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Librarians: why take anything else?


tiberius183

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Most of us are probably going to take at least one in most builds, but you really want an assualt HQ also. Thats when either a GM or Stern are put in. I have a list with 2 Libbys in it but as of right now my meta doesnt have much anti-psyker or any of the scary assassians.

I've no interest in relying on psychic powers to win games. If I wanted to play with wizards I'd buy Hogwarts 40,000.

I like running stuff over in tanks and shooting aliens. If this means my armies cease to be competitive, then I guess rather than all-conquering hard-cases my boys will have to be Lamenters-esque tragic heroes, forever thwarted in their efforts to defend the imperium.

 

Hogwarts 40,000: in the grim darkness of the far future there is only quidditch.... Shudder

I've no interest in relying on psychic powers to win games. If I wanted to play with wizards I'd buy Hogwarts 40,000.

I like running stuff over in tanks and shooting aliens. If this means my armies cease to be competitive, then I guess rather than all-conquering hard-cases my boys will have to be Lamenters-esque tragic heroes, forever thwarted in their efforts to defend the imperium.

 

Hogwarts 40,000: in the grim darkness of the far future there is only quidditch.... Shudder

I'll let you in on a secret:

All Grey Knights are Psykers.

 

I prefer to have my characters punch people in the nuts rather than psychic-punch them in the nuts.

As an aside, I always think these questions are a bit odd. I mean, I get what you're meaning (I think) as it's the best "competitive" choice, but personal preferences and styles etc always weigh in heavily too.

NOTE: Not directing this AT you, Tiberius, just more of a general comment that's loosely linked to the subject.

I've no interest in relying on psychic powers to win games. If I wanted to play with wizards I'd buy Hogwarts 40,000.

I like running stuff over in tanks and shooting aliens. If this means my armies cease to be competitive, then I guess rather than all-conquering hard-cases my boys will have to be Lamenters-esque tragic heroes, forever thwarted in their efforts to defend the imperium.

 

Hogwarts 40,000: in the grim darkness of the far future there is only quidditch.... Shudder

I can pulp your flesh and snap your bones in less than a second and without so much as lifting a finger. What is the power of technology compared to that?

 

I've no interest in relying on psychic powers to win games. If I wanted to play with wizards I'd buy Hogwarts 40,000.I like running stuff over in tanks and shooting aliens. If this means my armies cease to be competitive, then I guess rather than all-conquering hard-cases my boys will have to be Lamenters-esque tragic heroes, forever thwarted in their efforts to defend the imperium.Hogwarts 40,000: in the grim darkness of the far future there is only quidditch.... Shudder

I'll let you in on a secret:

All Grey Knights are Psykers.

I know they're all psykers, but that doesn't mean you have to cast anything with them. You can just use powers that buff your squads and tell yourself that they're simply manifesting innate abilities.

I've no interest in relying on psychic powers to win games. If I wanted to play with wizards I'd buy Hogwarts 40,000.

I like running stuff over in tanks and shooting aliens. If this means my armies cease to be competitive, then I guess rather than all-conquering hard-cases my boys will have to be Lamenters-esque tragic heroes, forever thwarted in their efforts to defend the imperium.

 

Hogwarts 40,000: in the grim darkness of the far future there is only quidditch.... Shudder

 

Wut? Grey Knights are literally the closest thing to Space Hogwarts. They're all wizards, and train at a space wizard academy.

 

I mean, if you don't want to play space wizards you've literally made the worst possible army choice.

I prefer to have my characters punch people in the nuts rather than psychic-punch them in the nuts.

 

As an aside, I always think these questions are a bit odd. I mean, I get what you're meaning (I think) as it's the best "competitive" choice, but personal preferences and styles etc always weigh in heavily too.

 

NOTE: Not directing this AT you, Tiberius, just more of a general comment that's loosely linked to the subject.

 

No offense taken.  In fact, I apologize.  My neck of the woods is highly competitive, so min-maxing is a way of life up here, sorry to say, so sometimes all I see are numbers...

 

I've no interest in relying on psychic powers to win games. If I wanted to play with wizards I'd buy Hogwarts 40,000.

I like running stuff over in tanks and shooting aliens. If this means my armies cease to be competitive, then I guess rather than all-conquering hard-cases my boys will have to be Lamenters-esque tragic heroes, forever thwarted in their efforts to defend the imperium.

Hogwarts 40,000: in the grim darkness of the far future there is only quidditch.... Shudder

 

 

 

Wut? Grey Knights are literally the closest thing to Space Hogwarts. They're all wizards, and train at a space wizard academy.

 

I mean, if you don't want to play space wizards you've literally made the worst possible army choice.

To be honest, I only run a squad of paladins alongside my other marine armies if I'm up against a daemon heavy force. I much preferred the grey knights back in the old days where they were an super-elite emergency force of last resort. The idea of a whole army of them still feels a little uncomfortable.

A  full strike force composed entirely of Grey Knights is unusual, but so a full strike force of Space Marines. According to fluff it only takes one squad of Space Marines to quell a planet of any horrors. Grey Knights are no exception and are allegedly more numerous than a SM chapter so could gather in greater numbers more frequently than any one chapter.

To be honest, I only run a squad of paladins alongside my other marine armies if I'm up against a daemon heavy force. I much preferred the grey knights back in the old days where they were an super-elite emergency force of last resort. The idea of a whole army of them still feels a little uncomfortable. 

 

They were always a Chapter, so....

And back in the day we weren't lmited to the silly 10 companies of 100 Marines each that the lesser chapters, like the Ultramarines were.

 

Oh, for the good ol' days!

 

Knights still aren't limited. They've never followed the Codex, although I'm sure they respect its tactical and strategic insights. The Chapter follows the organisation of 8 Grandmasters, because that's how it was founded and intended to work. 

 

I've explained in other threads why even 1000 Knights existing is a miracle of sorts, given how rare the human psyker males are that ever survive the initiation and training required. Legions of Knights would be beyond any logical explanation, not to mention impossible to suppress knowledge of. 

What were the numbers given in the old Codex?  How many Initiates Malcador took to Titan before it wnet into the Warp, and how mant returned?

 

According to the old Codex Malcador entered with 8 Space marines and hundreds and hundreds of untrained recruits and emerged with a full compliment of 1000 fully trained battle brothers.

Ah yes, the Ward fluff that made us Chapter Sized. msn-wink.gif

Hundred upon Hundred to make 1000 is a small amount.

How many Psykers are Sacrificed to the Emperor Daily?

I'm sure there are enough potential psychic recuits for the GK to have many more than 1000 Marines...

 

I prefer to have my characters punch people in the nuts rather than psychic-punch them in the nuts.

 

As an aside, I always think these questions are a bit odd. I mean, I get what you're meaning (I think) as it's the best "competitive" choice, but personal preferences and styles etc always weigh in heavily too.

 

NOTE: Not directing this AT you, Tiberius, just more of a general comment that's loosely linked to the subject.

 

No offense taken.  In fact, I apologize.  My neck of the woods is highly competitive, so min-maxing is a way of life up here, sorry to say, so sometimes all I see are numbers...

 

Oh mate, no need to apologise, I know everyone's different and works differently hobby-wise :)

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