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Alpha Legion 2500pts


Fire Golem

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I know I've posted a few lists lately but I'm trying to settle on a legion so making lists for each. Thought if I did them all in one post it would be huge! Anyway, tried to stick to the fluff, I might not be legal for the RoW so can someone check? Thanks.

 

Praetor [155]

Coils of the Hydra

Venom Spheres

Iron Halo

Paragon Blade

 

Exodus [115]

 

3x

Tactical Squad [265]

20 men

Power Dagger

Legion Vexilla

[795]

 

Apothecarian Detachment [135]

3 Apothecaries

 

Lernean Terminators [455]

10 men

Venom Sphere harness

2 Chainfists

 

Headhunter Kill Team [355]

10 men

9 Combi Bolters with Banestrike Ammo

Heavy Bolter, Banestrike Ammo and Suspensor Web

 

Sicaran Battle Tank [195]

Lascannons

Armoured Ceramite

 

Spartan Assault Tank [295]

 

2500

 

How does it look?

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Understand your dilemma, not sure what Legion I am going to settle on myself. Looking at Imperial Fists, Salamanders, or Iron Hands. Making up army lists has helped me get a better feel for them, but play testing with proxy has been helpful too. 

No offence, but I think you might have missed the point of the Power Dagger, it isn't necessarily to ever be used in a fight itself, it's to give you an extra attack with any specialist weapon (like the Paragon Blade on your Praetor for example, you can also give one to the Harrower so that he gets an extra attack if you give him a chainfist), and it seems fluffy, fighting with one deadlier weapon and supporting yourself with a smaller one that your opponent might not pay to much attention too seems right up their alley to me.  Also since nearly every single Sergeant is going to be wearing Artificer Armour, it's actually worse to take on its own since it handicaps you in the fight, and I'm pretty sure the Alpha Legion aren't one to give their enemy any advantage in a fistfight.

 

The Rite is an okay one, it offers a very small bonus to you right now but at least it has very little downsides, you've followed it correctly IF you give yourself infiltrate, otherwise you cannot use it since your footslogging troops have no Dedicated Transport.

 

Aside from that the list is okay, you'll probably have some trouble against mechanized lists (especially since you can no longer charge the turn after infiltrating, so they'll just drive away from the terminators) but you'll probably have the AT for it between the Sicaran and the Spartan, and you'll do really well against footslogging lists, because you can infiltrate 12" away from them and immediately use Fury of the Legion to wreck them since each squad will get 80 shots in turn 1, just watch out for graviton cannons.

 

Actually I just had another thought, since you're infiltrating, I don't think you need the Spartan, it's a big liability and isn't going to be used fully since it'll be better to just infiltrate where you want to be rather than to drive there, and you don't have a lot in the way of Primarch Defence (you'll start seeing dome of them at this level, thankfully not very many), especially since nearly all of the weapons in this list are AP3, I think it would be better to drop it entirely and get some high AP weapons, both to get more AT (since this is also the level you'll be seeing a lot more tanks) as well as forcing Primarchs to take several that they'll eventually fail.

Thanks for the reply. Yeah I completely didn't clock that that was the point of the power dagger, I just took it as a kinda power weapon but cheaper.

 

Yeah I was gonna give infiltrate to follow the RoW. The Spartan is for the termies, can I give them infiltrate too?

 

I'll try fit some more heavy weapons in there, thanks.

Everyone model in your army can get infiltrate, including the terminators, and if you buy units from other Legions (like red butchers for example) they get infiltrate too, it's what makes the Alpha Legion tricky to deal with.  The only other way to get the Rite is to have everyone (aside from default infiltrators) in Dedicated Transports, but picking that option over infiltrate is usually a bad idea since you're then paying a premium for the troops squads at minimum size, and you'll be slower.

Oh wow okay, I thought only like troops got infiltrate for some reason.

 

Is it worth taking any of the other legions stuff? It's a really cool rule but do they really work outside of their own legions?

 

If I take the Spartan out, what would be good anti armour/anti primarch to add?

Why do you use the coils RoW? It has significant downsides if you don't use the Rewards of Treason bonus (so much that it makes it a non-option to me)

 

Do you need to combi-bolter the head hunters? It's an expensive upgrade for shooting non-infantry with boltguns.

That's why I asked in the post above if it was worth taking other legions stuff.

 

I don't really know what I'm doing, that's why I post my lists here, to get some feedback and guidance.

Why do you use the coils RoW? It has significant downsides if you don't use the Rewards of Treason bonus (so much that it makes it a non-option to me)

 

The Rite of War does not handicap them with their current list, they get its two advantages without having to worry about it's pretty small disadvantages.

I was originally going to recommend against it too if you don't use the Rewards of Treason, but then I remembered two things, firstly that this is a fluffy list (so you should use the Rite even if it sucks), and secondly that getting first turn (which the Rite helps with) is pretty big when you're infiltrating.

 

Oh wow okay, I thought only like troops got infiltrate for some reason.

 

Is it worth taking any of the other legions stuff? It's a really cool rule but do they really work outside of their own legions?

 

If I take the Spartan out, what would be good anti armour/anti primarch to add?

 

The other legions can offer pretty much anything you could want, need siege weapons?  Tyrant Seige Terminators or Havocs, need to tarpit somebody?  Red Butchers, as for anti-armour/anti-Primarch, I'd recommend just going through the books and picking any ranged high strength low AP weapons you see fit, just so long as they aren't on a vehicle, since that'll be the first thing targeted by the enemy and it'll be the only thing that can't infiltrate with your current list, you might be best with just some heavy support squads with weapon upgrades (most likely Las-cannons or auto cannons if you're fighting anybody except World Eaters).

How about:

 

Praetor [180]

Coils of the Hydra

Venom Spheres

Iron Halo

Paragon Blade

Power Dagger

Archeotech Pistol

 

Exodus [115]

 

3x

Tactical Squad [260]

20 men

Legion Vexilla

[780]

 

Apothecarian Detachment [135]

3 Apothecaries

 

Lernean Terminators [435]

10 men

Venom Sphere harness

 

Iron Havocs (Rewards of Treason)[370]

10 men

10x missile launchers with frag, krak and flakk

Augury Scanner

Melta Bombs

 

Headhunter Kill Team [310]

10 men

Heavy Bolter, Banestrike Ammo and Suspensor Web

 

Sicaran Battle Tank [175]

Lascannons

 

 

2500

Now that's a much nastier list, and with Infiltrate I can't really think of anything that'll stand up to it that well except for Iron Hands Armour Spam, but everyone has trouble with those, and even then you should be able to get FotL on side/rear armour to wreck quite a few of their vehicles.

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