incinerator950 Posted July 17, 2014 Share Posted July 17, 2014 Oh! Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3747342 Share on other sites More sharing options...
GreyCrow Posted July 17, 2014 Author Share Posted July 17, 2014 Oh! Yeah, it's the transport of choice for Command squad + HQ ;) With regular Tactical Marines though, I wouldn't spend the points to put a 6th dude in though. I've tried it a few times and it didn't bring anything worthwhile to the game. The unit is best kept cheap with a cheap special weapon and eventually a power weapon on the sergeant, but the latter is not necessary. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3747534 Share on other sites More sharing options...
SyNidus Posted August 4, 2014 Share Posted August 4, 2014 I've been thinking about RB w TLACs for my Raven Guard, the points raised (especially about outflank and about target saturation) definitely give me the impression that this could be amazing, as such, I was wondering whether you guys might be able to chime in on this list that I've made for it. Would this list be a good way to run RBs with RG chapter tactics? Shrike - 185 Command Squad - 5 man - 3 Meltaguns, 2 Flamers - Drop Pod - 175 Vanguard Squad - 5 man - JP, 5 Plasma Pistols & Bolt Pistol, 5 SS, 5 MB - 260 Tactical Squad - 5 man - RB w TLAC - 145 Tactical Squad - 5 man - RB w TLAC - 145 Tactical Squad - 5 man - RB w TLAC - 145 Scout - 5 man - Shotguns, Combi-Melta & MB - LSS w Heavy Flamer - 115 Stormtalon Gunship - TLLC - 140 Stormtalon Gunship - TLLC - 140 Vindicator - Extra Armour, Siege Shield - 145 Vindicator - Extra Armour, Siege Shield - 145 Total: 1740 ModelCount: 40 From what you've told me, I've got 3 options: outflank, target saturation or aggressive armoured spearhead. Btw, this is unfamiliar territory for me. The only mech lists I've ever run are Eldar and Dark Eldar, so your help is very much appreciated! Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3765031 Share on other sites More sharing options...
incinerator950 Posted August 4, 2014 Share Posted August 4, 2014 Oh! Yeah, it's the transport of choice for Command squad + HQ ;) With regular Tactical Marines though, I wouldn't spend the points to put a 6th dude in though. I've tried it a few times and it didn't bring anything worthwhile to the game. The unit is best kept cheap with a cheap special weapon and eventually a power weapon on the sergeant, but the latter is not necessary. I'd take one for Chaos marines if I could. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3765092 Share on other sites More sharing options...
minigun762 Posted August 4, 2014 Share Posted August 4, 2014 RG Chapter Tactic pair nicely with the shorter range TLAC Razorback and really removes their only weakness of short range. Keeping the Marines inside cheap saves you points and reduces the inefficiency of not being able to fire from a fire point. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3765418 Share on other sites More sharing options...
Azash Posted August 5, 2014 Share Posted August 5, 2014 I've been thinking about RB w TLACs for my Raven Guard, the points raised (especially about outflank and about target saturation) definitely give me the impression that this could be amazing, as such, I was wondering whether you guys might be able to chime in on this list that I've made for it. Would this list be a good way to run RBs with RG chapter tactics? Shrike - 185 Command Squad - 5 man - 3 Meltaguns, 2 Flamers - Drop Pod - 175 Vanguard Squad - 5 man - JP, 5 Plasma Pistols & Bolt Pistol, 5 SS, 5 MB - 260 Tactical Squad - 5 man - RB w TLAC - 145 Tactical Squad - 5 man - RB w TLAC - 145 Tactical Squad - 5 man - RB w TLAC - 145 Scout - 5 man - Shotguns, Combi-Melta & MB - LSS w Heavy Flamer - 115 Stormtalon Gunship - TLLC - 140 Stormtalon Gunship - TLLC - 140 Vindicator - Extra Armour, Siege Shield - 145 Vindicator - Extra Armour, Siege Shield - 145 Total: 1740 ModelCount: 40 From what you've told me, I've got 3 options: outflank, target saturation or aggressive armoured spearhead. Btw, this is unfamiliar territory for me. The only mech lists I've ever run are Eldar and Dark Eldar, so your help is very much appreciated! It may work...its basically the ole 5th ed Blood Angels armored column list. However there is also a reason you don't see those floating about anymore in competitive play. Vindicators need cover when they advance cause from the side they are basically Rhinos. So it will make it a risk to Scout your Razors cause they are the cover for your Vindis. There is about 60 pts to squeeze out of the list like LC's on the talons, extra armor, and siege shields. Flatly this will suck poop through a tin straw against any sort of Eldar list that uses 2 or more wave serpents and its not gonna be much more fun against D. Eldar. The dreaded inquisitor with servo skulls is also not gonna make it much fun. Anything that forces you into reserve is gonna basically leave your drop pod, vv, and vindis hanging in the wind. So its not as much flexibility as you think. The other thing that strikes me is the lack of melta. One unit is your entire ranged melta and a 5 man assault squad is your cc melta. So your opponent bubble wraps his Redeemer on deployment cooks the poor SOB's to death and shoots his entire army and assaults the vv's turn one. Now you got a rampaging land raider that you have two LC's to deal with...if your shooting at his Redeemer what is shooting at your Talons? Vindis suck at anti tank it's one hit. I would beef up your tacs with melta guns and melta bombs for a little redundancy. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3766380 Share on other sites More sharing options...
