chaplainmikey Posted June 10, 2014 Share Posted June 10, 2014 I'm drafting out what my army list will look like and I'm stumped with the HQ and so thought I'd ask how others use their HQ choice/s and hopefully gain an insight into how and why people choose particular options. Cheers. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/ Share on other sites More sharing options...
Andhil Posted June 10, 2014 Share Posted June 10, 2014 I've always gone for the Company Command Squad. Orders are too dang handy, plus they're pretty survivable when you put them in a Chimera. (which solved many a problem I had.) They're also versatile, allowing for many different setups. Personally I take all the special stuff like the banner (re-rolling morale tests is pretty useful.) and a medic, but many people prefer taking 4 Special weapons. Beyond that, Techpriests to keep my Lemans performing at peak capacity (and recently, above peak. Hmmm... Power of the Machine Spirit....) and a Priest to give my Bullgryns even more punch in CC. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3714980 Share on other sites More sharing options...
CoffeeGrunt Posted June 10, 2014 Share Posted June 10, 2014 Bear in mind I'm a newbie to Guard, but currently I have a CCS in a Chimera, with a Lascannon and two Plasma Guns. This gives them a nice threat ability when something big rocks up threatening to break into my lines. I also run Pask in a Vanquisher with MM Sponsons and a Lascannon. His buddy with the 5-plate Executioner setup is very grateful for the Preferred Enemy Warlord Trait he brings! Cast the Split Fire ability with his Tank Orders, and boom, two very effective units in one, IMO. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715004 Share on other sites More sharing options...
captain sox Posted June 11, 2014 Share Posted June 11, 2014 CCS, Master of Ordnance and Commissar. Just because I have the models for them :) Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715050 Share on other sites More sharing options...
Kierdale Posted June 11, 2014 Share Posted June 11, 2014 At low points (500 or so) I take a barebones CCS for their orders. No extra gear as I can't usually afford it and I don't want to make them any more of a threat on my opponent's scope. At higher points I'd add a special weapon or two and give them a chimera if they're going to be hanging back and given orders. If you're going to be plunging in then a chimera and 3-4 special weapons (optional banner) is good in my opinion. Too often I've seen CCSs hit with either weapons of high enough strength to ignore FNP, or volumes of fire sufficient to put wounds past it, so although I made a medic model I've never used him. I wouldn't recommend a commissar in your CCS as he may end up takin out your CO. I was considering taking a second CCS, with four melta guns, for dripping from a flyer. Making use of their orders... Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715120 Share on other sites More sharing options...
Frater Cornelius Posted June 11, 2014 Share Posted June 11, 2014 THE ONE! THE ONLY! THE GRAND DADDY OF COOL! THE OVERLORD OF BIG GUNS! THE GRANDMASTER OF VEHICULAR WARFARE! GIVE IT UP FOR PAAAAAAAAAAASK!I play a full mech army, thus none of the other FOC HQs make sense. Orders can not be given to units in transports. And even when they leave their transports, big guns serve me more than slightly better vets.Non FOC HQs rarely fit in. I can not join units in my Tauroxes because of the 10man capacity. Commissars and Priest rarely make sense though. I also abandoned Primaris because I found that the best way to threat psychic potential is to either fully capitalize on it or abandon it. Half way rarely works now because most armies will DtW you to hell.Techpriest is okay and I sometimes use him if I have the points. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715259 Share on other sites More sharing options...
Thoqqu Posted June 11, 2014 Share Posted June 11, 2014 I'm still building my guard so I've been running ccs on foot but eventually I'll have Pask as warlord, he seems too good to pass. Immersturm, what about yarrick and his fortress of arrogance? (Or is that strickly apoc...?) Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715298 Share on other sites More sharing options...
GrandMasterAralia Posted June 11, 2014 Share Posted June 11, 2014 I've only very recentlt enrolled in the grand army of the Astra Militarum. I've had One game with my Elysian 73rd Recon, and the HQ of choice was a company command. Vox, medic, long range grund scanner (for handling out re-rolls to hit) and a sniper rifle. So basically the squad just hugged cover and pinged away. Worked as planned, so I'm happy with the setup :) Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715307 Share on other sites More sharing options...
