Gentlemanloser Posted August 31, 2014 Share Posted August 31, 2014 I initially thought (both a good and bad thing!) that the new GK Codex was a wonder, as it didn't require any FAQ questions! Unlike the seemingly 9 page long document I made (with the communities help!) before the last 'dex was even released. But, as we all dig a little deeper, a few issues have arisen. If you guys can think of any more, I'll edit them in. 1: Rites of Teleportation Can Rites of Teleportation (from a Nemesis Strikeforce Detachment) be used by units from the Strikeforce if they join, or are joined by units from a non Grey Knight Faction? Can a Grey Knight IC taken in a Strikeforce Detachment join a Faction: Space Marine unit in reserves, and still get to use Rites of Teleportation? Can a Grey Knight unit joined by a Faction: Space Marine IC do likewise? In addition, how does this interact with Transports? Can a GK unit from a Nemesis Strikeforce detachment, that is embarked in a Space Wolf Drop Pod use the Rites of Teleportation rule? 2: Aegis Can the Aegis be used when attempting to Deny a Blessing (or other Psychic Power that doesn't target an enemy unit)? Denying Blessings uses the 'normal' process, the first step of which is to select the unit targeted by the Power. Which can't happen with a Blessing. Is this step ignored? Can the player attempting to Deny choose any unit they wish? Does the Reroll given by The Aegis count as a 'modifier' that can't be used for a Deny roll? Even though Rerolls are separate to Modifiers, and The Aegis isn't listed in the table of Modifers given for Deny the Witch. 3: Replacing Nemesis Falchions Is it possible for a unit that can purchase from the Melee Weapons chart to replace their Nemesis Force Sword by purchasing two Nemesis Falchions, and then replace *one* of their Falchion by purchasing a different Nemesis Weapon (for instance a Nemesis Daemonhammer) from the same Melee Weapons chart? Ending with a single Nemesis Falchion and a Nemesis Daemonhammer. Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/ Share on other sites More sharing options...
Quozzo Posted August 31, 2014 Share Posted August 31, 2014 I think you might need to rephrase your questions so that each is only one question that doesnt have multiple follow-up questions. But we all know what GW are going to say to #3, even though its quite clearly possible ;) Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3795992 Share on other sites More sharing options...
Gentlemanloser Posted August 31, 2014 Author Share Posted August 31, 2014 If someone wants to rewrite/tidy them up, I'd be very grateful. :) Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3795994 Share on other sites More sharing options...
Valerian Posted August 31, 2014 Share Posted August 31, 2014 Good questions. Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3796020 Share on other sites More sharing options...
Captain Coolpants Posted August 31, 2014 Share Posted August 31, 2014 I approve Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3796052 Share on other sites More sharing options...
casb1965 Posted August 31, 2014 Share Posted August 31, 2014 I initially thought (both a good and bad thing!) that the new GK Codex was a wonder, as it didn't require any FAQ questions! Unlike the seemingly 9 page long document I made (with the communities help!) before the last 'dex was even released. But, as we all dig a little deeper, a few issues have arisen. If you guys can think of any more, I'll edit them in. 1: Rites of Teleportation Can Rites of Teleportation (from a Nemesis Strikeforce Detachment) be used by units from the Strikeforce if they join, or are joined by units from a non Grey Knight Faction? Can a Grey Knight IC taken in a Strikeforce Detachment join a Faction: Space Marine unit in reserves, and still get to use Rites of Teleportation? Can a Grey Knight unit joined by a Faction: Space Marine IC do likewise? 2: Aegis Can the Aegis be used when attempting to Deny a Blessing (or other Psychic Power that doesn't target an enemy unit)? Denying Blessings uses the 'normal' process, the first step of which is to select the unit targeted by the Power. Which can't happen with a Blessing. Is this step ignored? Can the player attempting to Deny choose any unit they wish? Does the Reroll given by The Aegis count as a 'modifier' that can't be used for a Deny roll? Even though Rerolls are separate to Modifiers, and The Aegis isn't listed in the table of Modifers given for Deny the Witch. 3: Replacing Nemesis Falchions Is it possible for a unit that can purchase from the Melee Weapons chart to replace their Nemesis Force Sword by purchasing two Nemesis Falchions, and then replace *one* of their Falchion by purchasing a different Nemesis Weapon (for instance a Nemesis Daemonhammer) from the same Melee Weapons chart? Ending with a single Nemesis Falchion and a Nemesis Daemonhammer. They are very good questions but my taking on them is this: 1. Because RoT is specific to the Nemesis Strike Force and must be GK Faction then only GK can benefit from the special rules. A SM or IG or whatever is not a GK whether joined by a GKIC or by joining a GK unit. 2. Yes it can. The Aegis is used when making a Deny the Witch test and such tests are made regardless of target. 3. No. A model replaces it's melee weapon with Two Falchions and therefore no longer has a melee weapon per se it has already replaced it. Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3796069 Share on other sites More sharing options...
