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StormClaw Unboxing...


CatSmasher

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Has anyone got their copy of Stormclaw and can they confirm the GH load out?

 

EDIT: just seen that they get a pistol but no CC weapon, although 1 GH in the Stormclaw pack does specifically have a chainsword, which means that GH will probably have to pay points to have a ccw 

 

Might just be a free swap option. Note that the DA bikers in Dark Vengeance have a Bolt Pistol and Chainsword equipped, but only have the option taking just one (BP standard, with Chainsword swap for free).

hey guys,

 

just unboxed my StormClaw

 

GH/ Blood Claws are just regular space wolves 'tactical' sprues.

 

Termies are just regular SW Termie sprues.

 

In the book though the rules have specific set ups / unit names. Like "Egil Redfist's blood claws"

 

GH loadout;

-power armour

-bolt pistol and Krak grenades

-Hengist Ironaxe has a Power Axe

-1 plasma pistol chainsword

- 1 Plasma gun

-2 boltongun

 

 

edit; there are no options to swap in the Storm Claw rulebook, or individual point values, but there is point values for the specific units.

 

just saw Krom on ebay for £23..

Cool to see we're on the front page of Forgeworld, hopefully we get something swanky from them, but I think I'm gonna have to order that termie upgrade kit and slap it on my stormclaw legs!

 

or better yet I guess, order 5 leg bits off ebay then grab those bodies.  Up my loganwing to 35 models!

hey guys,

 

just unboxed my StormClaw

 

GH/ Blood Claws are just regular space wolves 'tactical' sprues.

 

Termies are just regular SW Termie sprues.

 

In the book though the rules have specific set ups / unit names. Like "Egil Redfist's blood claws"

 

GH loadout;

-power armour

-bolt pistol and Krak grenades

-Hengist Ironaxe has a Power Axe

-1 plasma pistol chainsword

- 1 Plasma gun

-2 boltongun

 

 

edit; there are no options to swap in the Storm Claw rulebook, or individual point values, but there is point values for the specific units.

 

just saw Krom on ebay for £23..

 

And Frag Grenades (oh and Plasma Pistol *and* Chainsword (that 'and' feels important ;))).

Oh and Krom is melta-bombs short of a basic Tac Squad with no upgrades in cost, has SM Captain stats (+1A) and equipment (- chainsword), Saga of the Warrior Born Warlord Trait (always challenge but with a re-roll bonus) and Wyrmclaw (S as per Power Maul. other stats as per Powerfist, but Master-Crafted rather than Specialist).

hey guys,

GH loadout;

-power armour

-bolt pistol and Krak grenades

-Hengist Ironaxe has a Power Axe

-1 plasma pistol chainsword

- 1 Plasma gun

-2 boltongun

And Frag Grenades (oh and Plasma Pistol *and* Chainsword (that 'and' feels important msn-wink.gif)).

Hey let me have my dreams of a combi plasma pistol chain sword :p .

Formation special rules seem good, may come in handy in smaller games?

So after spending some time cleaning the model and putting it together.... They have really done a good job with Krom. Even though he might not be viable in games due to his state line ect..ect. Worth getting just for the sake of painting up a wolfey guy with a huge axe!. IF you get the chance to pick this guy  up on ebay or been debating about getting the stormclaw box set! get it just for this guy.

I think the key to the box set is that the units are completely inflexible.  You can't really get too much insight from the unit load-outs.  No individual points values and no wargear options.

 

I like the Frost Sword at +1 str, AP3.  That's nice.  Not a specialist weapon, either.  Krom's Warload Trait seems to indicate the Sagas are going to change.  I can't imagine they'd name his trait the same as a Saga if the Saga was going to be around.

 

Still HATE Blood Claws having such a low WS.  Just doesn't seem right....They used to have a WS 5!  Was hoping that would change to put them on par with regular marines.

Still HATE Blood Claws having such a low WS. Just doesn't seem right....They used to have a WS 5! Was hoping that would change to put them on par with regular marines.

Rookies are rookies, even in power armor msn-wink.gif

Besides, WS 5 would be superior to regular marines, not on par laugh.png

I think the key to the box set is that the units are completely inflexible.  You can't really get too much insight from the unit load-outs.  No individual points values and no wargear options.

 

I like the Frost Sword at +1 str, AP3.  That's nice.  Not a specialist weapon, either.  Krom's Warload Trait seems to indicate the Sagas are going to change.  I can't imagine they'd name his trait the same as a Saga if the Saga was going to be around.

 

Still HATE Blood Claws having such a low WS.  Just doesn't seem right....They used to have a WS 5!  Was hoping that would change to put them on par with regular marines.

Nope, back in 2nd blood Claws were WS4, not 5. Grey Hunters were WS5 though (which was huge in 2nd, thanks to how melee was resolved).

Wrong! BC ws in 2ed was 5, same as GH. But CC mechanism was very different.

I admit a BS3 but for a former fenrisian ws of 3 it's an insult.

They are effectively Vanilla Scouts in power armour who are angry, ws 3 makes sense.

Except Scouts being WS/BS3 is equally BS imo. Admittedly they are somewhat hamstrung by the small scale of stats available (and I get the recruits being worse than the veterans), but still, if an Ork gets to be WS4, why should a Marine be worse? Same with normal scouts, they're put through a training regime tougher than even the Stromtroopers experience, yet the latter get to be BS4, and Scouts don't.