SyNidus Posted August 8, 2014 Share Posted August 8, 2014 Cheers for the comments.Has anyone thought of the viability of Forgeworld's Multimelta Razorbacks? Was just thinking getting a couple of those might be really useful for a scouting force. What do you guys reckon?How do you think it stacks up against the other options for razorbacks that we have? Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3770157 Share on other sites More sharing options...
knife&fork Posted August 9, 2014 Share Posted August 9, 2014 If it was a TL-MM like the immolator it would be ok. 65 pt for a single melta shot however, no thanks. Now if you want to razors to work, spam them properly. I've tested the list below and a version with two land raiders and no devs. Both actually worked ok thanks to 'fast' and great redundancy. Not sure which chapter would be best o try this with using normal marines. Captain Tycho (art armor, combi melta with sternguard ammo, ignores armor, armorbane, armywide ld10 when alive) 3*Furioso dreads (Frag cannon and melta, drop pods) 6*Assault squads (5 man, flamers, TL-assault cannon razorbacks) 2*Devastator squads (4 missile launchers, TL-Heavy flamer razorbacks with dozerblade) That's 23 scoring units, 12 with 'objective secured'. Huge number of small squads that will hopefully take time to kill off thanks to potential fearless and that ld10 from rites of battle. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3771277 Share on other sites More sharing options...
Imren Posted August 9, 2014 Share Posted August 9, 2014 I've been thinking about RB w TLACs for my Raven Guard, the points raised (especially about outflank and about target saturation) definitely give me the impression that this could be amazing, as such, I was wondering whether you guys might be able to chime in on this list that I've made for it. Would this list be a good way to run RBs with RG chapter tactics? Shrike - 185 Command Squad - 5 man - 3 Meltaguns, 2 Flamers - Drop Pod - 175 Vanguard Squad - 5 man - JP, 5 Plasma Pistols & Bolt Pistol, 5 SS, 5 MB - 260 Tactical Squad - 5 man - RB w TLAC - 145 Tactical Squad - 5 man - RB w TLAC - 145 Tactical Squad - 5 man - RB w TLAC - 145 Scout - 5 man - Shotguns, Combi-Melta & MB - LSS w Heavy Flamer - 115 Stormtalon Gunship - TLLC - 140 Stormtalon Gunship - TLLC - 140 Vindicator - Extra Armour, Siege Shield - 145 Vindicator - Extra Armour, Siege Shield - 145 Total: 1740 ModelCount: 40 From what you've told me, I've got 3 options: outflank, target saturation or aggressive armoured spearhead. Btw, this is unfamiliar territory for me. The only mech lists I've ever run are Eldar and Dark Eldar, so your help is very much appreciated! The podded command squad with spec weapons will be ragefired after the turn the drop n' pop a vehicle (or roast a squad), I suggest that you add a apothecary for FNP and have a few survive for another turn of fire if not charged (you would barely dare charging multiple flamers). Also the enemies scouting units will focus on popping your vindis from side or behind. They are more vulnerable than what they appear. I would ditch the vindis and add a raven and have it come in together with the talons as a stormwing formation granting the raven strafing run. that will leave you with extra points for a apothecary to join the command squad. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3771454 Share on other sites More sharing options...
