Emperor's Furor Posted June 19, 2014 Share Posted June 19, 2014 Does anyone have any suggestions as to how to get some movement into the forgeworld Lorgar Model? On the most part I like the model but I don't like how statuesque he is, so I'm wondering how to re-position or cut parts so that he looks like he's actually doing something, like the rest of the Primarch models. Link to comment https://bolterandchainsword.com/topic/292707-getting-movement-into-lorgar/ Share on other sites More sharing options...
helterskelter Posted June 19, 2014 Share Posted June 19, 2014 Front cover of Betrayer, plus lots of greenstuff! Link to comment https://bolterandchainsword.com/topic/292707-getting-movement-into-lorgar/#findComment-3723795 Share on other sites More sharing options...
badgermeister Posted June 20, 2014 Share Posted June 20, 2014 i would imagine rotating his open hand to place a burning skull to 'hover' in it would be good. You could get him to 'levitate' on his base and angle/reposition his feet downwards and get him to look upwards slightly so he looks possessed or in a trance? Link to comment https://bolterandchainsword.com/topic/292707-getting-movement-into-lorgar/#findComment-3724300 Share on other sites More sharing options...
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