Rurik the blessed Posted September 8, 2014 Share Posted September 8, 2014 Hi Brothers... Yesterday i played against SW. He uses a Titan Knight (The one with melta cannon) so... i face my NDK with him... My NDK received two wounds from his melta cannon, and the Titan received two glancing hits by the Heavy Psycannon (he fails the invulnerable save). SO... then the Titan Knight decided to assault... NDK failed overwatch. Both have I4, so we fights at same time... I failed my previous "Force" activation (too bad). After rolling the dices, The Knight makes 12 wounds (due to the Force D rules). So my NDK was doomed, but not before i struck some damage to him. I made my attacks, all hits... NDK had a Hammer , so S10 becomes 4 penetration hits. By the rules of vehicles attacks goes to his rear arc (not invul). so, along with the previous two glancing, it was wrecked. This was an epic battle. But i remain with the feeling that Titans are really fragile... We did it right? Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/ Share on other sites More sharing options...
Morticon Posted September 8, 2014 Share Posted September 8, 2014 Sadly not. Its a walker, which means you strike the front arc! You needed to get a 3 or more for a glance, and a 4 or more for a pen. Sounds fun though! Remember, activating force wouldnt have helped at all against the Imperial Knight. Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803597 Share on other sites More sharing options...
Rurik the blessed Posted September 8, 2014 Author Share Posted September 8, 2014 Sadly not. Its a walker, which means you strike the front arc! You needed to get a 3 or more for a glance, and a 4 or more for a pen. Sounds fun though! Remember, activating force wouldnt have helped at all against the Imperial Knight. Oh ... it will be the same against his front arc (i got 4, 5, 4, and 6 on the pens)... (he choose the side arc to have the invul). Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803600 Share on other sites More sharing options...
Rurik the blessed Posted September 8, 2014 Author Share Posted September 8, 2014 Before you ask me "Why in the hell he choose the side arc?" it was because my NDK was on his side before the assault, I think, to protect against overwatch... a great mistake i think Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803606 Share on other sites More sharing options...
Eisenhardt Posted September 8, 2014 Share Posted September 8, 2014 The NDK seems to be a good Knight Hunter, as he is much more mobile (with personal teleporter) and with similar Ini he has a good chance to kill the Knight, even if he dies in return. As the NDK is much cheaper, I think it is worth it. But with invul save for the front arc I think the NDK has only a small chance to kill the Knight directly. It really depends on where the Invul save is located. Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803633 Share on other sites More sharing options...
thraxdown Posted September 8, 2014 Share Posted September 8, 2014 The Knights invulnerable save is only active against shooting attacks isn't it? So he shouldn't get a save at all when you're swinging. Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803647 Share on other sites More sharing options...
Captain Coolpants Posted September 8, 2014 Share Posted September 8, 2014 Plus after you pen, if you immobilise it, then score another immobilising hit, then it loses an additional Hull point because it's already immobilised :-P Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803712 Share on other sites More sharing options...
Morticon Posted September 8, 2014 Share Posted September 8, 2014 Plus after you pen, if you immobilise it, then score another immobilising hit, then it loses an additional Hull point because it's already immobilised :-P Superehavy walker ignore immob, sadly. Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803737 Share on other sites More sharing options...
Reclusiarch Darius Posted September 8, 2014 Share Posted September 8, 2014 The Knights invulnerable save is only active against shooting attacks isn't it? So he shouldn't get a save at all when you're swinging. Correct. Dreadknights are a fantastic counter to Knight-Titans and even normal Titans, due to their multiple S10 AP2 melee attacks, their WS5 (you hit on 3's), your own 4+ invul (assuming 'Sanctuary' is up), and your sheer speed. Plus you cost about half what they do, so its a very good trade even if you lose the DK in the process. Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803754 Share on other sites More sharing options...
Rurik the blessed Posted September 8, 2014 Author Share Posted September 8, 2014 indeed , It was very interesting seeing how the great titan was reduced to ashes... by a lower point unit... haha Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803765 Share on other sites More sharing options...
Leif Bearclaw Posted September 8, 2014 Share Posted September 8, 2014 Just an observation, referring to a Knight as a Titan (not even 'Knight-Titan as many do') is somewhat confusing, as 'Titan' makes me think of Warhounds at the very least, which would do significantly better against a NDK (admittedly for more points) thanks to the availability of destroyer ranged weapons. Also, why did you bother trying to get 'Force' off? Instant Death doesn't work against vehicles. Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803795 Share on other sites More sharing options...
Rurik the blessed Posted September 8, 2014 Author Share Posted September 8, 2014 Just an observation, referring to a Knight as a Titan (not even 'Knight-Titan as many do') is somewhat confusing, as 'Titan' makes me think of Warhounds at the very least, which would do significantly better against a NDK (admittedly for more points) thanks to the availability of destroyer ranged weapons. Also, why did you bother trying to get 'Force' off? Instant Death doesn't work against vehicles. Yes, i was wrong with force... lucky i miss the activation... about the word "Titan", you're right, would be confusing, i will change that Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803798 Share on other sites More sharing options...
Rurik the blessed Posted September 8, 2014 Author Share Posted September 8, 2014 I have a question... Force D question says it can't be taken armour save or fnp saves... but.. what about invulnerable saves? Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803810 Share on other sites More sharing options...
