Captain Idaho Posted September 12, 2014 Share Posted September 12, 2014 That's how I interpret it. Link to comment https://bolterandchainsword.com/topic/293804-d-weapon-rolls/page/2/#findComment-3807220 Share on other sites More sharing options...
Venemox Posted September 13, 2014 Share Posted September 13, 2014 'If the attack hits, roll on the table above instead of rolling To Wound or for armor penetration' (emphasis mine). When do we roll To Wound? The steps are (in order): 1. Nominate a unit to Shoot. 2. Choose a Target. 3. Select a Weapon 4. Roll To Hit 5. Roll To Wound 6. Allocate Wounds & Remove Casualties 7. Select Another weapon. The Destroyer table result replaces step 5. It places a caveat of not carrying wounds over to other models (important in step 6). Step 6 is where saves occur. It does not bypass Step 6 (though some results impose a limitation on it); nor does it state to do step 5 during, or after step 6. The rule clearly says instead of rolling to Wound, which places its results squarely in the place of step 5, which is after step 4 and before step 6. The Assault Phases Fight Sub-Phase at each Initiative step lacks a nice chart, but lays it out a similar pattern in a more verbose way. Roll To Hit, Roll To Wound, Allocate Wounds and Remove casualties. The Destroyer Roll is instead of rolling To Wound, and saves occur during the Allocate Wounds and Remove casualties step. Link to comment https://bolterandchainsword.com/topic/293804-d-weapon-rolls/page/2/#findComment-3808009 Share on other sites More sharing options...
Ulrock Posted September 14, 2014 Author Share Posted September 14, 2014 I'm so lost. It came up again this weekend. A riptide vs knight. It could have made a difference with his 3+ invul, so is it one save d3 wounds or d3 wounds d3 saves? Link to comment https://bolterandchainsword.com/topic/293804-d-weapon-rolls/page/2/#findComment-3809058 Share on other sites More sharing options...
Dam13n Posted September 14, 2014 Share Posted September 14, 2014 The table's wording (as quoted by Jacinda) suggests strongly that you follow this process:- Calculate the number of hits- Each hit wounds automatically- These wounds are allocated as per normal wound allocation This means:- A wound is allocated from the wound pool (Look out Sir, if applicable, occurs here).- Saves (if applicable) are then taken.- If the wound isn't saved, the model suffers D3 wounds.- Move onto the next wound in the pool, repeating the process until the pool is empty.So in the case of an Imperial Knight vs a Riptide (with over-charged shield), each 3++ save that is failed will result in the Riptide losing D3 wounds. At least that is looking like the consensus that is materialising as the RAW is dissected. Link to comment https://bolterandchainsword.com/topic/293804-d-weapon-rolls/page/2/#findComment-3809096 Share on other sites More sharing options...
Aspecti Posted September 14, 2014 Share Posted September 14, 2014 Saves are rolled against wounding hits. There is only one hit. One save, d3 wounds if failed. I really don't understand how this thing has dragged on for two pages, it's not like there haven't been weapons causing more than one wound before D-weapons. Link to comment https://bolterandchainsword.com/topic/293804-d-weapon-rolls/page/2/#findComment-3809098 Share on other sites More sharing options...
Ulrock Posted September 14, 2014 Author Share Posted September 14, 2014 Haha thanks gentlemen. That's how we played it when it came up! Link to comment https://bolterandchainsword.com/topic/293804-d-weapon-rolls/page/2/#findComment-3809144 Share on other sites More sharing options...
Captain Coolpants Posted September 15, 2014 Share Posted September 15, 2014 If the model loses 3 wounds, and said model only has 1,are the rest carried over to that squad? Or are they allocated per model? Because a Knight with a D weapon can essentially destroy a whole squad of Marines or terminators in 1 round of combat with only 3 attacks, each causing 3 wounds. That doesn't sound right to me :-/ Link to comment https://bolterandchainsword.com/topic/293804-d-weapon-rolls/page/2/#findComment-3809356 Share on other sites More sharing options...
Dam13n Posted September 15, 2014 Share Posted September 15, 2014 It specifically states that they don't carry over. Link to comment https://bolterandchainsword.com/topic/293804-d-weapon-rolls/page/2/#findComment-3809371 Share on other sites More sharing options...
Captain Coolpants Posted September 15, 2014 Share Posted September 15, 2014 It specifically states that they don't carry over. lol my bad :P Link to comment https://bolterandchainsword.com/topic/293804-d-weapon-rolls/page/2/#findComment-3809500 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.