MustangTC Posted August 21, 2014 Share Posted August 21, 2014 This is not a which one is best question. How would you model this weapon to represent all the options? I can't be arsed modelling and magnetising 3 options for each RP! I'm thinking one of those axes with a hammer on the other side of the blade then elongate the blade like a halberd. Link to comment https://bolterandchainsword.com/topic/295574-runic-axeswordmaul/ Share on other sites More sharing options...
Frater Cornelius Posted August 21, 2014 Share Posted August 21, 2014 The better question is: why would you want to change it around? They all come for free and Runic Axe gives ap2 and bonus strength. Maul and Sword are nice but your aim is it to wound at least once so you can kill them with 'Force' or to wound reliably and ignore armour to kill as many as possible. Sure, Axe is slower but that is why you usually have either other models shielding him or another character take challenges. Link to comment https://bolterandchainsword.com/topic/295574-runic-axeswordmaul/#findComment-3785246 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted August 21, 2014 Share Posted August 21, 2014 Exactly, Immersturm. If you are hung up on detailed WYSIWYG, model one of each as you said I can't be arsed modelling and magnetising 3 options for each RP .I assume this means you have more than one Priest and can now model each one different if you choose. I use Axes on mine and model then using the frost sword from the power armor kit pinned to the end of a Thunder Hammer arm. End of Line Link to comment https://bolterandchainsword.com/topic/295574-runic-axeswordmaul/#findComment-3785260 Share on other sites More sharing options...
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