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FAQ Questions for 7th


Gentlemanloser

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I am not sure I understand the 'Purity of Spirit' rule... it says you only suffer Perils of the warp on double 6's or more... but since 7th edition... double 6's is what makes a Perils anyway not double 1's anymore? what is the difference... am I reading something wrong? 2 or more double 6's always makes a Perils no matter what! what is the benefit of this rule?!

any other army suffers perils from ANY doubles whilst casting a sanctic power. Grey knights only suffer the usual perils on 6s...so not really a buff, just a nerf to everyone else, but why would anyone else go for sanctic when they have biomancy/divination lol

I am not sure I understand the 'Purity of Spirit' rule... it says you only suffer Perils of the warp on double 6's or more... but since 7th edition... double 6's is what makes a Perils anyway not double 1's anymore? what is the difference... am I reading something wrong? 2 or more double 6's always makes a Perils no matter what! what is the benefit of this rule?!

Yes you are, that rule is specific to sanctic daemonology. Everyone else using that discipline suffers Perils on the roll of any double, whereas GKs only have to worry about double sixes, just like a regular discipline.

 

I am not sure I understand the 'Purity of Spirit' rule... it says you only suffer Perils of the warp on double 6's or more... but since 7th edition... double 6's is what makes a Perils anyway not double 1's anymore? what is the difference... am I reading something wrong? 2 or more double 6's always makes a Perils no matter what! what is the benefit of this rule?!

any other army suffers perils from ANY doubles whilst casting a sanctic power. Grey knights only suffer the usual perils on 6s...so not really a buff, just a nerf to everyone else, but why would anyone else go for sanctic when they have biomancy/divination lol

Vortex o doom my friend.

 

 

I am not sure I understand the 'Purity of Spirit' rule... it says you only suffer Perils of the warp on double 6's or more... but since 7th edition... double 6's is what makes a Perils anyway not double 1's anymore? what is the difference... am I reading something wrong? 2 or more double 6's always makes a Perils no matter what! what is the benefit of this rule?!

any other army suffers perils from ANY doubles whilst casting a sanctic power. Grey knights only suffer the usual perils on 6s...so not really a buff, just a nerf to everyone else, but why would anyone else go for sanctic when they have biomancy/divination lol

Vortex o doom my friend.

Is vortex worth it?

As long as you dont roll doubles on the hit die then yes everyturn its a scattering d weapon. Anything it scatters over to final destination is hit by d str.

 

Ive casted it one time and seen many others try. My opponent quit second turn it was out. Lr hit em with a dread long distance termies in the rear and all he could do is run away into force weapons or into a d weapon

 

Is vortex worth it?

 

 

Depends. Get into CC, on your turn GoI out of the combat and drop a Vortex on their perfectly bunched-up models. Its a bit more terrifying than just another couple of uses of Hammerhand. Expect to perils and be happy if the dice are kind and you do not.

Daemonology has you perils on any double including sanctic powers. It's just further clarification on why GKs can manifest sanctic without that little drawback. Presumably now that it's a special rule maybe they'll give it to a model here and there they want to give sanctic too, Hector Rex comes to mind if they ever update him.

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