Fire Wolf Posted September 4, 2014 Share Posted September 4, 2014 That's what I do! But then again, my doctrine is for close combat and midrange firefights. Banners and CCW all around! Interesting to note the Wolf Standard is specified as one per SW DETACHMENT. So could you have one in a CAD and COF in the same list? Link to comment https://bolterandchainsword.com/topic/296165-grey-hunter-options/page/2/#findComment-3799856 Share on other sites More sharing options...
DanPesci Posted September 4, 2014 Share Posted September 4, 2014 I dont see why not? Do the rules on the banner state it only applies to wolves in that detachment? Or just SW units?? As then with two datachments, could you not otherwise stack 2 banners? Link to comment https://bolterandchainsword.com/topic/296165-grey-hunter-options/page/2/#findComment-3799874 Share on other sites More sharing options...
Fire Wolf Posted September 4, 2014 Share Posted September 4, 2014 I don't recall a rule against stacking, but I also can't remember if the Banner focuses on only that detachment. That could be brutal if they stack... Link to comment https://bolterandchainsword.com/topic/296165-grey-hunter-options/page/2/#findComment-3799876 Share on other sites More sharing options...
WG Vrox Posted September 4, 2014 Share Posted September 4, 2014 Only weapons with the Specialist Weapon rule negate that CCW bonus. So if you took a CCW and a Frostblade for instance you'd still get the +1A because the Frostblade is not specialist. And your idea is legit. The worry is that banner squad getting shot to pieces or something unfortunate happening. Aye that what i thought about specialist... was thinking mainly about getting an extra powerfist atack in there by using the banner (which if spread around 2-3 squads with hidden powerfists could be cool). But aye, that banner getting sniped or that squad getting killed would be a bummer. Maybe put the banner in one squad, ulrik in another, rune priest in another...spread those eggs around baskets Or go big poitns, and have the extra CCW and the banner. 3 Attacks base, yes please If the idea of running a wedge is appealable, consider a screening unit of Fen Wolves to provide cover. 1 row of 15 wolves set at an angled should provide cover for 3 units of GH. The moral reroll the standard offers would definitely help keep them on the table, plus if they do get into CC they would benefit from the standard here as well. Link to comment https://bolterandchainsword.com/topic/296165-grey-hunter-options/page/2/#findComment-3799878 Share on other sites More sharing options...
DobbyKroket Posted September 4, 2014 Share Posted September 4, 2014 I don't recall a rule against stacking, but I also can't remember if the Banner focuses on only that detachment. That could be brutal if they stack... there is no rule preventing stacking. the rule states: any friendly units with the space wolves faction ... and there is not a single word about detachments rps Link to comment https://bolterandchainsword.com/topic/296165-grey-hunter-options/page/2/#findComment-3799958 Share on other sites More sharing options...
Fire Wolf Posted September 4, 2014 Share Posted September 4, 2014 I don't recall a rule against stacking, but I also can't remember if the Banner focuses on only that detachment. That could be brutal if they stack... there is no rule preventing stacking. the rule states: any friendly units with the space wolves faction ... and there is not a single word about detachments rps Oh man. Imagine podding a CAD and Void Claws detachment together into the enemy backfield or rolling a Rhino formation forwards with double buffed Space Wolves of any flavor..... Link to comment https://bolterandchainsword.com/topic/296165-grey-hunter-options/page/2/#findComment-3799964 Share on other sites More sharing options...
eyeslikethunder Posted September 4, 2014 Share Posted September 4, 2014 Ooh double buffed thunderwolves or 15 man blood claws units Link to comment https://bolterandchainsword.com/topic/296165-grey-hunter-options/page/2/#findComment-3800062 Share on other sites More sharing options...
Valerian Posted September 4, 2014 Share Posted September 4, 2014 That's what I do! But then again, my doctrine is for close combat and midrange firefights. Banners and CCW all around! Interesting to note the Wolf Standard is specified as one per SW DETACHMENT. So could you have one in a CAD and COF in the same list? It seems that way. Extra attacks for everyone! Link to comment https://bolterandchainsword.com/topic/296165-grey-hunter-options/page/2/#findComment-3800201 Share on other sites More sharing options...