kramanal Posted October 8, 2014 Share Posted October 8, 2014 What has happened to the Twin linked multi melta razorback? I have been playing 'Scars for a few years but found my old Sallie army in the shed. This army had 21 TLMM razors with Vulcan. Pic below shows 13 off them I took to a campiegn at WHW. It was a multiple spearhead event which allowed me to field this entire force. With Vulcan all the flamers and meltas became twinlinked, didn't do much to the TLMM razors but sure helped the combat squaded tacticals, the melta heavy stormguard, and the speeders. Since I found them last month I have repaired them fit for the table. Now I can't seem to find the TLMM razor variant. Are these still acceptable to play, or should I break and dispose of as rhino's? http://i766.photobucket.com/albums/xx310/Kramanal/Kramanals%20Salamanders/P1110019.jpg Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3828169 Share on other sites More sharing options...
Leonaides Posted October 8, 2014 Share Posted October 8, 2014 Just use them as single mm razorbacks. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3828175 Share on other sites More sharing options...
Toldavf Posted October 8, 2014 Share Posted October 8, 2014 Lasbacks seem like a cheap way to bulk out heavy weapons in a mech list. They come linked so are great fire support. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3828216 Share on other sites More sharing options...
Bartali Posted October 8, 2014 Share Posted October 8, 2014 I've been thinking about RB w TLACs for my Raven Guard, the points raised (especially about outflank and about target saturation) definitely give me the impression that this could be amazing, as such, I was wondering whether you guys might be able to chime in on this list that I've made for it. Would this list be a good way to run RBs with RG chapter tactics? Shrike - 185 Command Squad - 5 man - 3 Meltaguns, 2 Flamers - Drop Pod - 175 Vanguard Squad - 5 man - JP, 5 Plasma Pistols & Bolt Pistol, 5 SS, 5 MB - 260 Tactical Squad - 5 man - RB w TLAC - 145 Tactical Squad - 5 man - RB w TLAC - 145 Tactical Squad - 5 man - RB w TLAC - 145 Scout - 5 man - Shotguns, Combi-Melta & MB - LSS w Heavy Flamer - 115 Stormtalon Gunship - TLLC - 140 Stormtalon Gunship - TLLC - 140 Vindicator - Extra Armour, Siege Shield - 145 Vindicator - Extra Armour, Siege Shield - 145 Total: 1740 ModelCount: 40 From what you've told me, I've got 3 options: outflank, target saturation or aggressive armoured spearhead. Btw, this is unfamiliar territory for me. The only mech lists I've ever run are Eldar and Dark Eldar, so your help is very much appreciated! It may work...its basically the ole 5th ed Blood Angels armored column list. However there is also a reason you don't see those floating about anymore in competitive play. Vindicators need cover when they advance cause from the side they are basically Rhinos. So it will make it a risk to Scout your Razors cause they are the cover for your Vindis. There is about 60 pts to squeeze out of the list like LC's on the talons, extra armor, and siege shields. Flatly this will suck poop through a tin straw against any sort of Eldar list that uses 2 or more wave serpents and its not gonna be much more fun against D. Eldar. The dreaded inquisitor with servo skulls is also not gonna make it much fun. Anything that forces you into reserve is gonna basically leave your drop pod, vv, and vindis hanging in the wind. So its not as much flexibility as you think. The other thing that strikes me is the lack of melta. One unit is your entire ranged melta and a 5 man assault squad is your cc melta. So your opponent bubble wraps his Redeemer on deployment cooks the poor SOB's to death and shoots his entire army and assaults the vv's turn one. Now you got a rampaging land raider that you have two LC's to deal with...if your shooting at his Redeemer what is shooting at your Talons? Vindis suck at anti tank it's one hit. I would beef up your tacs with melta guns and melta bombs for a little redundancy. Wave Serpents really do make a mockery out of any marine armour bar the Land Raider. Even AV13 on Preds/Vindis doesn't really mean anything when Wave Serpents have the mobility to get side armour. Vehicles are on the long list of Marine stuff that needs re-pointing to match the modern state of the game. Be interesting to see which happens first, that or Eldar/Wave Serpents going through the current GW blanderiser Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3828237 Share on other sites More sharing options...
