Haakon_Stormbrow Posted August 20, 2014 Share Posted August 20, 2014 necrons don't re-animate, they are removed, think of it as when the t2 terminator was hit by nitro glycerine. Link to comment https://bolterandchainsword.com/topic/295445-hellfrost-invuln-save/page/2/#findComment-3783534 Share on other sites More sharing options...
Inquisitor Kravin Posted August 20, 2014 Share Posted August 20, 2014 and nothing else.. bar Jesus flying it and punching you. I know forum rules say no real world religious discussion but can I just say that that would be the most awesome thing to happen ever in a game my life if the second coming of the messiah started with an intervention in my 40k game. On topic - I agree with the general consensus - "Remove from play" is not a wound. Link to comment https://bolterandchainsword.com/topic/295445-hellfrost-invuln-save/page/2/#findComment-3784182 Share on other sites More sharing options...
Adorondak Posted August 20, 2014 Share Posted August 20, 2014 necrons don't re-animate, they are removed, think of it as when the t2 terminator was hit by nitro glycerine. he melted and got right back up... Link to comment https://bolterandchainsword.com/topic/295445-hellfrost-invuln-save/page/2/#findComment-3784183 Share on other sites More sharing options...
Kassill Posted August 21, 2014 Share Posted August 21, 2014 When does reanimation protocol happen? Immediately after making an unsaved wound or at the end of the shooting phase or another phase? Wouldn't the characteristic check happen immediately after making an unsaved wound therefor by passing RP by having priority? Link to comment https://bolterandchainsword.com/topic/295445-hellfrost-invuln-save/page/2/#findComment-3784660 Share on other sites More sharing options...
Heimdall Skullcrusher Posted August 21, 2014 Share Posted August 21, 2014 Just to confirm if the model in question has strength 6 or above, do they auto pass the strength test? From what I could gather it seems that way but just wanted to confirm. If so it makes it pretty useless against most monstrous creatures. Link to comment https://bolterandchainsword.com/topic/295445-hellfrost-invuln-save/page/2/#findComment-3784715 Share on other sites More sharing options...
Spazmonkey Posted August 21, 2014 Share Posted August 21, 2014 No all rolls of 6 will auto fail. So there is always a 1 in six chance of failing if they dont have a re-roll. Link to comment https://bolterandchainsword.com/topic/295445-hellfrost-invuln-save/page/2/#findComment-3784716 Share on other sites More sharing options...
Heimdall Skullcrusher Posted August 21, 2014 Share Posted August 21, 2014 I see that now. Don't know how I missed it. Was looking on the right page and everything. Link to comment https://bolterandchainsword.com/topic/295445-hellfrost-invuln-save/page/2/#findComment-3784730 Share on other sites More sharing options...
Haakon_Stormbrow Posted August 21, 2014 Share Posted August 21, 2014 necrons don't re-animate, they are removed, think of it as when the t2 terminator was hit by nitro glycerine. he melted and got right back up... only because he was in a hot as hell metal factory..... maybe they should have a disclaimer that helfrost doesn't work on gaming tables set on lava planets and other scenarios where the temperature is above 100 degrees centigrade. :P Link to comment https://bolterandchainsword.com/topic/295445-hellfrost-invuln-save/page/2/#findComment-3784769 Share on other sites More sharing options...
Spazmonkey Posted August 21, 2014 Share Posted August 21, 2014 necrons don't re-animate, they are removed, think of it as when the t2 terminator was hit by nitro glycerine. he melted and got right back up... only because he was in a hot as hell metal factory..... maybe they should have a disclaimer that helfrost doesn't work on gaming tables set on lava planets and other scenarios where the temperature is above 100 degrees centigrade. Why. if you get dipped in Liquid Nitrogen in a forge your still going to be dead. your Corpse will just thaw quicker. hehehe Link to comment https://bolterandchainsword.com/topic/295445-hellfrost-invuln-save/page/2/#findComment-3784773 Share on other sites More sharing options...
WolfandSister Posted August 21, 2014 Share Posted August 21, 2014 multi wound characters. 1.fail save, takes wound+str test removed from play 2.fail save +Fail FNP, takes wound +str test removed from play reanimation protocolas happen at the end of the turn, not shooting phase, cant bring back something that was removed (ie. monolith gate or Shock attack gun 6,6 result.) even eternal warrior doesnt save you because it doesnt out right KILL you persay (suckes into warp, gated else where, or on frosties case Han Solo'd) Link to comment https://bolterandchainsword.com/topic/295445-hellfrost-invuln-save/page/2/#findComment-3784838 Share on other sites More sharing options...
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