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Helfrost, what's the proper sequence?


temneb

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I think we have it sorted now and thank you kit wulfen for your excellent rules justification. It seems like we should use the slow dice method to play the rule properly. It functions very much like a unit with mixed armor saves, one has to allocate wounds one at a time (which is how rules officially say to do it anyway, fast dice, as kit wulfen said, is an option to speed things up and whether or not it's used changes during the game) I don't think that is being cheesy or gaming the system it is just how it must be played to use the rule properly.

 

Agree with that. I think the time when you might have the largest pool is with the big blast from the flyer, but even then you're talking only 6 or seven wounds usually. That's enough where "slow dice" isn't a problem to resolve, even in the fastest-paced tournament play. 

 

I think we have it sorted now and thank you kit wulfen for your excellent rules justification. It seems like we should use the slow dice method to play the rule properly. It functions very much like a unit with mixed armor saves, one has to allocate wounds one at a time (which is how rules officially say to do it anyway, fast dice, as kit wulfen said, is an option to speed things up and whether or not it's used changes during the game) I don't think that is being cheesy or gaming the system it is just how it must be played to use the rule properly.

 

Agree with that. I think the time when you might have the largest pool is with the big blast from the flyer, but even then you're talking only 6 or seven wounds usually. That's enough where "slow dice" isn't a problem to resolve, even in the fastest-paced tournament play. 

 

I still think it's absolutely retarded that GW still allows broken rules like this to happen....They nerf JOTWW and then simply turn 5th edition JOTWW into a weapon and change it from an I test to a S test. What the hell is the point of EW if it can be bypassed? 

 

 

Most models with eternal warrior have a high enough strength that they have pretty good odds of passing the test. Not sure it's as broken as you propose

Not necessarily...Abaddon for instance has a base Strength of 4, so 33% chance of a fail - thats actually pretty high odds for a special rule that is supposed to keep your 250+ pts model safe from instant removal. So every 3rd attempt at outright removing him will succeed....

 

Most models with eternal warrior have a high enough strength that they have pretty good odds of passing the test. Not sure it's as broken as you propose

 

Not necessarily...Abaddon for instance has a base Strength of 4, so 33% chance of a fail - thats actually pretty high odds for a special rule that is supposed to keep your 250+ pts model safe from instant removal. So every 3rd attempt at outright removing him will succeed....

I wouldnt even bother using our very limited sources of helfrost on him. Lukas gives me 50% chance on roll off.

 

 

Most models with eternal warrior have a high enough strength that they have pretty good odds of passing the test. Not sure it's as broken as you propose

Not necessarily...Abaddon for instance has a base Strength of 4, so 33% chance of a fail - thats actually pretty high odds for a special rule that is supposed to keep your 250+ pts model safe from instant removal. So every 3rd attempt at outright removing him will succeed....

Not sure how many wounds abadon has but as it is probably 3 of 4 wounds arguably takes 3 unsaved wounds for this to kill him then havent you killed him or nearly killed him by this point anyway?

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