Armfelt Posted October 8, 2014 Share Posted October 8, 2014 Lasbacks are quite nice, because of that they are more survivable than shorter range weapons. But Tactical marines wants to be in rapid fire range eventually, so because of that I am thinking that assbacks are getting more interesting. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3828240 Share on other sites More sharing options...
kramanal Posted October 8, 2014 Share Posted October 8, 2014 Is the TLMM razorback upgrade still free? Been a number of years since I used tanks, is IA2 still valid? Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3828303 Share on other sites More sharing options...
Jacinda Posted October 8, 2014 Share Posted October 8, 2014 Is the TLMM razorback upgrade still free?It is for me but then I use Immolators Been a number of years since I used tanks, is IA2 still valid?There is a second edition out now which updated a lot of the book. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3828310 Share on other sites More sharing options...
kramanal Posted October 8, 2014 Share Posted October 8, 2014 Bugger, I suppose I'll need to buy the update! Or just put the Sallies back in the shed and keep using my 'Scars. u think anyone would want about 10000 points of Salamanders? Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3828326 Share on other sites More sharing options...
Sheesh Mode Posted October 9, 2014 Share Posted October 9, 2014 I would say it's entirely possible to run a competitive and interesting Lascannon-plasmagun razorback list. Consider the following: Pedro Kantor Sternguardsquad(5) - 5 combimelta/lightningclaw + Razorback - Lasplas Sternguardsquad(5) - 4 combiflamer/heavyflamer/lightningclaw + Razorback - Lasplas Sternguardsquad(5) - 4 combiflamer/heavyflamer/lightningclaw + Razorback - Lasplas Tacticalsquad(5) - Plasmagun/Lightningclaw/meltabomb + Razorback - Lasplas Tacticalsquad(5) - Plasmagun/Lightningclaw/meltabomb + Razorback - Lasplas Devastatorsquad(5) - 4 Lascannon + Razorback - Lasplas Devastatorsquad(5) - 4 Lascannon + Razorback - Lasplas Devastatorsquad(5) - 4 Lascannon + Razorback - Lasplas 17 Lascannons 10 Plasmaguns 8 CombiFlamers 2 heavy flamers 5 CombiMeltas If I cannot penetrate their armor I will drown them in sunlight! Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3828962 Share on other sites More sharing options...
SyNidus Posted October 9, 2014 Share Posted October 9, 2014 I would say it's entirely possible to run a competitive and interesting Lascannon-plasmagun razorback list. Consider the following: Pedro Kantor Sternguardsquad(5) - 5 combimelta/lightningclaw + Razorback - Lasplas Sternguardsquad(5) - 4 combiflamer/heavyflamer/lightningclaw + Razorback - Lasplas Sternguardsquad(5) - 4 combiflamer/heavyflamer/lightningclaw + Razorback - Lasplas Tacticalsquad(5) - Plasmagun/Lightningclaw/meltabomb + Razorback - Lasplas Tacticalsquad(5) - Plasmagun/Lightningclaw/meltabomb + Razorback - Lasplas Devastatorsquad(5) - 4 Lascannon + Razorback - Lasplas Devastatorsquad(5) - 4 Lascannon + Razorback - Lasplas Devastatorsquad(5) - 4 Lascannon + Razorback - Lasplas 17 Lascannons 10 Plasmaguns 8 CombiFlamers 2 heavy flamers 5 CombiMeltas If I cannot penetrate their armor I will drown them in sunlight! Drown them in sunlight! And "interesting" wouldn't be the word i use to describe this list, but that's just me :p It is definitely a brutal list though, no doubt about it. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3829008 Share on other sites More sharing options...
kramanal Posted October 9, 2014 Share Posted October 9, 2014 I thought you guys might like to see my last Salamander army list used on a campeign weekend at WHW. Special campeign rules was for a spearhead weekend.First games was to field as many spearheads as you want in 1000pts, each spearhead could only be fielded once.My army was:Crusher2 x TLMM RazorbacksTankhunter3 x TLMM RazorbacksMechassault3 x 5man Sternguard squad(2 x MM) each in a TLMM RazorbackSkyfall3 TLMM Landspeederssecond games were 1500pts (no models to be from spearhead lists)my army:Vulcan Hestan 6 Tac squads each with 1 flamer.1MM with attached TLMM razorback 5 Assault Terminators with thunderhammers and shields1 TLMM LandspeederFinal games was both armies combined.14 TLMM Razorbacks and 4 TLMM Landspeeders was quite a sight on the table. Don't think this would be legal anymore, but wont know until I get the new IA2. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3829103 Share on other sites More sharing options...