Frater Cornelius Posted June 11, 2014 Share Posted June 11, 2014 I'm still building my guard so I've been running ccs on foot but eventually I'll have Pask as warlord, he seems too good to pass. Immersturm, what about yarrick and his fortress of arrogance? (Or is that strickly apoc...?) Strictly apoc. It is in apoc 2 if I am not mistaken (on page 106, that I recall). Not the recent one, that's for sure. It costs more then 800 I believe and what you get is a regular Baneblade, pref enemy orks, 1 capacity with yarrik in it (he can melee from there) and orks need to pass morale check if they want to attack it. In essence, it is not worth it when you can get a Baneblade for 525 (or a superior variant for less) and Yarrik (who is more effective in a blob anyway than in a BB) for 135. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715323 Share on other sites More sharing options...
WarriorFish Posted June 11, 2014 Share Posted June 11, 2014 Agreed, a CCS is the default choice because it's so useful. I don't spend many points on them but they never leave home without a Vox, Medic and the standard bearer. Got to represent the Regiment properly right? ;) Orders are very useful so additional upgrades to keep them alive in higher points are worthwhile; carapace, camo and of course the ever reliable Chimera to scoot about in. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715342 Share on other sites More sharing options...
hornywingythingy Posted June 11, 2014 Share Posted June 11, 2014 Yarrick, he is just soo good, or a tank commander/pask If I'm running mechanism heavy. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715552 Share on other sites More sharing options...
march10k Posted June 11, 2014 Share Posted June 11, 2014 I only ever run a CCS when I'm so strapped for points that I can't afford Pask...I do have a couple of lists that have a pair of demolishers as my only proper tanks, those lists have naked CCSs for the sole purpose of achieving battleforged status. Most of the time, I'm spamming veterans with chimeras, and even though the chimeras are usually empty as a separate super-scorer, issuing an order to a ten man squad is usually...meh. But that's in a mech list. If I wasn't spamming chimeras, I'd be running creed...three orders, two rerollable warlord traits? GODLIKE!!! So...basically Pask for vehicle-heavy, creed for infantry-heavy, and a naked or near-naked CCS If you just need battleforged and you're strapped for points. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715629 Share on other sites More sharing options...
Frater Cornelius Posted June 11, 2014 Share Posted June 11, 2014 Avoid Creed. The current wording is that creed can only issue orders that are issues by senior officers, thus he is limited to bring it down, fire on my target, get back into the fight order unless a FAQ comes along. If you want orders, get a CCS. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715696 Share on other sites More sharing options...
chaplainmikey Posted June 11, 2014 Author Share Posted June 11, 2014 Thanks for all the replies, given me a good bit of insight. I think I'll go for a CCS in a Chimera with a few weapon upgrades. :) Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715707 Share on other sites More sharing options...
hornywingythingy Posted June 11, 2014 Share Posted June 11, 2014 Avoid Creed. The current wording is that creed can only issue orders that are issues by senior officers, thus he is limited to bring it down, fire on my target, get back into the fight order unless a FAQ comes along. If you want orders, get a CCS. Or yarrick, who can hide in a Blob for more survivability, and still toss around orders. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715861 Share on other sites More sharing options...
march10k Posted June 11, 2014 Share Posted June 11, 2014 ??? Really? I hadn't heard that about Creed...definitely needs an FAQ if that's right... /edit/ Where does it say that he cannot issue non-senior-officer orders? I can't find it... Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3715929 Share on other sites More sharing options...
Frater Cornelius Posted June 11, 2014 Share Posted June 11, 2014 ??? Really? I hadn't heard that about Creed...definitely needs an FAQ if that's right... /edit/ Where does it say that he cannot issue non-senior-officer orders? I can't find it... No, it says that he can issues orders only a senior officer can issue. That 'only' is misleading. Like this it says that he is limited to the senior officer orders. Without that word it would read 'he can issue orders a senior officer can issue'. Here there is no doubt that he can issue any order, including senior ones. It is that little word that conveys a completely different meaning. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3716004 Share on other sites More sharing options...
