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Draigo question


Darktemplar10

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After reading the 7th faq, draigo has actually been nerfed. HE NO LONGER HAS A NEMISIS FORCE SWORD. he has a regular force sword with the mastercrafted and daemonbane rules. Therefore he no longer gets a 2++ in combat because he no longer has a nemesis weapon.

 

He never did have a Nemesis weapon, just read the codex entry.

Nope, he never had 2++ in CC, so you wouldn't have read that here at the BnC.  In fact, we all assumed that his Titansword was expressly not a Nemesis weapon for the very reason that the designer didn't want to create a 2++ in CC monster.  Draigo was over-the-top powerful as it was; just imagine the riot that would have caused.

 

V

Ward gets a lot of unjust flak for his rules, when its his fluff that justifies all the negativity. Frankly, Ward is one of GW's best game mechanics designers currently on staff, crafting strong codexes with strong options and diverse army builds. It's just that I can never forgive him for that utter garbage he wrote for the Bloodtide incident.

Well since the Primarchs were created from the Emperor and the Grey Knights geneseed comes from the Emperor then shouldn't they be pseudo-Primarchs? As no GK have actually fallen to chaos and Draigo can exists in a place with no physics then i guess they sorta are, and yes I did just answer my own question.

With sanctuary now increasing everyone's inv save then Draigo could infact get a 2++. would sanctuary increase the stave to 1++ msn-wink.gif

Ward gets a lot of unjust flak for his rules, when its his fluff that justifies all the negativity. Frankly, Ward is one of GW's best game mechanics designers currently on staff, crafting strong codexes with strong options and diverse army builds. It's just that I can never forgive him for that utter garbage he wrote for the Bloodtide incident.

Ignoring the BCs Digital Weapons, Crowe mechanically sucks.

As do both the other "should be ICs, but aren't".

Ward does drop some rule clangers. msn-wink.gif

With sanctuary now increasing everyone's inv save then Draigo could infact get a 2++. would sanctuary increase the stave to 1++ msn-wink.gif

Sanctuary's don't stack.

That being said, I don't understand GWs aversion to 1+ or 1++ Saves...

Any roll of a 1 for a save is a fail *anyway*. a 1+ Save would allow you to take a Save versus Plasma (And still fail on a roll of a 1).

Ward gets a lot of unjust flak for his rules, when its his fluff that justifies all the negativity. Frankly, Ward is one of GW's best game mechanics designers currently on staff, crafting strong codexes with strong options and diverse army builds. It's just that I can never forgive him for that utter garbage he wrote for the Bloodtide incident.

Ignoring the BCs Digital Weapons, Crowe mechanically sucks.

As do both the other "should be ICs, but aren't".

Ward does drop some rule clangers. msn-wink.gif

With sanctuary now increasing everyone's inv save then Draigo could infact get a 2++. would sanctuary increase the stave to 1++ msn-wink.gif

Sanctuary's don't stack.

That being said, I don't understand GWs aversion to 1+ or 1++ Saves...

Any roll of a 1 for a save is a fail *anyway*. a 1+ Save would allow you to take a Save versus Plasma (And still fail on a roll of a 1).

Draigo has the only GK storm shield, so sanctuary on Draigo will yield the 2++. Get a MPriest in there for rerolls too.

Draigo has the only GK storm shield, so sanctuary on Draigo will yield the 2++. Get a MPriest in there for rerolls too.

 

 

You still have to roll 'Sanctuary' though. Honestly, if you're that keen for a 2+ save, just take a warding stave on a Grandmaster. Cheaper, more balanced (so less tears from opponents). 
 
Draigo's save is all the time, so with Sanctuary his 2++d would work against shooting as well, unlike the stave which is in CC only 
 

 

Yeah, but you still need to roll 'Sanctuary'. Which is why the stave is better, its always on and balanced. 

Dragio is as balanced as Abbadon or calgar

 

all can hurt each other but each is specificly awsome

 

If Dragio could have what 11 S5 AP 2 attacks normal   or 12 S5 AP 2 attacks on the charge like Abbadon then that would break him

I have played vs abbadon when a guy miss read the Chaos dex and gave him a 3++ save for the mark of tzinch

he was NASTY  that deamon blade is just horrific which actually went through Dragio and a 3rd of my Army before I could regroupe and rip him to shreads

 

and Calgar 4++ Save along with 5 Attacks normal 6 on the charge at S8 going last but F *** me that is worse than Dragio,

especially since you deep strike 2 10 man usints of terminators around him then there is one BIG nut to crack,

 

at least Dragio is on S 10 vs deamons and Psykers

 

oh and BTW 2++ save on dragio is awsome now with sanctury i have loads of fun running him around on his own taking out units of marines and Chosen with out too much trouble

 

its knight titians that have squished him a bit

 

 
Draigo's save is all the time, so with Sanctuary his 2++d would work against shooting as well, unlike the stave which is in CC only 
 

 

Yeah, but you still need to roll 'Sanctuary'. Which is why the stave is better, its always on and balanced. 