Plus of course, we've had top deal with WS3 on Blood Claws for years while Scouts were still WS/BS4, so if anything current Scouts are actually more restrained Blood Claws in carapace armour tongue.png .

Edited for spelling.

 

I think the key to the box set is that the units are completely inflexible.  You can't really get too much insight from the unit load-outs.  No individual points values and no wargear options.

 

I like the Frost Sword at +1 str, AP3.  That's nice.  Not a specialist weapon, either.  Krom's Warload Trait seems to indicate the Sagas are going to change.  I can't imagine they'd name his trait the same as a Saga if the Saga was going to be around.

 

Still HATE Blood Claws having such a low WS.  Just doesn't seem right....They used to have a WS 5!  Was hoping that would change to put them on par with regular marines.

Nope, back in 2nd blood Claws were WS4, not 5. Grey Hunters were WS5 though (which was huge in 2nd, thanks to how melee was resolved).

 

 

I can verify that in the 2nd Edition Space Wolves codex, both Grey Hunters and Blood Claws had a Weapon Skill of 5 - I'm looking right at it now.  

 

V

 

EDIT: What is important/relevant is not the number '5', since melee combat was resolved much differently back then, but rather that they had parity between the two squad types, rather than Grey Hunters being better in close combat than the Blood Claws.   However, back then the Wolf Scouts were the new initiates, not the Blood Claws.  Wolf Scouts didn't become experienced/veterans in the background until 3rd Edition, when Blood Claws became the new guys.  Jervis Johnson discusses all of this in a White Dwarf article (244, I think).

 

V

BS and WS 3 is fine for blood claws- IFF* they are priced appropriately. Hrm...

 

A Chaos space marine with a boltgun and a chainsword is 13 points. Do the Rage, Counter Attack, Acutes Senses, and ATSKNF stack up against +1 WS, BS, and... Whatever that one Chaos rule with challenges is**?

 

*Yes, I meant iff, as in if and only if.

** Of course, with shootas now costing points, perhaps GW has finally recognized a boltgun is worth one point in and of itself.

BS and WS 3 is fine for blood claws- IFF* they are priced appropriately. Hrm...

 

A Chaos space marine with a boltgun and a chainsword is 13 points. Do the Rage, Counter Attack, Acutes Senses, and ATSKNF stack up against +1 WS, BS, and... Whatever that one Chaos rule with challenges is**?

 

*Yes, I meant iff, as in if and only if.

** Of course, with shootas now costing points, perhaps GW has finally recognized a boltgun is worth one point in and of itself.

 

Well to give a model the Mark of Khorne (which grants Counter-Attack and Rage) it costs 2pts per model. Acute Senses is situational, but ATSKNF is a fantastic rule. Also note that to get a Chainsword on a Chaos Marine it costs a further 2pts, so they're up to 17pts each now without the advantage of ATSKNF and the disadvantage of Champion of Chaos.

 

BS and WS 3 is fine for blood claws- IFF* they are priced appropriately. Hrm...

 

A Chaos space marine with a boltgun and a chainsword is 13 points. Do the Rage, Counter Attack, Acutes Senses, and ATSKNF stack up against +1 WS, BS, and... Whatever that one Chaos rule with challenges is**?

 

*Yes, I meant iff, as in if and only if.

** Of course, with shootas now costing points, perhaps GW has finally recognized a boltgun is worth one point in and of itself.

 

Well to give a model the Mark of Khorne (which grants Counter-Attack and Rage) it costs 2pts per model. Acute Senses is situational, but ATSKNF is a fantastic rule. Also note that to get a Chainsword on a Chaos Marine it costs a further 2pts, so they're up to 17pts each now without the advantage of ATSKNF and the disadvantage of Champion of Chaos.

 

Not exactly, taking a ccw in addition to bolter and pistol is 2 points, but simply exchanging the bolter for a ccw, giving them the same gear as Blood Claws, is a free upgrade. So you're looking at the same price.

I

Wrong! BC ws in 2ed was 5, same as GH. But CC mechanism was very different.

I admit a BS3 but for a former fenrisian ws of 3 it's an insult.

They are effectively Vanilla Scouts in power armour who are angry, ws 3 makes sense.

Except Scouts being WS/BS3 is equally BS imo. Admittedly they are somewhat hamstrung by the small scale of stats available (and I get the recruits being worse than the veterans), but still, if an Ork gets to be WS4, why should a Marine be worse? Same with normal scouts, they're put through a training regime tougher than even the Stromtroopers experience, yet the latter get to be BS4, and Scouts don't.

Plus of course, we've had top deal with WS3 on Blood Claws for years while Scouts were still WS/BS4, so if anything current Scouts are actually more restrained Blood Claws in carapace armour tongue.png .

Edited for spelling.

You're right of course, I hated it when scouts were made ws and bs 3, but then they had to make a distinction between "new recruits" and normal marines in stats, and what they should have done is broadened the usage of the ws table, rather than just using 2-6 (for the majority of models in the entire game) expanding it to 1-10 and changing the way the table works. (ie less disparity between each level, but more levels available in the game, so a 4+ to hit against ws either side of the standard ws, and 5+ for the 2 either side of that, then 6+ for anything else, or something along those lines).

Bearing in mind I only opened the space wolf codex up last week (as you can tell I'm an Ultramarine/Blood Angel player) I was surprised that they're 15pts (the same as a grey hunter) with (in my opinion) not much extra to boot, and missing a ws and bolter. Though after thinking about it, I expected 14pts for a BC and 16pts for a GH, which balances out a 15pts each....... that works right....

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