Maraech Posted June 23, 2014 Share Posted June 23, 2014 Hey guys, I don't play IG but I had a game against pask this past weekend and I just kinda wanted to confirm something. He was using the gatling gun tank with 20 shots str5 with rending and rerolling armor pens. So anyway he was shooting my Imperial knight he got a pen but rending doesn't give you ap2 vs vehicles, but then he said that Pask just gets +1 to the damage table anyway. So my question is this true? I can not find it anywhere and would like to know for future games because that cost my Imperial Knight 4 hull points from that gun on turn 1 just from that penetrating hit as he rolled a 6 +1 from pask? Link to comment https://bolterandchainsword.com/topic/292863-knight-commander-pask/ Share on other sites More sharing options...
CyderPirate Posted June 23, 2014 Share Posted June 23, 2014 Haven't got my book to hand, but I think he's combining/confusing the old and new rules there. Think Pask used to add 1 to his rolls for pen, but I didn't think he adds anything to the damage roll. One of the other folks will know for sure though. Link to comment https://bolterandchainsword.com/topic/292863-knight-commander-pask/#findComment-3726938 Share on other sites More sharing options...
Dark_Apostle_XVII Posted June 23, 2014 Share Posted June 23, 2014 Pask's Crack Shot let's you re-roll armour penetration in addition to having rending. However, rending against vehicles give +d3 armour pen on a 6 instead of the AP2 given against infantry. Whilst his Warlord Trait Old Grudges could give him preferred enemy against Imperial Knights (re-roll to hit and to wound), this still does not give +1 Armour Pen. So no, as far as I can see from looking through the codex, there is no reason why he should have +1 to armour penetration - not even through orders. Perhaps just a misunderstanding with the Rending rule or a mistake with the Old Pask. Link to comment https://bolterandchainsword.com/topic/292863-knight-commander-pask/#findComment-3726955 Share on other sites More sharing options...
Maraech Posted June 23, 2014 Author Share Posted June 23, 2014 ok thanks.. now that you said that I also found another mistake. He was rerolling 1's against the knight but my main force was Dark Angels, and he had preferred enemy on them. O well, I still got third in the tournament. I just wanted to know so if I run into this again I can correct it before it costs me the game. The Imperial knight died turn 1 before I even got to shoot him because of this. Link to comment https://bolterandchainsword.com/topic/292863-knight-commander-pask/#findComment-3726977 Share on other sites More sharing options...
CoffeeGrunt Posted June 23, 2014 Share Posted June 23, 2014 Yeah, he has to choose a Codex, so it's Knights or Dark Angels, not both. He also doesn't get AP2 on a Rend, merely +D3 to Penetrate. Link to comment https://bolterandchainsword.com/topic/292863-knight-commander-pask/#findComment-3726994 Share on other sites More sharing options...
WarriorFish Posted June 23, 2014 Share Posted June 23, 2014 Pask is very good, but not quite that good :P Good answer team, another case solved! Link to comment https://bolterandchainsword.com/topic/292863-knight-commander-pask/#findComment-3726999 Share on other sites More sharing options...
Frater Cornelius Posted June 23, 2014 Share Posted June 23, 2014 The +1 comes from the old Codex. The new rules are mentioned above. Link to comment https://bolterandchainsword.com/topic/292863-knight-commander-pask/#findComment-3727094 Share on other sites More sharing options...
march10k Posted June 24, 2014 Share Posted June 24, 2014 It's all legal if you don't get caught cheating till after the prizes are handed out Link to comment https://bolterandchainsword.com/topic/292863-knight-commander-pask/#findComment-3727529 Share on other sites More sharing options...
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