchers? Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3719508 Share on other sites More sharing options...
Gentlemanloser Posted June 15, 2014 Share Posted June 15, 2014 But you could Nova then Flat Out? Our own JSJ. Move Rhino. Nova. Flat out, out of LoS/behind Cover. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3719558 Share on other sites More sharing options...
Reclusiarch Darius Posted June 15, 2014 Share Posted June 15, 2014 Yeah, I wasn't disputing that part. In fact, I didn't even mention Psychic Powers at all, just Shooting, as SJ was tying to determine whether you could fire two weapons from each of the two combat squads (i,e, 4 total Psycannon from a combat squadded Purifier unit). You can't though. Oh no of course not that. Fire points are very clear, its always models. But you could Nova then Flat Out? Our own JSJ. Move Rhino. Nova. Flat out, out of LoS/behind Cover. Retreat? I don't think you know how to Purifier ;) when in doubt, jam them deeper into enemy lines. We aint no pansy Tau. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3719792 Share on other sites More sharing options...
Valerian Posted June 16, 2014 Share Posted June 16, 2014 Yeah, you can Nova and Flat Out, or Nova and then pop Smoke Launchers. Shouldn't affect either of those Shooting Phase options. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3719871 Share on other sites More sharing options...
Captain Coolpants Posted June 16, 2014 Share Posted June 16, 2014 So if the rhino moves 12" in the movement phase. Cleansing flame can be used as a snap shot? Can witchfires be snap shot? Or at least witchfires that don't require rolls to hit, like a template one? I'm not with my rulebook right now. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3720301 Share on other sites More sharing options...
boreas Posted June 16, 2014 Share Posted June 16, 2014 Nova auto-hits, IIRC. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3720306 Share on other sites More sharing options...
Rurik the blessed Posted June 16, 2014 Share Posted June 16, 2014 Yeah, you can Nova and Flat Out, or Nova and then pop Smoke Launchers. Shouldn't affect either of those Shooting Phase options. Well, you always have the option to fire your psycannons. so it's a hard choice. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3720660 Share on other sites More sharing options...
Captain Coolpants Posted June 17, 2014 Share Posted June 17, 2014 I know nova is a horde sweeper. But I had 2 games against a chaos marine player today. It's practically useless haha. Be better off using your dice on hammerhand :-P. Kinda a no brainer. But I thought I'd try it out. With no success haha. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3721694 Share on other sites More sharing options...
Valerian Posted June 17, 2014 Share Posted June 17, 2014 I know nova is a horde sweeper. But I had 2 games against a chaos marine player today. It's practically useless haha. Be better off using your dice on hammerhand :-P. Kinda a no brainer. But I thought I'd try it out. With no success haha. Yeah, it won't do too much against MEQ. Average of 7 hits on 2d6 to a unit, Wounds on 3+, so 4 or 5 Wounding Hits, and they save on 3+, so you might kill 1 or two, which is underwhelming for a WC2 power. It does have Soul Blaze, though, so there is a chance of killing more in the next turn. However, as you noted, you'd be much, much, better off spending an extra WC to ensure your Hammerhand gets through against MEQ. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3721749 Share on other sites More sharing options...
IndigoJack Posted June 17, 2014 Share Posted June 17, 2014 You can't nova out of the hatch on a rhino, only witchfires can use the hatches. I've actually been using cleansing flame to strip hull points off light vehicles. 2D6 hits against a single model can easily strip a couple hull points off. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3721819 Share on other sites More sharing options...
Captain Coolpants Posted June 17, 2014 Share Posted June 17, 2014 A nova is a sub-type of witchfire. So you can fire it from the top hatch. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3721829 Share on other sites More sharing options...
IndigoJack Posted June 17, 2014 Share Posted June 17, 2014 So it is! I retract my statement. For some reason, I thought witchfires/focused witchfires were one type, and novas and beams were another. I stand corrected. Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3721850 Share on other sites More sharing options...
Captain Coolpants Posted June 17, 2014 Share Posted June 17, 2014 Haha we covered that at the beginning of this thread :-P. So don't worry you weren't the only one Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3721862 Share on other sites More sharing options...
IndigoJack Posted June 17, 2014 Share Posted June 17, 2014 and that's what I get for not refreshing my memory, haha Link to comment https://bolterandchainsword.com/topic/292231-purifierscleansing-flamenova/page/2/#findComment-3721866 Share on other sites More sharing options...
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