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Apparent 7th Grey Knight codex information


VVolf

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we are not just another SM Chapter we are the most elite of the Elite we make other SM chapter tremble before us as we are the true heirs to the Emperors legacy

and now we can call upon the whole imperium its self to suport our rightous cause in censored.gif the censored.gif warp spawn back in to the AEther

Look at 7th Ed rules if you cannot handel the fact the if you want you can in 1500 points game have more than 1 army on the board and combine the best of all worlds then dont play that simple

I mean look If for some completely wacked out reason we wanted to we could go and team up with the hive mid to kill deamons
all that is happening is a 3rd ed revamp on the allies rules I used to take a GK Inq and IMP guard force back in the day and i lost most games but i was young and needed to have my true gamer cherry popped

so I dont think having a GK dex is a bad thing I just will miss not having a 1 dex force as i will be hunting for the Assassins dex / dataslate ( Vindicar just too good )

++ EDIT. Do not dodge the swearfilter. t++

 

 
http://www.warseer.com/forums/warseer/images/misc/quote_icon.png Originally Posted by Archibald_TK http://www.warseer.com/forums/warseer/images/buttons/viewpost-right.png
Btw was the new GK detachment mentioned? It's 1 HQ and 1 Troop minimum, can add +3 Troops, +4 Elite, +2 FA, +2 HS, the usual warlord reroll, units can DS turn 1, units can run and shoot in any order after DS.

 

From a user on Warseer.
 
If this turns out to be true, I'll cry real tears of joy.
 
V

 

 

Follow up regarding the above Detachment rumor:

 

I can't tell you the name of the detachment, if there were any kind of weird limitations, hell that could have been an Apocalypse only thing that I would not have noticed. It's not at the beginning of the WD so it's one of the last thing I saw (the beginning of the WD will quickly welcome you with an unmissable "Assassins in Dataslate, much good, buy nao!".

 

But I clearly remember the "come on first turn on a 3+" part, if there was any kind of "for X type of unit" limitation I simply didn't read it. 

 

Fun fact: In the WD, GW tells us that the thing that people will notice the most in the new Codex is that the fluff is much deeper than before. Yes GW, I'm pretty sure this is the first thing people will notice, it totally won't be the army list http://www.warseer.com/forums/warseer/images/smilies/smile.png. Anyway fluff aficionados rejoice, and who knows, maybe Draigo will stop carving his old master's name on everyone's heart...

 

 

I told y'all Assassins were going the dataslate route.

Yea, it was decent.   I wouldnt pay 25 bucks for it in hardback.   Or, ten for it in digital.  Maybe ten if it were paperback.  It was about an hours read.  

 

It gave me such high hopes for the codex.   Two words.  "Librarian Dreadknight"

GK formation with DS first turn on 3+ is confirmed (picture of the German WD below):

Plus they can run and shoot or shoot and run in that turn!

Well...thats nice thank you GW. But why the censored.gif has this to be a formation??

http://magabotato.de/images/news/20140813/News6/Magabotato_Games_Workshop_Grey_Knights_Leak_%206.jpg

Not quite...

 

 

 

Wolf Guard Void Claws:
1 Unit of 5+ Wolf guard Terminators with Wolf Claws

Special Rules: First Among Equals, Kingsguard, Sagaborn
Coordinated Assault: As long as atleast one model from this Formation is still alive and on the table, you can reroll any Reserve rolls.

If Needs Must: unit arrives from Deep strike, you can reroll the scatter if you wish.
Spearhead Strikes: All units from this Formation, begin in Reserves, must arrive by Deep Strike in your first turn.

 

Must arrive first turn, can reroll scatter.

 

Sure, can't shoot or run.  But it's guaranteed, and not a 3+.

I might be wrong here as detachments and formations etc all slightly confuse me,   however the spacewolf one is only for that particular unit of wolfguard?  The rest of the army does not get to deep strike on turn one with a  reroll.   The grey Knight rule to me suggested thats its the entire army that can deepstrike turn one.   So even without a reroll its two thirds of your army striking on turn one :) 

There should be nothing stopping you purchasing the formation multiple times.

 

So every Wolfguard unit you take, you can take that formation for.

 

And with Elites being manditory and not Troops, you can have your entire army of  first turn deep striking Wolkguard.

 

Or take a suqad in a Drop Pod and the other formation that steals the Dark Angels rerolls to hit the turn you land.

Ok but that just gives you an army of wolf claw terminators thats cant assault their first turn?    I would much rather face that then an army of strength 5 storm bolters all within range from turn one where my options are either try and outshot them,  which would be tricky,  OR   charge into combat with them,  face a barrage of overwatch and then face and army of power weapons.  Unless you have interceptor you could have a good chunk of your army taken out by some good deepstrike rolls grey knight army list.  

WILL happen to me! My reserve rolls are always terra bad :'(

It's why I loved psychic communion so much, but that's gone now.

 

But it it's a 3+ per unit on turn one with no limit to how many units you roll for, then that's splendid! I'd have to pass at least a few xD

Well purifiers can't deepstrike anyway, so unless that changes well never get first turn novas (although that would be awesome)

 

And if we can deepstrike our whole army, coupled with our super cheap incinerators, we'd be the bane of any xenos army!

Let me quote myself here:

It says "roll for every unit of the contingent".


Also 4 elites ... Sadly if it is shoot n run only puris can't get cleansing flame off after deep striking. On the other hand that would be ward like OP msn-wink.gif

Basically you can have up to 4 elite slots deepstriking here. Purifier bombing is still possible - and if a strike squad hinders assault on your puris they can cast cleansing flame in the following turn - even into close combat. I'll definetly try that kind of in-your-face-bs if they let me smile.png

My mistake. Re-read the rules and it seems that only DS units can DS (obviously...ach)

Editedit: I demand teleporters on purifiers. The elite of the elite of the elite can't have that kind of wargear? What is wrong on titan? Also: We need replacement for the mordrak bomb. Go GW!

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