Everon Posted August 31, 2014 Share Posted August 31, 2014 RoT Can a Grey Knights faction unit that has a non-Grey Knight faction character in the same unit use Rites of Teleportation? Â Aegis. Can any unit with the Aegis rule reroll failed Deny The Witch rolls when denying blessing powers? Â When Denying blessings can any character be used with their modifiers or is it a general 6+ roll? Â I hope that was generalized and worded correctly for you. On the last part I already got an answer saying no you cant swap a falchion for a hammer. Expect that In an already being designed faq Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3796082 Share on other sites More sharing options...
Kenderleech Posted August 31, 2014 Share Posted August 31, 2014 "What were you smoking?" Â "Where can I get some?" Â "When is our next codex?" Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3796249 Share on other sites More sharing options...
Gentlemanloser Posted August 31, 2014 Author Share Posted August 31, 2014 Added Drop Pod section to Rites question.  Edit: Emailed the questions. Lets hope I get a response (or they are inlcuded in any up to date FAQ we might get!) :) Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3796359 Share on other sites More sharing options...
Reclusiarch Darius Posted September 1, 2014 Share Posted September 1, 2014 Follow up queries; Â "When are you removing Hull Points from the game?" "Why are Paladins exactly the same price, when normal Terminators received a price reduction?" "Why do Purgators exist? Is it an insider joke we the players just don't get?" Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3796903 Share on other sites More sharing options...
Kenderleech Posted September 1, 2014 Share Posted September 1, 2014 how about "Dont you realize that we already bought our dreadknights, so you wont get more actual sales till you make some OTHER unit good?" Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3796954 Share on other sites More sharing options...
Gentlemanloser Posted September 1, 2014 Author Share Posted September 1, 2014 I'm actually hoping we get some answers. ;) Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3796958 Share on other sites More sharing options...
Captain Coolpants Posted September 1, 2014 Share Posted September 1, 2014 Probably won't.. Just to further spite matt ward Lmao. Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3797001 Share on other sites More sharing options...
Reclusiarch Darius Posted September 2, 2014 Share Posted September 2, 2014 how about "Dont you realize that we already bought our dreadknights, so you wont get more actual sales till you make some OTHER unit good?"   I think that's the plan though. Last edition we all got maybe 1-2. But now, they're even more absurdly good, so you take 4 in every list (2x Nemesis Strikeforce). Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3797430 Share on other sites More sharing options...
Kenderleech Posted September 2, 2014 Share Posted September 2, 2014  how about "Dont you realize that we already bought our dreadknights, so you wont get more actual sales till you make some OTHER unit good?"   I think that's the plan though. Last edition we all got maybe 1-2. But now, they're even more absurdly good, so you take 4 in every list (2x Nemesis Strikeforce).  Nope.  And i already bought my scions to get some deepstriking melta in my inquisitorial forces.   I dont have to buy anything for a couple years now.  Thanks GW! Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3797835 Share on other sites More sharing options...
