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Orbital Assault lists?


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am in the process of figuring out what to put together have long wanted a drop pod list, army is going to be world eaters just wondering if I can make them work as a drop podding list and what it would take for them to work?

 

liable to be used vs 40k lists, should I use the legion list or am I better off with space wolves? or space sharks?

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At points levels under 2,000, the legion lists will struggle against 40K lists. 40K's flexbility normally gives them a significant foot up. Once you get to the 2K point level though, things start to level out.

 

For Orbital Assault specifically, the other disadvantage vs a 40K army, is that the entire 30K army must be drop capable and units which have taken a transport must begin the game in the transport. However the good thing that the 30K list has over the 40K is that we can actually stay on board our Drop Pods when they land and use them fire bases. This changes the dynamics slightly in that you can actually deliver fire teams and give them a bunker of sorts straight away, not just delivering assault units. Keeping in mind that Drop Pods are Open Topped vehicles which automatically count as Assault Vehicles, so that means the units are capable of assaulting out of the Pod  (the turn AFTER it arrives).

 

What this also assists with is the delima of Dreadnoughts. Normally they are the only vehicles your opponent will consider worth shooting at in a 30K Drop Pod list, because once there the Pod is not really a target priority and it is pretty hard to get any other land based vehicle in. This can normally result in a tremendous amount of Anti Armour fire coming towards the Dread and killing it quite quickly. Using the Pods as fire bases and bunkers now forces your opponent to divert anti armour fire power towards the pods to pop them first or allow that bunkered unit to keep firing next turn or even assault out.

 

Lastly, something which is a HUGE asset to Orbital Assault lists; Fire Raptors.

These things are beasts, upgrade the ball turrets to Autocannon and you have a flyer capable at of firing at FOUR (!) seperate targets the turn it arrives which can hurt light to medium armour. They lend some serious firepower to your force which can sometimes be a little hamstrung being minimum sized squads, plus they are a Heavy Support slot which is often under utlised in an Orbital Assault list.

  • 3 weeks later...

There are open topped yes BUT!

You cant attack the turn you come in via deep strike. To wait a full turn until you drop is redicoulus, i would simply outrange you and wait until you exit the pod or shoot him to pices.

Deep Strike is simply not good in the moment, as all reserve mechanics are. Flyers are something different but there have a huge problem in 30k since there dying to fast (Contemptor Mortis and Augury Scanners).

My advice is, let it be. If you whant an 40k Drop List make one. 30k funktion entirely different.

Not everything in a drop pod needs to Assault. In fact, with 10 man squads you probably dont want to assault with them, being able to remain inside the Drop Pods actually allows to create bunkers to be able to shoot from, giving the squad some additional protection.

 

Each to their own really, but I think the 30K version of the Orbital Assault is fantastic to play, it plays completely differently to the 40K version but is far more fun (imo).

 

Not sure how you are hitting Flyer more reliably with Augury scanners? They only give you Intercept vs deep striker, not skyfire.

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