Sheesh Mode Posted October 9, 2014 Share Posted October 9, 2014 I would say it's entirely possible to run a competitive and interesting Lascannon-plasmagun razorback list. Consider the following: Pedro Kantor Sternguardsquad(5) - 5 combimelta/lightningclaw + Razorback - Lasplas Sternguardsquad(5) - 4 combiflamer/heavyflamer/lightningclaw + Razorback - Lasplas Sternguardsquad(5) - 4 combiflamer/heavyflamer/lightningclaw + Razorback - Lasplas Tacticalsquad(5) - Plasmagun/Lightningclaw/meltabomb + Razorback - Lasplas Tacticalsquad(5) - Plasmagun/Lightningclaw/meltabomb + Razorback - Lasplas Devastatorsquad(5) - 4 Lascannon + Razorback - Lasplas Devastatorsquad(5) - 4 Lascannon + Razorback - Lasplas Devastatorsquad(5) - 4 Lascannon + Razorback - Lasplas 17 Lascannons 10 Plasmaguns 8 CombiFlamers 2 heavy flamers 5 CombiMeltas If I cannot penetrate their armor I will drown them in sunlight! Drown them in sunlight! And "interesting" wouldn't be the word i use to describe this list, but that's just me It is definitely a brutal list though, no doubt about it. I'll manage somehow. Probably by making everything True-Scale. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3829342 Share on other sites More sharing options...
kramanal Posted October 10, 2014 Share Posted October 10, 2014 Just organised a legal (I hope) Sallie force to take to my local club on Sunday. Not played Sallies for 4 years but will report on how good/bad the army is. Vulcan Hestan 2 6 man tacticals, MM, Meltabomb, TLMM Razorback 2 5 man tacticals, MM, Meltabomb, TLMM Razor 3 5 man sternguard, 5 combimelta, Lightningclaw, TLMM Razor 3 5 man devestator, 4 MM, TLMM Razor 26 twin linked multimeltas, 15 twinlinked combimeltas, twinlinked heavy flamer. If I can get close enough I think it will be quite killy. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3830010 Share on other sites More sharing options...
malorn24 Posted October 15, 2014 Share Posted October 15, 2014 I've been thinking about RB w TLACs for my Raven Guard, the points raised (especially about outflank and about target saturation) definitely give me the impression that this could be amazing, as such, I was wondering whether you guys might be able to chime in on this list that I've made for it. Would this list be a good way to run RBs with RG chapter tactics? Shrike - 185 Command Squad - 5 man - 3 Meltaguns, 2 Flamers - Drop Pod - 175 Vanguard Squad - 5 man - JP, 5 Plasma Pistols & Bolt Pistol, 5 SS, 5 MB - 260 Tactical Squad - 5 man - RB w TLAC - 145 Tactical Squad - 5 man - RB w TLAC - 145 Tactical Squad - 5 man - RB w TLAC - 145 Scout - 5 man - Shotguns, Combi-Melta & MB - LSS w Heavy Flamer - 115 Stormtalon Gunship - TLLC - 140 Stormtalon Gunship - TLLC - 140 Vindicator - Extra Armour, Siege Shield - 145 Vindicator - Extra Armour, Siege Shield - 145 Total: 1740 ModelCount: 40 From what you've told me, I've got 3 options: outflank, target saturation or aggressive armoured spearhead. Btw, this is unfamiliar territory for me. The only mech lists I've ever run are Eldar and Dark Eldar, so your help is very much appreciated! GUNSLINGER VANGUARDS LOVE IT! Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3834446 Share on other sites More sharing options...
appiah4 Posted October 16, 2014 Share Posted October 16, 2014 Whenever I'm running a mechanized unit of <7 I find the basic Razorback is worth the extra points over a Rhino. Twin Linked 3 S5 AP4? Yes please. I can't believe how underrated the free turret is. Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3835045 Share on other sites More sharing options...
Axagoras Posted October 16, 2014 Share Posted October 16, 2014 you lose the firing points, and for me thats either 2 plasma or melta guns shooting out of it. which is a lot better then 1 tl heavy bolter Link to comment https://bolterandchainsword.com/topic/293405-razorbacks-in-7th-edition/page/3/#findComment-3835311 Share on other sites More sharing options...
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