KJQ Posted June 9, 2014 Share Posted June 9, 2014 Tigurius's psychic hood allows him to "reroll failed psychic tests". Since the new rules define a psychic test as being one or more D6 dice being rolled from a warp charge pool and a passed test being getting a number of 4+ rolls equal to or greater than the warp charge cost of the power being sought, what now happens on the failure? Do all dice get re-rolled, or only the dice that were less than 4+? A related question. Since rolling two or more sixes (perils of the warp) now likely constitutes a successful psychic test (unless WC3 is needed and only the two sixes were 4+), I'm assuming Tiggy has to roll on the new perils table and can't reroll any dice? Link to comment Share on other sites More sharing options...
Fibonacci Posted June 9, 2014 Share Posted June 9, 2014 In general, when a re-roll is allowed, all dice must be re-rolled unless the rule specifically says you may roll some but not all. For example, re-rolls when using the scatter dice require you re-roll both the scatter AND the dictance dice while Fleet says you may re-roll one or more dice for charge distance. Based on that, if you choose to re-roll a psychic test you would need to re-roll ALL the dice used in the initial test. About perils, this is correct. Only fialed tests are re-rolled and even though he may have to suffer a PotW, the test was successful. Link to comment Share on other sites More sharing options...
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