Captain Coolpants Posted September 8, 2014 Share Posted September 8, 2014 I think only a roll of a 6 it causes d6 wounds with absolutely no saves allowed Edit. A to wound roll of a 6 causes 6 wounds AND D6 extra wounds! Wow that's awesome Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803816 Share on other sites More sharing options...
Raktra Posted September 8, 2014 Share Posted September 8, 2014 Still get your invulns unless it's a 6. So until that happens, swing that hammer, baby. Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803892 Share on other sites More sharing options...
Rurik the blessed Posted September 8, 2014 Author Share Posted September 8, 2014 Great! thx for the answers Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803898 Share on other sites More sharing options...
Raktra Posted September 8, 2014 Share Posted September 8, 2014 On a semi related note, a good half of my army is now twin Dreadknights and a Knight Errant. AIN'T EVEN MAD. Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803919 Share on other sites More sharing options...
librisrouge Posted September 8, 2014 Share Posted September 8, 2014 As a player that uses his knight in almost all games I can honestly say that Knights are not that great in melee. Only 6 HP (I know, I know 6 shouldn't be with the word only) means that every Init 4 or higher walker or monstrous creature is a potentially viable threat and all it takes to slow me down is a lowly tactical squad that bothered to put a meltabomb on their sergeant. My Knight has been, at best, 50/50 in earning their worth because of those things but I see a Dreadnought army or, God help me, Wraithknights and I begin to regret the part of me that loves 50 meter tall walking death machines. Same thing that makes me thing NDKs are awesome. Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803924 Share on other sites More sharing options...
jeffersonian000 Posted September 8, 2014 Share Posted September 8, 2014 Just an observation, referring to a Knight as a Titan (not even 'Knight-Titan as many do') is somewhat confusing, as 'Titan' makes me think of Warhounds at the very least, which would do significantly better against a NDK (admittedly for more points) thanks to the availability of destroyer ranged weapons.Knights are Knight-class Titans, hence why people refer to them as Titans and Knight-Titans. It doesn't matter how much nay Sayers try to change it, Knight are Titans. This is supported in fluff from their first introduction in Epic to their current version in 7th. Knights are referred to as the smallest class of Titans, Scout Titans, and single-crew versions of the larger Titans. They are Imperial Superheavy Walkers built to the same esthetics as all the other Imperial Superheavy Walkers. Get over it. SJ Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3803945 Share on other sites More sharing options...
Leif Bearclaw Posted September 8, 2014 Share Posted September 8, 2014 Just an observation, referring to a Knight as a Titan (not even 'Knight-Titan as many do') is somewhat confusing, as 'Titan' makes me think of Warhounds at the very least, which would do significantly better against a NDK (admittedly for more points) thanks to the availability of destroyer ranged weapons.Knights are Knight-class Titans, hence why people refer to them as Titans and Knight-Titans. It doesn't matter how much nay Sayers try to change it, Knight are Titans. This is supported in fluff from their first introduction in Epic to their current version in 7th. Knights are referred to as the smallest class of Titans, Scout Titans, and single-crew versions of the larger Titans. They are Imperial Superheavy Walkers built to the same esthetics as all the other Imperial Superheavy Walkers. Get over it. SJ So what? They were out of the limelight for 20+ years. Which means that for the majority of 40k's lifespan, when people talk about Titans, they meant the engines of the Titan Legions, not the Knight Households. Personally I find the Knight-Titan nomenclature a tad unnecessary, as simply calling it a Knight conveys all the desired meaning, but removing the Knight bit entirely only creates confusion. It's a more extreme version of if you just say "Titan" there's no way of knowing at first glance if you mean a Warhound or a Warlord. You can say "I took my Warhound (or Knight) to the Apocalypse game" or "I took my Warhound (or Knight) Titan to the game". But if you just say "I took my Titan", unless the other person knows your collection, they then have to clarify what you meant. Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3804020 Share on other sites More sharing options...
IndigoJack Posted September 9, 2014 Share Posted September 9, 2014 It's perfectly valid to refer to an imperial knight as a knight titan. Even GW does it: http://oi58.tinypic.com/zajjp.jpg Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3804191 Share on other sites More sharing options...
Reclusiarch Darius Posted September 9, 2014 Share Posted September 9, 2014 The main reason to say 'Knight-Titan' instead of just 'Knight' is because Grey Knights are commonly referred to as 'Knights'. 'Knight-Titan' makes the distinction of 'oh you mean the giant walker guys, not the silver armor psyker guys'. And as IJ points out, GW uses such terms themselves. Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3804340 Share on other sites More sharing options...
tomsev Posted September 9, 2014 Share Posted September 9, 2014 How would a dreadknight do against a stompa? Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3804397 Share on other sites More sharing options...
jeffersonian000 Posted September 9, 2014 Share Posted September 9, 2014 How would a dreadknight do against a stompa?Get Stomped. Which is why you never go mono a mono with a pocket Gargant. SJ Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3804444 Share on other sites More sharing options...
Everon Posted September 9, 2014 Share Posted September 9, 2014 You can hurt it but chances of winning are very minute. You would need 3/4 hits to pen (4+) explode (6) and all of your d3 to roll for max wounds (d3+1) in round one or thats a wrap. Pretty slim odds Link to comment https://bolterandchainsword.com/topic/296439-dreadknight-vs-titan/#findComment-3804455 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.