Qinsane Posted September 5, 2014 Share Posted September 5, 2014 You're not wrong, Sohail. But our Grey Hunters have always been the superior basic marine choice to send into the fray and I prefer my non-Plasma touting Grey Hunters to close ranks with the enemy as fast as possible. Grey Hunters stand against other MEQ quite well and I've had massive success with our new Codex buffing multiple squads with the Standard and Ulrik before they test steel against steel. With the loss of Grey Knight's initiative buffing weapons they now stand up to Strike squads and the like better now, I'm all about giving them a slight buff to their melee prowess but maybe not as much as indicated above. I've had mixed results against dedicated CC units but my Grey Hunters do exceedingly well even against mindless Khorne Berserks.. Interesting, last game i used ulrik around a load of heavy support (LC/PG razorbacks, a predator, a landraider). To give all that preferred enemy. Having him going forward with say 3 squads of grey hunters is also going to be ace though. Pref enemy (everyting) to every unit within 6" of you can be devastating if you can stay in formation. Combine that with a banner in one squad, which, if keeping to formation, negates the need to pay for extra CCW (just hope noone can snipe your banner bearer), and grey hunters become a very viable CC force again..... 3x10 man squads - costs 60 points to give all CCW, banner comes in much cheaper, and if staying in formation, gives just as good a bonus (in fact...possibly better bonus for special weapons in GH squads?? as its upping your base attack??). Maybe not as specialised CC as TWC/WG bikers...but still....pack one hell of a 'allrounders' punch I'm planning on running something like that in a game with a friend; 3 Packs of Grey Hunters with close combat weapons, with a wolf standard in the center along with Ulrik and a Rune Priest, giving me 3 squads with Preferred Enemy, Stubborn+re-roll failed morale checks/fearless, 4 attacks on the first turn of combat, and deny the witch on a 4+. Definitely expensive, but it'll be interesting to see how it fairs. Sounds like a Deathstar Formation to me. I wonder if that's going to be a new thing; a player with such a force is not going to be able to take on AP 3 well on a pack versus squad basis, however with three packs in relatively tight formation moving around, the points are higher than most Deathstar units. That said, the three packs of GH's so heavily tooled up and having Ulric and a RP will significantly bolster the force as it moves about, allowing it to hunt single units pretty well. Doing something like this with WG in TDA could be possible as an alternative; the issue becomes mobility. Forcing things like Riptides to fire on a mass of units also will spread the wounds around if one needs it over time. The factor of hidden PF's also comes to the fore with a unit set up in the formation the right way to deliver the pain will allow three PF's to swing on that Riptide pretty reliably, I theorize. Back to my original point, I think Deathstar Formations are going to shine soon, and this formation as a CAD taken as part of a Battleforged Army could prove fun and useful. This got me thinking. How could the Ulrik/Banner be used as a deathstar without dedicating too much to it? ? using Plasma pistols and Plasmaguns as the offensive weapon to take advantage of Ulrik's Pref. Enemy. I looked at 6 different squad layouts, I don't want to post all my combinations and totals, so I'll discuss the two options I like a lot. Ulrik 5xGH, Plasma Pistol, Plasma Gun, WGPL w/ Combi-Plasma, Banner, Drop Pod (the extra 5 troops for just one more PG didn't make sense) 2 Squads of 5xWG, 5xPP, Drop Pod Not a lot of models here, but that's 15 Plasma shots w/in 12" re-rolling Get's Hot. If I haven't missed my mark, the WG are all Gunslingers, wielding 2 CCW (Each pistol as a CCW per BRB pg 41). On the charge that's 64 attacks. I'd almost deploy it as an anti-deathstar. Drop-shoot to reduce numbers, Counter-attack for the finish. The weakness is getting all 3 DP's to land near enough to take advantage. Plus, all that power invested into 15 3+ models. I'm leary, but it's so tempting. It would be a little more than half a 1500 pt army. The second setup is shooty without the CC recourse: Ulrik 3 squads of 5xWG, 5xCombi-Plasma, DP that's 30 Plasma shots on the drop. Cheaper than my other idea. Without the ability to fight in CC. And, with that many Get's Hot rolls, I'm going to lose models. If you're wondering why I keep using 5 man squads. I want to maintain a degree of versatility. These two ideas revolve around a Drop Pod army. I want to have the ability to drop enough firepower without dedicating too much. Link to comment https://bolterandchainsword.com/topic/296165-grey-hunter-options/page/2/#findComment-3800680 Share on other sites More sharing options...
irwit Posted September 5, 2014 Share Posted September 5, 2014 thing with teh drop pods is that you are not guaranteed that ulrik will end up in the middle as if you pick the same point for all 3 drop pods they could still end up 24 inches apart (12 inches in each direction, and thats not accounting for terrain in the way etc. I would go for ulrik with grey hunters or wolf guard and the teleport some TDA wolf guard in on a teleport homer for a turn two strike of plasma. 5 WG in TDA with combis = 190. 5 WG in PA with drop pod and combis = 185 ( someone can double check this for me? ) I know what I would go for :) Link to comment https://bolterandchainsword.com/topic/296165-grey-hunter-options/page/2/#findComment-3800691 Share on other sites More sharing options...
DanPesci Posted September 5, 2014 Share Posted September 5, 2014 That's what I do! But then again, my doctrine is for close combat and midrange firefights. Banners and CCW all around! Interesting to note the Wolf Standard is specified as one per SW DETACHMENT. So could you have one in a CAD and COF in the same list? It seems that way. Extra attacks for everyone! Awesome, cant wait to play the next game against my mate, bring two banners, and casually announce that my true grit hunters are getting 5 attacks each on the charge if they're near those banners haha Link to comment https://bolterandchainsword.com/topic/296165-grey-hunter-options/page/2/#findComment-3800810 Share on other sites More sharing options...
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