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Apparent 7th Grey Knight codex information


VVolf

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My favourite has been casting Forewarning on a LDR, followed by Sanctuary and watching my opponent have a fit trying to bring it down as it flame stormed through half an army of nids. Unfortunately he then realised that while my model had an amazing invulnerable save, I did not...

 

  Those rumours sound reasonably believable but we'll see (Mmmm, salt). I'm honestly not that bothered by inquisition and assassins going, I always preferred a pure GK force anyway, provided that the new dex has some cheaper HQs for lower point/team games I shall be okay with it. I would like to see a few new units (if it's two proper kits than that could 2-6 new units depending on what the boxes make) otherwise the codex is going to look very bare, it's already on the smaller side compared to many. I wouldn't read anything into that army builder leak apart from 'GK are probably coming very soon' it looks very incomplete and that means that everything, including the points and visible entries are liable to be different come release day.

 

  Not sure what I would add to the GK lineup though, I read Malediction last night and if unfortunately offered no clues as to new stuff that I could find. I would like to see something along a tank chassis, as I like mech grey knights and we have the Dreadknight and Storm Raven for our requisite Big Dude and Flyer. I always wanted some sort of bike option for my grey knights so I could model some awesome halberd poses for them...

 

Edit: BOLS has some links with the points costs uncovered, looks like we pay for justicars now increasing point costs of some units, dreadknight options saw large price drops. Take with salt for a healthy diet!

 Not sure what I would add to the GK lineup though, I read Malediction last night and if unfortunately offered no clues as to new stuff that I could find. I would like to see something along a tank chassis, as I like mech grey knights and we have the Dreadknight and Storm Raven for our requisite Big Dude and Flyer. I always wanted some sort of bike option for my grey knights so I could model some awesome halberd poses for them...

 

We traditionally are not a mechanised force. Our enemy requires us to fight on the ground, using the ancient principles of 'stab it to death' and 'set it on fire'. Daemons generally don't utilise mechanised forces, that's something their mortal pawns might do. I think our existing roster of vehicles is fine, if we add in Predators etc we run the risk of being folded into the vanilla Marine codex (as happened to BT, who had all their tricks stolen by the main book). Honestly, I haven't found I'm crying out for battle tanks with Knights. I'd prefer price drops and some wargear upgrades (psilencers are uniformly useless on everything, etc). 

 

I'm gonna wait till the codex actually drops. The army builder leak is incomplete at best. 

Nah I'm worried also maaaaan.. Lol

 

I was really looking forward to the ideas of new units/wargear/upgrade characters/weapons available for other units, such as heavy psycannons and such for dreadnoughts. But it seems that literally none of that is happening. And all current upgrade character/models with no models (even though they don't necessarily need dedicated models like thawn) are being kicked out.

 

And they're also removing psybolt ammo, so we don't even have psychic infused bolts anymore. (which makes no sense).

And our only truly viable anti armour (psyfleman dreads) are now just the same as everyone else's...

 

If all this is true then it's a sad day for knights.

Unless they make the Codex mega fluffy and give us super cheap stormravens and landraiders and allow super accurate deepstrike! Lmao. Yeah as if :-P

1 of two things...

 

people have complained about GW releasing the new models without a codex,  so this could be an attempt for GW to try it the other way round.  Bring out the codex first and models second to see which is best.    However this kind of falls down as the codex will include pics of all the new modes anyway.  However ...  if the codex doesn't actually drop next week people will only see the new codex at the same time the new models drop which is the following week.  Put it this way,  we definitely are not getting a  lot of new models ...

 

or option two,  they are releasing the codex with no new model  :(  This coupled with the fact that for sure there will be no unit entry in the codex that doesn't already have a model I see as really bad news as it will basically be a points adjustment codex,   neither space wolves or orks really had that much new artwork, so not really worth £30 is it ? 

 

 

Fingers crossed for option 1  

 

 

Personally what I would like to see is them making deep strike viable like they did for deathwing.  i want to know when my troops are arriving and where they are arriving.  I dont want to turn up for a game with my models and only be able to use them half way through a game or worse still,  them mishap and never actually arrive,  its not fun! 

As fluffy as deepstrike is for us, best case I could see is having a relic or warlord trait give a character either turn 1 or scatter-less deepstrike. Since death wing already has a teleport assault army build, we won't get it. Besides, deep striking is supposed to be a risk, otherwise we could just deploy over the entire board :p

As fluffy as deepstrike is for us, best case I could see is having a relic or warlord trait give a character either turn 1 or scatter-less deepstrike. Since death wing already has a teleport assault army build, we won't get it. Besides, deep striking is supposed to be a risk, otherwise we could just deploy over the entire board tongue.png

I wouldn't be so sure, spaces wolves just basically got the marine chapter banner for their "special" banner. Copy and paste basically. Fluff wise we should be a lot better than deathwing at teleporting as its all GKs do.

It's kinda our thaaang to deepstrike, and if we can't we fly in.

 

We all had such hopes for brotherhood champion/crowe fixes, and teleporter artificer armour options for brother captains.

 

Looks like we're just going to get the same codex.... That's less of a codex...... for the same price... and we're going to HAVE to buy it... If we want to play them...

 

 

Such a rip off lol. And I don't want to ally or use another army because I love grey knights!

I'm not one bit concerned by no new units or stuff. IMHO, we don't frankly need more stuff. The Grey Knights units that currently exist in the 5e dex are more than sufficient for all of our needs.

 

The only thing necessary is that they fix/balance what we already have and job's a good 'un. No more Servo Skulls as options? Maybe we always have a d6 scatter. No more Psybolt Ammunition option? Maybe all of our Storm Bolters come with it as standard.

 

The last several codices have been good. Have faith.

Only thing I think we lack is Anti Air that starts on the board and some anti armor, especially sense rending shots are not ap 2 vs vehicles, but those we can always work around. The GK army takes skill, adaptation, and quick thinking to make the most of it. There are still some way to bring in other elements we are lacking; mainly allies but try to avoid watering down the GK flavor.

One day I will get some sisters done to run my Chamber Militant army.

I also do not believe that the GK codex will not add anything, we will get a new cc unit (like we needed one rolleyes.gif ). If we do gain anything from the current marine codex, I want the hunter or stalker. The rest of the marines armor is not worth it for us and will only make our to armies similar.

I agree completely with you valerian. But it's not the point haha. It's always lovely to get a new unit or 2 or new options for existing units.

 

And I never eeeeven Considered that our guys could get the psybolts as standard!

That would be terrific!

But very unlikely as they look like they've stayed the same price.

 

I'm just sooo uncertain how this update will come to be. Waiting is making me crazy!

This is exciting!

 

all units can take teleport homer? mhhh... I think deep strike is the meta....

 

about psybolt ammo, i don't know... i think they will be already inside of every GK weapons.... that's why the higher cost on units...

20pts for assault cannon?... something's wrong.

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