Seahawk Posted June 11, 2014 Share Posted June 11, 2014 Exactly. "...can issue orders that can only be issued by models with the Senior Officer special rule." He has this because he is not a Senior Officer, and thus would normally not be allowed to issue them. He has access to all the orders; don't let a foolish man point you wrong! :D I almost always rock a CCS with Creed; Kell was better when you were testing on Ld10, but now that it's an Ld8 rerollable, meh. Creed is fantastic because he issues more orders, gives free voxes to the entire army (essentially), and gets two warlord traits. That's second only to Asurman himself! I otherwise kit the squad with sniper rifles and park them somewhere out of the way. I've come to love sniper command squads because it's cheap and you never know when they'll come in useful. I've found uses for pretty much every choice other than Yarrick (don't have the model) and Straken (don't have assaulty guard). Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3716015 Share on other sites More sharing options...
march10k Posted June 11, 2014 Share Posted June 11, 2014 Ah, I see the point of confusion! He doesn't have the senior officer special rule, that's the reason for that rather awkward wording...the senior officer orders all say "can only be given by a model with the senior officer special rule," and the text in question gives him an exception to that limitation. So why doesn't he have the "senior officer" special rule? The senior officer special rule says you can issue two orders...he gets a different special rule "Supreme Commander," which allows three instead of two. So rather than say "can only be given by a model with the senior officer special rule or the supreme commander special rule..." Anyway, yeah, for him to lack access to junior officer orders, it would have to say "only issues orders only a senior officer can issue," (the red "only" isn't there in his rule). Even if you simply moved the only over to the other spot in the sentence, he'd have all the orders, then it would say "only issues orders a senior officer can issue," which is all of them! I've found uses for pretty much every choice other than Yarrick (don't have the model) and Straken (don't have assaulty guard). I have Yarrick, the original one with the crab claw, and I'm putting him in my second ETL vow...then trying him out. Stracken would be interesting in a blob that's bubble-wrapping a skyshield-mounted super-heavy...other than that, meh. Without assault transports, it's really hard to get him stuck in with a decent number of men unless you make the enemy come to you...which a lord of war does quite well...sit back and eat tank fire (including perhaps a S9 AP2 Apocalyptic blast every turn?) all day or close and meet the mob from hell...not a bad set of options to offer the enemy! Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3716016 Share on other sites More sharing options...
Seahawk Posted June 11, 2014 Share Posted June 11, 2014 The plus side is that counter-attack is now automatic, so that does improve his abilities. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3716021 Share on other sites More sharing options...
Frater Cornelius Posted June 11, 2014 Share Posted June 11, 2014 Be that as it may, I still find the wording awkward. Nevertheless, it is not for me to decide since I do not play him. I can see your point and justification, but I am still not content. I do hope there is going to be a FAQ after the 7ed erratas have finished. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3716036 Share on other sites More sharing options...
march10k Posted June 11, 2014 Share Posted June 11, 2014 Englisch ist meine Muttersprache, und ich war ein ziemlich brauchbarer Schüler...after a careful reading, the wording only has potential to be confusing if English is a second language (as in your case), or if you're a bit...slow. And for those who are, I blame American public schools. It never would have occurred to me that there was any potential to misunderstand the rule until it was pointed out. I still find the wording awkward. It certainly could have been put more clearly, such as "can issue all orders." Or he could have been given the senior officer special rule AND the supreme commander special rule...although then we'd have dreadsock candidates in here claiming he gets 2+3=5 orders per turn (hey, and maybe one more from voice of command...six orders!!!), two from senior officer and three from supreme commander...anyone want to dispute that some dirtball would try that? LOL Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3716053 Share on other sites More sharing options...
Frater Cornelius Posted June 11, 2014 Share Posted June 11, 2014 Hm, I do consider my English rather good, given that I went to school in the UK. It is and stays my third language but I surpasses my other two to some degree (mostly when it comes to talking). But in the end, we all agree Creed must be handled very delicately and that the wording could be better, that's good enough. Still, a good reminder that I can be wrong sometimes. Keeps me on my guard ;) Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3716082 Share on other sites More sharing options...
Raulmichile Posted June 12, 2014 Share Posted June 12, 2014 Commander with bolter, standard, voz, 2xmeltas, all with cammo gear, Astropath/Ordnance/Fleet guy if I find the points and that's it. They cross the board behind the main lines giving orders and trying to stay away of trouble. Usually very competent and cost effective although I have to say that I lean towards infantry heavy or combined arms lists. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3717196 Share on other sites More sharing options...
march10k Posted June 13, 2014 Share Posted June 13, 2014 I've actually only used a CCS once...it just doesn't seem efficient when you're playing with vets. If I get around to fielding a platoon (two 35 man platoons were standard for me in 5th), they'll come in handy, I guess. Link to comment https://bolterandchainsword.com/topic/292304-your-hq-choices/#findComment-3717721 Share on other sites More sharing options...
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