tjdudey Posted August 20, 2014 Share Posted August 20, 2014 Hi Guys, Another quick rule check from a match I played last night. If a challenge is going on, and the rest of the combat is resolved (ie all other members of one side are killed), in the next assault phase can all the models who weren't in the combat now pile into the challenge, or must they wait and watch it sort itself out? We couldn't decide from the rulebook so we decided on a 4+, to keep both parties happy. But I would like to know for next time T Link to comment https://bolterandchainsword.com/topic/295481-close-combat-challenges/ Share on other sites More sharing options...
Vash113 Posted August 20, 2014 Share Posted August 20, 2014 I'm pretty sure a challenge keeps going until it's resolved, that is one side is removed from play. The only way a character can get out of a challenge is if another character intervenes but that doesn't stop the challenge, simply swaps the characters involved. Link to comment https://bolterandchainsword.com/topic/295481-close-combat-challenges/#findComment-3783732 Share on other sites More sharing options...
Baulder Posted August 20, 2014 Share Posted August 20, 2014 Also, if you wipe out the unit (bar the character) and you still have models (not engaged in the challenge) they don't just stand around. They assign their attacks to the opponent's challenge model. On a similar note, spilling over wound. I think (tho would like clarification if anyone has it) if say your unit (not engaged in challenge) wipes-out the other unit and has wounds left over they spill into the challenge. I know that wounds spill over from the challenge but I figure this isn't unidirectional with the new rules. Link to comment https://bolterandchainsword.com/topic/295481-close-combat-challenges/#findComment-3783744 Share on other sites More sharing options...
adam346 Posted August 20, 2014 Share Posted August 20, 2014 Pretty sure that the models who now have no-one to assault can direct their attacks at the challenge. This is new to 7th, and can be pretty interesting like the eldar farseer who held my captain in combat, but was chopped down by tactical marines. Not particularly glorious or heroic, but effective. Link to comment https://bolterandchainsword.com/topic/295481-close-combat-challenges/#findComment-3783749 Share on other sites More sharing options...
Pariah Mk.231 Posted August 20, 2014 Share Posted August 20, 2014 If you've still got wounds left to assign after wiping out a unit that has a character in a challenge, remaining wounds can then be assigned to that character. In subsequent turns, provided he's still alive and hasn't run off, all models that can fight direct their attacks to the challenger, though he can only attack whoever he's in a challenge with (though if he kills that target, any additional wounds can then spill over to the unit). Link to comment https://bolterandchainsword.com/topic/295481-close-combat-challenges/#findComment-3783773 Share on other sites More sharing options...
Baulder Posted August 20, 2014 Share Posted August 20, 2014 ta, thought so. It does mean now that our detachments where you have to challenge everyone aren't so bad, still they can be tough when you're not looking for a fight. Link to comment https://bolterandchainsword.com/topic/295481-close-combat-challenges/#findComment-3783789 Share on other sites More sharing options...
Reede Posted August 20, 2014 Share Posted August 20, 2014 Yep as everyone's stating, Challengers must only allocate their attacks to eachother FIRST (so you use the statline of who you're facing in the challenge), but if you go through their wounds, they spill out onto whomever's left in the squad. This also works the other way around. Squads must allocate attacks / wounds to the other squad not involved in the challenge, but those also spill over. Here's the hilarious thing, Say you've got a supped up Space Marine Chapter Master in a challenge, and he's in a squad with one guardsman left. You have a full 10-man Grey Hunter squad. Hitting on 3's, wounding on 3's, chances are you're going to have 10 or so wounds. If he fails that firsts wound, that Chapter Master now has to save the 9 wounds left over. Now, when it comes to the Wolves, we actually have a really great advantage in our characters. Since most of them are Wolf Guard, you can really tool them up to be challenge monsters. Is it expensive? Oh yes, but more so than most other armies, you can at the very least give them a fighting chance with Stormshields and Power Weapons. Also, can someone verify, the Wolf Guard in Power Armour section is worded a bit weird, would they legally (though expensively) be able to take a Power Axe and Stormshield, cause I want at least one of my vikings to have an axe and a shield dag'nabbit. I'm still a bit bitter on how stupidly they hamstrung the terminator weapon selections. (And the fact that Grey Hunters can't replace their CCW with a power weapon... I mean seriously... I'm paying for the bloody thing and then a Power Weapon, why you gotta be like that GW!) Link to comment https://bolterandchainsword.com/topic/295481-close-combat-challenges/#findComment-3784036 Share on other sites More sharing options...
Kasper_Hawser Posted August 20, 2014 Share Posted August 20, 2014 Yup, wolf guard are still customizable, being able to arm virtually every weapon EXCEPT chainfists in either hand. Link to comment https://bolterandchainsword.com/topic/295481-close-combat-challenges/#findComment-3784122 Share on other sites More sharing options...
Valor Posted August 20, 2014 Share Posted August 20, 2014 A bit off topic, but I ran into this the other day. Harold and his TWC charged a lone supped up chaos nurgle lord on a bike. He challenged, and Harold gladly accepted. Now I know wounds spill over, but since it's a single model who challenges with now squad, my opponent said my TWC had to just stand by and watch. Harold smoked him so it didn't matter to much, but is that correct? Can a lone model challenge and then remove himself from the squads wrath? Link to comment https://bolterandchainsword.com/topic/295481-close-combat-challenges/#findComment-3784188 Share on other sites More sharing options...
Reede Posted August 20, 2014 Share Posted August 20, 2014 A bit off topic, but I ran into this the other day. Harold and his TWC charged a lone supped up chaos nurgle lord on a bike. He challenged, and Harold gladly accepted. Now I know wounds spill over, but since it's a single model who challenges with now squad, my opponent said my TWC had to just stand by and watch. Harold smoked him so it didn't matter to much, but is that correct? Can a lone model challenge and then remove himself from the squads wrath? He cannot, that was 6th edition where models had to just stand by. Now, if there's no one for the onlookers to fight, they now allocate their attacks to the model in the challenge. The rule only states that they must allocate their attacks to the squad FIRST (they could clarify it saying, then the challenger if no exist, but it's GW, so yea....) Yup, wolf guard are still customizable, being able to arm virtually every weapon EXCEPT chainfists in either hand. Kind of, the Termies actually got rather limited (which is why I was wondering on the Wolf Guard Power Armour, since their entry is rather different). In termy armour, on the stormbolter hand, you can pretty much only add a Thunder Hammer, Wolf Claw, or combi-bolter. Sadly nothing else, which makes me angry, since because of this, I can't do Power Axe / Stormshield on a TDAWG. Link to comment https://bolterandchainsword.com/topic/295481-close-combat-challenges/#findComment-3784220 Share on other sites More sharing options...
Baulder Posted August 20, 2014 Share Posted August 20, 2014 Axe/shield is fine for PAWG I believe this is because they are under the same list in which it indicates that the model may exchange either the a pistol or CCW for an item. The TDA lists are separate for the power weapon or storm bolter restricting what they can be traded for. It is a shame that shields cannot be paired with power weapons on TDA models, I think they look good. They could have just added a charge for swapping the storm bolter to SS in the other list making it so it isn't free. That way you don't get a power weapon/axe combo for base price (which I dare say would have had other marines upset). Link to comment https://bolterandchainsword.com/topic/295481-close-combat-challenges/#findComment-3784499 Share on other sites More sharing options...
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