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Getting movement into Lorgar


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Does anyone have any suggestions as to how to get some movement into the forgeworld Lorgar Model? On the most part I like the model but I don't like how statuesque he is, so I'm wondering how to re-position or cut parts so that he looks like he's actually doing something, like the rest of the Primarch models. 

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https://bolterandchainsword.com/topic/292707-getting-movement-into-lorgar/
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i would imagine rotating his open hand to place a burning skull to 'hover' in it would be good.  You could get him to 'levitate' on his base and angle/reposition his feet downwards and get him to look upwards slightly so he looks possessed or in a trance?

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