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I magnetized arjac's hammer head to swap for an axe, and filled in his shoulderpad to make him into a redmaw's wolf guard. I also made a magnetized chooser. And a few bestial looking MOTW models.

 

if FW did IA11 2nd ed any time soon, with updated rules and detachments/formations/mark of the wulfen stuff for Bran's great company, that would be so awesome.

My four Wulfen are donzo. I had them modeled very minimally with the wolf-head helmet and two chainswords each, so now I guess I'll just use them as Blood Claws. In the 5th dex I never even used Blood Claws, but now I have 15 because I had a bunch of Grey Hunters with bolt-pistol and chainsword (mixed into squads of GH with bolters) 

 

I also no longer have use of a TDAWG with Frost Axe and Storm Shield. 

 

Other than that I've really only had to restructure my squads, and cannibalize two Marines from my Ravenguard to round up the Blood Claws to 15 so I can take both special weapons. I only had one full-standard anyway, and I can just clip off or ignore the mini back pieces I had been using for the others. 

 

I'm mostly disappointed that the cost of the stuff I used the most (Grey Hunters and Long Fangs) went way up (for comparable squads) and the cost of stuff I never used and the new stuff is way down (i.e. Blood Claws are dirt cheap and the Stormfang is really good/StormRaven equivalent for less than a Storm Raven)

Does the fact that GH buy their ccw upgrades individually mean that I have to stick a ccw on all my boltgun-only GH models if I want to upgrade the whole pack because uhhhhh I really don't want to do that. I guess I can get away with just telling my opponent the whole pack has the upgrade (I'm not going to have any mixed packs where only some of them do) but I don't want wysiwyg arguments and idk how big an issue it's likely to be.

 

Here's how I'd do it.  If I were only giving some of the Hunters a CCW, but not all, then I'd ensure that each model upgraded to have a CCW actually shows it.  Otherwise, there is too much chance for both you and your opponent to get confused about who has what.  However, if I'm upgrading the whole pack, then it doesn't matter if some models show it and others do not, as it would work exactly like it did with our previous codex.

Eh I'm not changing anything on my models, I rarely ever play anymore so I have no desire to change my guys.  Rule of cool is in charge of my wolves at the moment.

I can get behind that, and have the benefit of really easygoing players in my meta.

Didn't the codex make it pretty clear that it needed to be represented on the model?

 

I can't find anything suggesting this is true in the Codex. If someone knows what page it's on, that would be a great help. Also, I would never apply these rules to my army because it's a dumb rule (if it's even true).

 

I'll just buy CCW for all my dudes and say it at the start of the game. Problem solved.

Well, my pack leaders were hit hard by 6th and no longer being able to hide their power fist in units, but that's neither here no there- Don't suppose anyone knows aagood way to remove arms?

 

As of the new Dex, though, all I need to do is remove/remodel two standards.

Dude you can still hide fists in units you know. Then give the Wolf Guard Battle Leader his own weapon....

 

 

Well, my pack leaders were hit hard by 6th and no longer being able to hide their power fist in units, but that's neither here no there- Don't suppose anyone knows aagood way to remove arms?

 

As of the new Dex, though, all I need to do is remove/remodel two standards.

Dude you can still hide fists in units you know. Then give the Wolf Guard Battle Leader his own weapon....
thing is, my pack leaders had combi-weapons, so they wouldn't work as Grey Hunters.

 

 

Well, my pack leaders were hit hard by 6th and no longer being able to hide their power fist in units, but that's neither here no there- Don't suppose anyone knows aagood way to remove arms?

 

As of the new Dex, though, all I need to do is remove/remodel two standards.

Dude you can still hide fists in units you know. Then give the Wolf Guard Battle Leader his own weapon....
thing is, my pack leaders had combi-weapons, so they wouldn't work as Grey Hunters.

 

I'm not sure I follow you, the pack leaders can still have combi weapons. You can have a power weapon/fist hidden in the unit AND take a WG pack leader with combi-weapons AND a melee weapon.

 

All the options you mentioned are still valid. So good news :)

 

 

 

 

Well, my pack leaders were hit hard by 6th and no longer being able to hide their power fist in units, but that's neither here no there- Don't suppose anyone knows aagood way to remove arms?

 

As of the new Dex, though, all I need to do is remove/remodel two standards.

Dude you can still hide fists in units you know. Then give the Wolf Guard Battle Leader his own weapon....
thing is, my pack leaders had combi-weapons, so they wouldn't work as Grey Hunters.

I'm not sure I follow you, the pack leaders can still have combi weapons. You can have a power weapon/fist hidden in the unit AND take a WG pack leader with combi-weapons AND a melee weapon.

 

All the options you mentioned are still valid. So good news :)

You seem to be misunderstanding; I had pack leaders with combi-weapons and powerfists- which doesn't really work in a challenge. I guess "invalidated is a tad harsh, but they certainly don't vet used much anymore.

I still fail to understand, "doesn't work in a challenge"? If you think combi-weapons + power fists is a bad build, surely it must have been bad before this codex was released as well. No?

 

Since the codex hasn't actually changed your build in any way at all.  :)

I still fail to understand, "doesn't work in a challenge"? If you think combi-weapons + power fists is a bad build, surely it must have been bad before this codex was released as well. No?

Since the codex hasn't actually changed your build in any way at all. smile.png

He is saying that striking at I1 in a challenge is bad, especially for a model with no invuln save on it. The load out is legal, just not optimal.

End of Line

I still fail to understand, "doesn't work in a challenge"? If you think combi-weapons + power fists is a bad build, surely it must have been bad before this codex was released as well. No?

 

Since the codex hasn't actually changed your build in any way at all. :)

The original context is kind of missing at this point- I went off on a slight tangent and lamented 6th edition rendering those choices no longer viable. Then people misunderstood, and half a dozen posts later, here we are.

I still fail to understand, "doesn't work in a challenge"? If you think combi-weapons + power fists is a bad build, surely it must have been bad before this codex was released as well. No?

Since the codex hasn't actually changed your build in any way at all. smile.png

The original context is kind of missing at this point- I went off on a slight tangent and lamented 6th edition rendering those choices no longer viable. Then people misunderstood, and half a dozen posts later, here we are.

Haha! Ok, fair enough! :D

For myself, luckily I have roughly 30 Grey Hunters, half of which are of the bolter and CCW variety. Don't think it'll hit me too hard, just that I'll be using more bolters than normal now.

 

Despite nerf to wolf standard and cost of special weapons, I still think CCW Grey Hunters have a place as Melta alpha strikers. For my part, I still plan to use a full GH quad with melta, power axe and wolf standard in drop pod, preferably with another similar group with CCW. all of my wulfen guys are fairly normal with CCW so can stil be blood claws, which i'm sure many of us will try use now due to massive cost decrease.

 

My Bjorn still rocks, I still prefer mine with the banner on his chassis, as opposed to the new model which his standard is carved on his chassis plate. Not that it isn't a good model.

 

Looks like at least 5 of my bolter and chainsword guys will be sitting on the shelf though, as I'm currently playing 1250 lists. Once I expand to 1500+, maybe i can add more CCW Grey Hunters.

 

One thing for certain though, the massive cost decreases for our HQ is going to help pay for some of the Grey Hunter and Long Fang increases. Although in case of Long Fangs, I think the increase for missiles and decrease in Lascannons kind of evens out if you are the player which normally mixes Las with Missiles.

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