 

It's not always on, you need to get into melee in which case no-one will be hitting you with ranged attacks. Sanctuary works for both, and the power only needs to be activated once but has a chance of failing. It seems rather balanced tbh, one only works in melee the other works for both but can fail. It just depends on some luck, the meta and your tactics.

It's not always on, you need to get into melee in which case no-one will be hitting you with ranged attacks. Sanctuary works for both, and the power only needs to be activated once but has a chance of failing. It seems rather balanced tbh, one only works in melee the other works for both but can fail. It just depends on some luck, the meta and your tactics.

 

Also, as I keep mentioning but no one one seems to mind, you have to roll 'Sanctuary' on Draigo. Which he has decent odds of doing so (1/3), but still. 

 

I really don't see a point to Draigo in 7th. The standard Grandmaster does all his tricks, plus he's cheaper, can take grenade options, and different nemesis weapons. 

Storm Shield, it's the Storm Shield. Draigo is still our only SS toting EW model in our Dex, which makes him valuable.

 

So for a powerfist shy of 300 points, I can get an attachable 3+ invul. That's some forged narrative GW :)

 

Honestly, you can still lose dudes to mass fire anyway (in fact its how I almost always lose Terminators, they roll 1's like pros but invuls I roll like a god). 

Storm Shield, it's the Storm Shield. Draigo is still our only SS toting EW model in our Dex, which makes him valuable.

So for a powerfist shy of 300 points, I can get an attachable 3+ invul. That's some forged narrative GW smile.png

Honestly, you can still lose dudes to mass fire anyway (in fact its how I almost always lose Terminators, they roll 1's like pros but invuls I roll like a god).

An attachable 3+ is only adding onto the cost of the GM, you still need to take a GK HQ so why not take Draigo who has that 3+ and has better stats than a GKGM. He is also S10 against psykers which, in case you were wondering, are in every list now :P

An attachable 3+ is only adding onto the cost of the GM, you still need to take a GK HQ so why not take Draigo who has that 3+ and has better stats than a GKGM. He is also S10 against psykers which, in case you were wondering, are in every list now tongue.png

I don't have to take a Grandmaster, or indeed any GK HQ choice. Coteaz is fine, as are cheap Inquisitors.

im thinking Draigo will be my new TGS character...for the price of an expensive GM you get the 3++, Psyker lvl 2, S5 T5 and Eternal warrior...plus high WS

 

if you make a GM lvl 2, give him a hammer/halberd (never use a sword) and load him up with a grenade or 2 he comes in close to that amount anyway...and who better to put with an assault squad...

 

im looking at an assault squad of purifiers just to make a squad a bit cheaper than terminators but just as deadly...cleansing flame would remove all the support fire that tau can bring you...if you position right you can get multiple squads...bring in Draigo with his eternal warrior T5 and sit him at the front soaking wounds like a boss...and you get hammerhand for free, allowing draigo to roll for invis, if he can get it...attach an inquis or coteaz and you have a monster of a squad there

if you make a GM lvl 2, give him a hammer/halberd (never use a sword) and load him up with a grenade or 2 he comes in close to that amount anyway...and who better to put with an assault squad...

 

No, even with all the useful upgrades, a GM won't crack 250 points. Draigo is 275, has far less options and buffs, and he can't ignore 2+ saves in melee (which is terrible for such a costly beatstick). 

im looking at an assault squad of purifiers just to make a squad a bit cheaper than terminators but just as deadly...cleansing flame would remove all the support fire that tau can bring you...if you position right you can get multiple squads...bring in Draigo with his eternal warrior T5 and sit him at the front soaking wounds like a boss...and you get hammerhand for free, allowing draigo to roll for invis, if he can get it...attach an inquis or coteaz and you have a monster of a squad there

 

If you don't roll 'Invis' however, you're screwed. 

It's just one of those things, take a grand master and he ends up in CC with 2+ armour enemies making his sword/halberd useless., so next game you give him a hammer, which makes his high initiative useless and gets power fisted and dies right out.... (or a riptide blast ect).. So then you take draigo to negate insta death.... But then you're back to square 1..... Just a more survivable version of square 1 :-P

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