Musty Posted September 14, 2014 Share Posted September 14, 2014 Returning player back building a pure Deathwing force, question is... How can I deal with Air support units with Deathwing only? I'm using 2 ven dreads and 2 land raiders, one of which is a Crusader, other is standard. Link to comment https://bolterandchainsword.com/topic/296715-pure-deathwing-vs-air/ Share on other sites More sharing options...
Pyro X Posted September 14, 2014 Share Posted September 14, 2014 ADS has really good anti air. or save some termies in reserves and DWA T2 and let them go 1st so all ur stuff is twin linked. Link to comment https://bolterandchainsword.com/topic/296715-pure-deathwing-vs-air/#findComment-3808892 Share on other sites More sharing options...
Brother dean Posted September 14, 2014 Share Posted September 14, 2014 Why do you need to? It is galling to take wounds sometimes, but the big scare of airpower, AP3 flamers, dont affect Deathwing at all so you are making you usual 2+ saves. Ignore them. Kill the ground units and stand on the objectives. Or buy Mortis Lascannons for one of those Ven Dreads. Link to comment https://bolterandchainsword.com/topic/296715-pure-deathwing-vs-air/#findComment-3808899 Share on other sites More sharing options...
aura_enchanted Posted September 14, 2014 Share Posted September 14, 2014 Why do you need to? It is galling to take wounds sometimes, but the big scare of airpower, AP3 flamers, dont affect Deathwing at all so you are making you usual 2+ saves. Ignore them. Kill the ground units and stand on the objectives. Or buy Mortis Lascannons for one of those Ven Dreads. Basically this, the only thing you have to fear is the vendetta and it's twin linked las cannons and the space wolf flying fridge with the large blast piellate The rest you either get 2+ saves against or you can't be hurt by. If you had too there's always the 200pts contempor mortis, or if you wanted to be cheap bring some sniper scouts, aegis d line /w quad and coteaz as an ally. Coteaz has lousy bs but he is twin linked. devestators could be fielded in place of scouts if you want some improved dakka because of signum link. Link to comment https://bolterandchainsword.com/topic/296715-pure-deathwing-vs-air/#findComment-3808910 Share on other sites More sharing options...
Prot Posted September 14, 2014 Share Posted September 14, 2014 Here's the secret answer to your specific question: Hint- if you play Ravenwing, you don't have to worry about anti-air! Seriously, I first started worrying about it, and with pure Ravenwing I found it MUCH more productive to skip it entirely! Seriously. If you have any of the other wings, especially Greenwing you may find you are babysitting those units stuck moving slow. But with the Ravenwing you are advancing typically at an alarming rate and you will be underneath most air support in 2 turns.... I play air support only for fun, but it actually dilutes my Ravenwing. I'm dead serious. In my opinion the best air support in a pure Ravenwing list is turbo underneath it. Sure some stuff is going to have its way with you. What adds to this is our anti-air is just bad. There are much meaner, cheaper, more flexible/durable air units out there. The only other thing I personally rely on is using something attached to a fortification, but again, totally unnecessary. As a side note: I haven't been to a local tournament that allows Forgeworld so we rarely allow/use the units here because it would detract from your ability to prepare for a tournament. However, I can't commend on the Contemptor as a result. Link to comment https://bolterandchainsword.com/topic/296715-pure-deathwing-vs-air/#findComment-3808930 Share on other sites More sharing options...
Pyro X Posted September 14, 2014 Share Posted September 14, 2014 Prot he was talking about deathwing not ravenwing. I feel you though I like my ravenwing as well though. Link to comment https://bolterandchainsword.com/topic/296715-pure-deathwing-vs-air/#findComment-3809009 Share on other sites More sharing options...
Prot Posted September 14, 2014 Share Posted September 14, 2014 Oops thanks. lol As long as he's not talking about chicken wing. I can't help him with that one. Link to comment https://bolterandchainsword.com/topic/296715-pure-deathwing-vs-air/#findComment-3809180 Share on other sites More sharing options...
SnakeChisler Posted September 15, 2014 Share Posted September 15, 2014 Flyers dont start on the board a decent 1st round and a dodgy roll for reserves and its virtually game over Ravenwing and Deathwing can strike so hard on Turn 1/2 so going 1st and unloading 2 rounds of shooting is better than investing in anti air once you've hammered their positions into dust just point all your guns at the incoming aircraft Best anti aircraft guns in my army are multi melta's and Las Cannons coz of thier high strength & ap1/2 anything twin linked is a bonus most people don't jink single shots especially when their ground forces are taking a pounding pump enough into the air and the planes will die Splitfire on deathwing is a bonus just point your assault cannon to the sky and let rip Link to comment https://bolterandchainsword.com/topic/296715-pure-deathwing-vs-air/#findComment-3809207 Share on other sites More sharing options...
Kasper_Hawser Posted September 15, 2014 Share Posted September 15, 2014 Why do you need to? It is galling to take wounds sometimes, but the big scare of airpower, AP3 flamers, dont affect Deathwing at all so you are making you usual 2+ saves. Ignore them. Kill the ground units and stand on the objectives. Or buy Mortis Lascannons for one of those Ven Dreads. Basically this, the only thing you have to fear is the vendetta and it's twin linked las cannons and the space wolf flying fridge with the large blast piellate The rest you either get 2+ saves against or you can't be hurt by. If you had too there's always the 200pts contempor mortis, or if you wanted to be cheap bring some sniper scouts, aegis d line /w quad and coteaz as an ally. Coteaz has lousy bs but he is twin linked. devestators could be fielded in place of scouts if you want some improved dakka because of signum link. I believe the term for the space wolf flying fridge is Stormwolf and Stormfang, although LOL, it does resemble a flying fridge right down to the Hellfrost cannon. Anyway, yes, it can pump out at least two shots of AP1/2 per turn. However, the pie plate for Hellfrost cannon mode is only AP3 similar to Helldrake. Other than that, it can't really mass kill termies. Maximum loadout for both would be TL lascannon/multimelta plus Hellfrost Cannon focus mode, both of which are only Heavy 1. Bear in mind Vector strike is only 1 attack now on the ground, so at worst, you'll only be losing one or two termies per turn. Link to comment https://bolterandchainsword.com/topic/296715-pure-deathwing-vs-air/#findComment-3809257 Share on other sites More sharing options...
Chaplain Lucifer Posted September 15, 2014 Share Posted September 15, 2014 Like everyone said, DW shouldnt worry with air threats. TDA can shrug most of the damage air inflicts... just concentrate on the land threats. Link to comment https://bolterandchainsword.com/topic/296715-pure-deathwing-vs-air/#findComment-3809358 Share on other sites More sharing options...
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