bozo69pd Posted June 22, 2014 Share Posted June 22, 2014 Hey guys I was just curious about proper abuses of IWND for wound allocation with my 9 Nurgle Beaststar. As far as I know I can just rotate them during the movement phase so that shots on the unit can hit ones that haven't been wounded. That way I can try to spread the wounds out as much as possible for as many IWND rolls per turn as I can get. CC though just piles all the wounds on one model though right? whatever the closest model is to the enemy unit? What happens if barrage or templates land on them? Do wounds just get assigned to the closest model to the origin until it dies then hit the next model? What if I space them all so that many models are equal distance? Do I ever get to randomize the wounds? A little rule detail that I should know by now but have neglected. Link to comment https://bolterandchainsword.com/topic/292835-beast-of-nurgle-and-iwnd/ Share on other sites More sharing options...
Seahawk Posted June 23, 2014 Share Posted June 23, 2014 All of rules you need to know for wound allocation are in the rulebook; no fishing here! ;) Otherwise, it's simply a matter of cycling unwounded or the least wounded models to the front, taking wounds on the same models first in combat, and generally being safe with your dudes. Nothing you can do about Barrage or Precision Shots though. Link to comment https://bolterandchainsword.com/topic/292835-beast-of-nurgle-and-iwnd/#findComment-3727046 Share on other sites More sharing options...
bozo69pd Posted June 23, 2014 Author Share Posted June 23, 2014 Cool thanks I figured/hoped it was that simple. Link to comment https://bolterandchainsword.com/topic/292835-beast-of-nurgle-and-iwnd/#findComment-3727120 Share on other sites More sharing options...
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