Seathal Posted August 4, 2014 Share Posted August 4, 2014 I tried to google my doubt up but came with no conclusive answer so here it goes: I'm currently modelling three Razorbacks and the HK missile launchers look great attached to the turret, thing is I'm not going to take HKM most of the games. Would that be an issue in tournaments? I'm magnetizing my Rhinos/Razorbacks so they can be converted into any Rhino-Based vehicle, but magnetizing every single upgrade on the three would be very time consuming, can it pass as "aesthetics" and "cool-factor" when not using them? Similarly what about dozer blades, extra armour, smoker launchers, searchlights... and all those upgrades that may or may not be cool-looking to you but you may or may not take into battle? Link to comment https://bolterandchainsword.com/topic/294649-vehicle-upgrades-wysisyg/ Share on other sites More sharing options...
Chaeron Posted August 4, 2014 Share Posted August 4, 2014 Depending on the tournament, if you're upgrading it - it has to have it generally. I don't see a problem with excess, unless it's confusing. Only exception would probably be smoke launchers, just because they're "assumed" to be there. Link to comment https://bolterandchainsword.com/topic/294649-vehicle-upgrades-wysisyg/#findComment-3766159 Share on other sites More sharing options...
Grotsmasha Posted August 4, 2014 Share Posted August 4, 2014 In the context of a Tournament, if you have multiple tanks and they're all modelled with a HKM, but not all of them "have" it, there'll be issues. Cheers, Jono Link to comment https://bolterandchainsword.com/topic/294649-vehicle-upgrades-wysisyg/#findComment-3766173 Share on other sites More sharing options...
JeffJedi Posted August 5, 2014 Share Posted August 5, 2014 In an old White Dwarf the mentioned that the one shot missile has already been fired. :D Link to comment https://bolterandchainsword.com/topic/294649-vehicle-upgrades-wysisyg/#findComment-3766261 Share on other sites More sharing options...
Seathal Posted August 5, 2014 Author Share Posted August 5, 2014 Depending on the tournament, if you're upgrading it - it has to have it generally. I don't see a problem with excess, unless it's confusing. Only exception would probably be smoke launchers, just because they're "assumed" to be there. Yeah that seems to be the consensus, would you find an "extra" missile launcher confusing? In the context of a Tournament, if you have multiple tanks and they're all modelled with a HKM, but not all of them "have" it, there'll be issues. Cheers, Jono What if I have multiple HKM modelled on but no vehicle actually is equipped with them rules-wise? In an old White Dwarf the mentioned that the one shot missile has already been fired. That's actually an excellent argument :P. I think sometimes WYSIWYG gets a bit silly when it comes down to that level of strictness. Thanks everyone for your answers! Link to comment https://bolterandchainsword.com/topic/294649-vehicle-upgrades-wysisyg/#findComment-3766576 Share on other sites More sharing options...
Grotsmasha Posted August 5, 2014 Share Posted August 5, 2014 Depending on the tournament, if you're upgrading it - it has to have it generally. I don't see a problem with excess, unless it's confusing. Only exception would probably be smoke launchers, just because they're "assumed" to be there. Yeah that seems to be the consensus, would you find an "extra" missile launcher confusing? In the context of a Tournament, if you have multiple tanks and they're all modelled with a HKM, but not all of them "have" it, there'll be issues. Cheers, Jono What if I have multiple HKM modelled on but no vehicle actually is equipped with them rules-wise? In an old White Dwarf the mentioned that the one shot missile has already been fired. That's actually an excellent argument . I think sometimes WYSIWYG gets a bit silly when it comes down to that level of strictness. Thanks everyone for your answers! In the context of the Tornament, every vehicle will have to be the same, so if all have it modelled all with have to have it costed, or none should have it costed, there'd be no middle ground. It's all about consistency to aid the flow of the game and prevent any confusion. Cheers, Jono Link to comment https://bolterandchainsword.com/topic/294649-vehicle-upgrades-wysisyg/#findComment-3766681 Share on other sites More sharing options...
Teetengee Posted August 5, 2014 Share Posted August 5, 2014 Can you still remove the missiles from them? If so leave them out when unupgraded. Link to comment https://bolterandchainsword.com/topic/294649-vehicle-upgrades-wysisyg/#findComment-3766686 Share on other sites More sharing options...
elmo Posted August 6, 2014 Share Posted August 6, 2014 The mount for the hk missile can be glued to the hull then cut a slot where the peg holes are in the missile and you can remove them without using magnets. It is explained in my magnetisation tutorial. The link is in my siggi.  The tournaments I have played in where strict WYSIWYG so there was no option especially if you have multiple models all with missiles so you can show which have been fired. Link to comment https://bolterandchainsword.com/topic/294649-vehicle-upgrades-wysisyg/#findComment-3767677 Share on other sites More sharing options...
Subtle Discord Posted August 6, 2014 Share Posted August 6, 2014 Use it as an opportunity; yes, it's a little more effort to magnetize them, but if you do it right you can swap the point to anything you might want in future. Keep some searchlights or smoke launchers for when you 'need' to remove any bits you put on for show. By all means, please feel free to ignore me, as I am prone to being a bit OCD when it comes to the opportunity for magnetization. Link to comment https://bolterandchainsword.com/topic/294649-vehicle-upgrades-wysisyg/#findComment-3768116 Share on other sites More sharing options...
elmo Posted August 6, 2014 Share Posted August 6, 2014 I am prone to being a bit OCD when it comes to the opportunity for magnetization. I'm glad it's not just me Link to comment https://bolterandchainsword.com/topic/294649-vehicle-upgrades-wysisyg/#findComment-3768140 Share on other sites More sharing options...
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