Reclusiarch Darius Posted September 3, 2014 Share Posted September 3, 2014 Nope.  And i already bought my scions to get some deepstriking melta in my inquisitorial forces.   I dont have to buy anything for a couple years now.  Thanks GW!   Give them time. I have full confidence GW will find ways to make Scions even worse. Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3798629 Share on other sites More sharing options...
Kenderleech Posted September 3, 2014 Share Posted September 3, 2014 Im sure they will RD.  but hey,. then i can drop them in the bucket with all my crusaders and DCA that have axes and mauls. Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3799297 Share on other sites More sharing options...
calvin the wraithlord Posted September 4, 2014 Share Posted September 4, 2014 I wouldnt say DKs got better id just say they got more adaptive Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3799436 Share on other sites More sharing options...
Quozzo Posted September 4, 2014 Share Posted September 4, 2014 I wouldnt say DKs got better id just say they got more adaptive I hear this everytime someone says DK Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3799591 Share on other sites More sharing options...
Reclusiarch Darius Posted September 4, 2014 Share Posted September 4, 2014 Im sure they will RD.  but hey,. then i can drop them in the bucket with all my crusaders and DCA that have axes and mauls.   Remember, GW is powered by the broken dreams of its customers ;) Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3799735 Share on other sites More sharing options...
jeffersonian000 Posted September 4, 2014 Share Posted September 4, 2014 I wouldnt say DKs got better id just say they got more adaptive I hear this everytime someone says DK While I keep thinking my DK would be better off with Falchions, because Duel-wielding 1handers is best for Frost this tier ... SJ Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3800104 Share on other sites More sharing options...
Kenderleech Posted September 4, 2014 Share Posted September 4, 2014 I dont have broken dreams from gaming anymore.  Ive watched my beloved D&D go advanced, lose the advanced, and morph into the worlds slowest offline game of WoW.  I played UO for 9 years.  I left magic for 40k because 40k is CHEAPER then magic. Especially this edition for grey knights.  My wallet actually got up and faced nottingham in prayer this week when my bonus hit. Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3800183 Share on other sites More sharing options...
Reclusiarch Darius Posted September 5, 2014 Share Posted September 5, 2014 I dont have broken dreams from gaming anymore.  Ive watched my beloved D&D go advanced, lose the advanced, and morph into the worlds slowest offline game of WoW.  I played UO for 9 years.  I left magic for 40k because 40k is CHEAPER then magic. Especially this edition for grey knights.  My wallet actually got up and faced nottingham in prayer this week when my bonus hit. Yeah but you can get cheap cards online. 40k, even at its cheapest, is still more hassle because you need to paint+assemble as well. Magic just requires you to know how to make a deck, the cards require no assembly. I just wish Standard wasn't boring as hell and slow, and Modern got a decent update (fetch-lands in Khans is nice....but so much other work to go yet). Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3800628 Share on other sites More sharing options...
Gentlemanloser Posted September 5, 2014 Author Share Posted September 5, 2014 While I keep thinking my DK would be better off with Falchions, because Duel-wielding 1handers is best for Frost this tier ... Frost DK since the first day of WotLK. Disappointed by the lack of any change (and the backtrack on Cinderglacier) for WoD though. (Edit: I was 'mastersimple' half way thorugh Cata, before the phrase had even been coined... Was hard to pursuade the official boards that 2xHB was better than 1x Obliterate...) Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3800679 Share on other sites More sharing options...
kleftiko Posted September 5, 2014 Share Posted September 5, 2014 I am not sure I understand the 'Purity of Spirit' rule... it says you only suffer Perils of the warp on double 6's or more... but since 7th edition... double 6's is what makes a Perils anyway not double 1's anymore? what is the difference... am I reading something wrong? 2 or more double 6's always makes a Perils no matter what! what is the benefit of this rule?! Link to comment https://bolterandchainsword.com/topic/296088-faq-questions-for-7th/#findComment-3800706 Share on other sites More sharing options...
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