Theduke08 Posted August 25, 2014 Share Posted August 25, 2014 Greetings brothers, Im going to be running a 10-15 man pack in a Storm wolf. Im trying to figure out how to equip a pack leader. Im considering just keeping him cheap with a powersword in pa.... Im also considering putting him in TDA with dual claws... not sure if thats worth the points.... Link to comment https://bolterandchainsword.com/topic/295798-blood-claws-wgpl/ Share on other sites More sharing options...
Z00Z Posted August 25, 2014 Share Posted August 25, 2014 If you put him in TDA it eliminates sweeping advance and losing access to the 2nd special weapon, or you could get access to a 2nd special weapon but them ulrik with them. Depends the role you envisage for them really. If you do take a pack leader with an accompanying HQ, I'd maybe spend a few pts on him so he can take the challenges and be able to do some dmg. Flamers or meltas also an option depending on the list you coming up against as you will still be able to charge after shooting. Link to comment https://bolterandchainsword.com/topic/295798-blood-claws-wgpl/#findComment-3789683 Share on other sites More sharing options...
Squark Posted August 25, 2014 Share Posted August 25, 2014 Meltas on BS 3 units are... not a good idea, especially since the second special weapon requires you to take all 15 models, making the unit more expensive than 10 Grey Hunters. Also, unless you're running a bunch of packs on foot, taking 15 blood claws is overkill, especially in a Stormwolf. I'd just go 10 strong with a Powerfist, maybe a pack leader with Meltabombs. U Link to comment https://bolterandchainsword.com/topic/295798-blood-claws-wgpl/#findComment-3789695 Share on other sites More sharing options...
Theduke08 Posted August 25, 2014 Author Share Posted August 25, 2014 I was planning on running them 10 strong with a powerfist and a flamer... still not sure on the packleader though. Link to comment https://bolterandchainsword.com/topic/295798-blood-claws-wgpl/#findComment-3789719 Share on other sites More sharing options...
Z00Z Posted August 25, 2014 Share Posted August 25, 2014 Meltas on BS 3 units are... not a good idea, especially since the second special weapon requires you to take all 15 models, making the unit more expensive than 10 Grey Hunters. Also, unless you're running a bunch of packs on foot, taking 15 blood claws is overkill, especially in a Stormwolf. I'd just go 10 strong with a Powerfist, maybe a pack leader with Meltabombs. U 15 BC's in a stormwolf overkill? How so? why would you limit your dmg and no. of wounds available considering the pts value you paying for a stormwolf. Surely you'd want to maximise its saturation potential? Link to comment https://bolterandchainsword.com/topic/295798-blood-claws-wgpl/#findComment-3789738 Share on other sites More sharing options...
Squark Posted August 25, 2014 Share Posted August 25, 2014 Meltas on BS 3 units are... not a good idea, especially since the second special weapon requires you to take all 15 models, making the unit more expensive than 10 Grey Hunters. Also, unless you're running a bunch of packs on foot, taking 15 blood claws is overkill, especially in a Stormwolf. I'd just go 10 strong with a Powerfist, maybe a pack leader with Meltabombs. U 15 BC's in a stormwolf overkill? How so? why would you limit your dmg and no. of wounds available considering the pts value you paying for a stormwolf. Surely you'd want to maximise its saturationBecause each member pack takes a S 10 AP 2 hit if the zooming Stormwolf is wrecked (or explodes). More than 10 Blood Claws is too risky. Link to comment https://bolterandchainsword.com/topic/295798-blood-claws-wgpl/#findComment-3789764 Share on other sites More sharing options...
Lord Ragnarok Posted August 25, 2014 Share Posted August 25, 2014 Meltas on BS 3 units are... not a good idea, especially since the second special weapon requires you to take all 15 models, making the unit more expensive than 10 Grey Hunters. Also, unless you're running a bunch of packs on foot, taking 15 blood claws is overkill, especially in a Stormwolf. I'd just go 10 strong with a Powerfist, maybe a pack leader with Meltabombs. U 15 BC's in a stormwolf overkill? How so? why would you limit your dmg and no. of wounds available considering the pts value you paying for a stormwolf. Surely you'd want to maximise its saturationBecause each member pack takes a S 10 AP 2 hit if the zooming Stormwolf is wrecked (or explodes). More than 10 Blood Claws is too risky. Yeah, I've decided at least initially I will pod my BC's and stick my TDAWGs into the storm wolf. Liberal use of SS will see more of them survive such a catastrophe. In terms of the original question...based on the costs it is REAAAALLY hard for me to not place a pack leader in TDA given the no sweeping advance.How important is sweeping advance in 7th? Link to comment https://bolterandchainsword.com/topic/295798-blood-claws-wgpl/#findComment-3789873 Share on other sites More sharing options...
Reede Posted August 25, 2014 Share Posted August 25, 2014 If you put him in TDA it eliminates sweeping advance and losing access to the 2nd special weapon, or you could get access to a 2nd special weapon but them ulrik with them. Depends the role you envisage for them really. If you do take a pack leader with an accompanying HQ, I'd maybe spend a few pts on him so he can take the challenges and be able to do some dmg. Flamers or meltas also an option depending on the list you coming up against as you will still be able to charge after shooting. I don't believe you lose access to the second special weapon now when you take a WGPL. Since one of the units is an upgrade, it still counts as taking 15 of the blood claws even with the WGPL. Personally, my idea for a WGPL is in Power Armour with a Power Axe / Storm Shield. This way he's in CC with a 3+/3++ and strength 5 aP2. It may be a bit expensive, but he at least stands a good chance in challenges of making it to his attacks. Link to comment https://bolterandchainsword.com/topic/295798-blood-claws-wgpl/#findComment-3789907 Share on other sites More sharing options...
Squark Posted August 25, 2014 Share Posted August 25, 2014 How important is sweeping advance? Well, how common are blobs of infantry/loyalist marines* in your metagame? Do these blobs frequently have stubborn/fearless? If the answer to the first question is, "quite" and the second is, "no, or they're on lone characters who are easily singled out with barrage weapons or challenges," then Sweeping advances are very important. If all the blobs you fight are fearless or LD9-10 and Stubborn, or you face lots of small units of infantry, then sweeping advances don't mean much. *Against Loyalist Marines, sweeping advances are very useful because they keep the enemy marines in combat, and thus they are not using their shooting attacks or shooting your unit, which is almost always a good thing compared to being in assault another turn. Blood claws in a stormwolf aren't a bad idea in and of itself; Storm ravens with Tactical Marines have been pretty successful, and we get to give the stormwolf objective secured since it can be a dedicated transport. The trick is identifying how many Blood Claws we need to make a mess of things, and not taking more than that. Hmm... Set 160 (the cost of a full Tactical Squad with meltagun and Combi-melta Sergeant) as the upper limit for points... What can we do with that? Link to comment https://bolterandchainsword.com/topic/295798-blood-claws-wgpl/#findComment-3789927 Share on other sites More sharing options...
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