hornywingythingy Posted July 17, 2014 Share Posted July 17, 2014 So why is the conventional wisdom one psyker and two warriors when doing henchman spam with coteaz? Surely three psykers make more sense? Then with their psyback they gen 4 warp charge instead of two? Link to comment https://bolterandchainsword.com/topic/293879-henchman-spam/ Share on other sites More sharing options...
Teetengee Posted July 17, 2014 Share Posted July 17, 2014 You only get one warp charge no matter how many psyker henchmen because of the brotherhood rule. Therefore warriors are cheaper. Link to comment https://bolterandchainsword.com/topic/293879-henchman-spam/#findComment-3747773 Share on other sites More sharing options...
hornywingythingy Posted July 17, 2014 Author Share Posted July 17, 2014 Where does it say multiple psykers become brothrhood? Sorry, must be having a blond moment! Link to comment https://bolterandchainsword.com/topic/293879-henchman-spam/#findComment-3747810 Share on other sites More sharing options...
Teetengee Posted July 17, 2014 Share Posted July 17, 2014 It is in the faq iirc. Link to comment https://bolterandchainsword.com/topic/293879-henchman-spam/#findComment-3747816 Share on other sites More sharing options...
hornywingythingy Posted July 17, 2014 Author Share Posted July 17, 2014 Oh, yep, spotted it on page three, that's a bummer. Link to comment https://bolterandchainsword.com/topic/293879-henchman-spam/#findComment-3747883 Share on other sites More sharing options...
Reclusiarch Darius Posted July 18, 2014 Share Posted July 18, 2014 Yeah, just take the one Psyker dude. They're over twice as expensive as normal Acolytes, so you should only be taking 1 (2 if you Peril a lot). By doing that and buying them Razorbacks, you can generate two charges per Troop slot very cheaply, and still get a decent gunboat and an 'Objective Secured' unit out of it. It'll be the next army I attempt after I'm happy with my main Knights list. Henchmen Mech brings a lot of warp charges, cheap armour and cheap infantry, and leaves all the important slots (Elite and Heavy) free to take our powerful units. Link to comment https://bolterandchainsword.com/topic/293879-henchman-spam/#findComment-3748623 Share on other sites More sharing options...
Teetengee Posted July 18, 2014 Share Posted July 18, 2014 If you were to footslog rather than mech you could put crusaders in instead of a warrior and let them lead. Link to comment https://bolterandchainsword.com/topic/293879-henchman-spam/#findComment-3748636 Share on other sites More sharing options...
march10k Posted July 18, 2014 Share Posted July 18, 2014 Why would you do that? Crusaders would eat up a lot of the points saved on psybacks, and you'd cut your warp charges in half without really making the psychers safer from enemy fire! Link to comment https://bolterandchainsword.com/topic/293879-henchman-spam/#findComment-3748735 Share on other sites More sharing options...
Teetengee Posted July 18, 2014 Share Posted July 18, 2014 I suppose it only works in unbound or huge numbers of force orgs. One crusader in front, one warrior, and one psyker allows for the storm shield save on foot sloggers. (I would only do that loadout on a few squads in front and then just 2 warrior one psyker squads behind them. It is cheaper than razorbacks (especially from a money standpoint). Link to comment https://bolterandchainsword.com/topic/293879-henchman-spam/#findComment-3748759 Share on other sites More sharing options...
Reclusiarch Darius Posted July 18, 2014 Share Posted July 18, 2014 I suppose it only works in unbound or huge numbers of force orgs. One crusader in front, one warrior, and one psyker allows for the storm shield save on foot sloggers. (I would only do that loadout on a few squads in front and then just 2 warrior one psyker squads behind them. It is cheaper than razorbacks (especially from a money standpoint). You do realise the first time you fail your 3+ save, you lose it forever? People won't be shooting low AP at Henchmen anyway, you'll be getting dakka'd to death by bolters and other basic anti-infantry. Against that stuff, the storm shield is relatively worthless (T3 means you're easy to wound and massed fire will kill you anyway). Crusaders are better in a dedicated melee warband, providing a meatshield for your Death-Cultists in melee. In melee, you are going to be hit by far less attacks, and probably power weapons. Your Crusaders will still probably die, but they'll tank a lot better and let your DCA blenderise safely. Link to comment https://bolterandchainsword.com/topic/293879-henchman-spam/#findComment-3748771 Share on other sites More sharing options...
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